import streamlit as st import numpy as np import matplotlib.pyplot as plt from matplotlib.patches import Polygon, Circle # Function to calculate the distance between two points def calculate_distance(x1, y1, x2, y2): return np.sqrt((x2 - x1) ** 2 + (y2 - y1) ** 2) # Function to calculate angles using the Law of Cosines def calculate_angle(a, b, c): try: angle = np.degrees(np.acos((b ** 2 + c ** 2 - a ** 2) / (2 * b * c))) except ValueError: angle = 0 # Handle possible domain error in acos return angle # Function to calculate area using Heron's formula def calculate_area(a, b, c): s = (a + b + c) / 2 area = np.sqrt(s * (s - a) * (s - b) * (s - c)) return area # Function to calculate the perimeter def calculate_perimeter(a, b, c): return a + b + c # Function to calculate the radius of the inscribed circle def calculate_radius_inscribed_circle(a, b, c): try: s = (a + b + c) / 2 area = calculate_area(a, b, c) radius = area / s except ZeroDivisionError: radius = 0 # Handle case where area or perimeter is zero return radius # Function to calculate the radius of the circumscribed circle def calculate_radius_circumscribed_circle(a, b, c): try: area = calculate_area(a, b, c) radius = (a * b * c) / (4 * area) except ZeroDivisionError: radius = 0 # Handle case where area is zero return radius # Function to calculate the centroid coordinates def calculate_centroid(x1, y1, x2, y2, x3, y3): G_x = (x1 + x2 + x3) / 3 G_y = (y1 + y2 + y3) / 3 return G_x, G_y # Function to calculate the incenter coordinates def calculate_incenter(x1, y1, x2, y2, x3, y3, a, b, c): try: I_x = (a * x1 + b * x2 + c * x3) / (a + b + c) I_y = (a * y1 + b * y2 + c * y3) / (a + b + c) except ZeroDivisionError: I_x, I_y = 0, 0 # Handle division by zero if sides sum to zero return I_x, I_y # Function to calculate the circumcenter coordinates def calculate_circumcenter(x1, y1, x2, y2, x3, y3, a, b, c): try: D = 2 * (x1 * (y2 - y3) + x2 * (y3 - y1) + x3 * (y1 - y2)) U_x = ((x1**2 + y1**2) * (y2 - y3) + (x2**2 + y2**2) * (y3 - y1) + (x3**2 + y3**2) * (y1 - y2)) / D U_y = ((x1**2 + y1**2) * (x3 - x2) + (x2**2 + y2**2) * (x1 - x3) + (x3**2 + y3**2) * (x2 - x1)) / D except ZeroDivisionError: U_x, U_y = 0, 0 # Handle division by zero in circumcenter calculation return U_x, U_y # Function to calculate midpoints of sides def calculate_midpoints(x1, y1, x2, y2, x3, y3): # Midpoint of AB M1_x = (x1 + x2) / 2 M1_y = (y1 + y2) / 2 # Midpoint of BC M2_x = (x2 + x3) / 2 M2_y = (y2 + y3) / 2 # Midpoint of CA M3_x = (x3 + x1) / 2 M3_y = (y3 + y1) / 2 return (M1_x, M1_y), (M2_x, M2_y), (M3_x, M3_y) # Function to format values close to zero as 0 def format_zero(val): if abs(val) < 1e-4: return 0.0 return val # Function to plot the triangle with all points in different colors and a legend def plot_triangle(x1, y1, x2, y2, x3, y3, I_x, I_y, U_x, U_y, G_x, G_y, midpoints, a, b, c): fig, ax = plt.subplots(figsize=(10, 8)) triangle = Polygon([(x1, y1), (x2, y2), (x3, y3)], closed=True, edgecolor='b', facecolor='lightblue', linewidth=2) ax.add_patch(triangle) # Define colors for different points vertex_color = 'blue' midpoint_color = 'green' centroid_color = 'orange' incenter_color = 'red' circumcenter_color = 'purple' # Plot the triangle vertices vertices = [(x1, y1), (x2, y2), (x3, y3)] vertex_labels = [f"Vertex A ({x1:.1f}, {y1:.1f})", f"Vertex B ({x2:.1f}, {y2:.1f})", f"Vertex C ({x3:.1f}, {y3:.1f})"] vertex_name = ["A", "B", "C"] for i, (vx, vy) in enumerate(vertices): ax.scatter(vx, vy, color=vertex_color, zorder=3) ax.text(vx+0.01*G_x, vy+0.02*G_y, vertex_name[i], fontsize=10, ha="left", va="bottom", color=vertex_color) # Plot key points with their corresponding colors key_points = [ (I_x, I_y, incenter_color), (U_x, U_y, circumcenter_color), (G_x, G_y, centroid_color) ] key_points_labels = [f"Incenter ({I_x:.1f}, {I_y:.1f})", f"Circumcenter ({U_x:.1f}, {U_y:.1f})", f"Centroid ({G_x:.1f}, {G_y:.1f})"] for x, y, color in key_points: ax.scatter(x, y, color=color, zorder=5) # Plot midpoints of sides midpoints_labels = [f"Mid-Point M1 ({(x1 + x2) / 2:.1f}, {(y1 + y2) / 2:.1f})", f"Mid-Point M2 ({(x2 + x3) / 2:.1f}, {(y2 + y3) / 2:.1f})", f"Mid-Point M3 ({(x1 + x3) / 2:.1f}, {(y1 + y3) / 2:.1f})"] midpoint_name = ["M1", "M2", "M3"] for i, (mx, my) in enumerate(midpoints): ax.scatter(mx, my, color=midpoint_color, zorder=3) ax.text(mx+0.01*G_x, my+0.02*G_y, midpoint_name[i], fontsize=10, ha="left", va="bottom", color=midpoint_color) # Draw the inscribed circle (incircle) radius_in = calculate_radius_inscribed_circle(a, b, c) incircle = Circle((I_x, I_y), radius_in, color=incenter_color, fill=False, linestyle='--', linewidth=1, label="Inscribed Circle") ax.add_patch(incircle) # Draw the circumscribed circle (circumcircle) radius_circum = calculate_radius_circumscribed_circle(a, b, c) circumcircle = Circle((U_x, U_y), radius_circum, color=circumcenter_color, fill=False, linestyle='--', linewidth=1, label="Circumscribed Circle") ax.add_patch(circumcircle) # Calculate area and perimeter of triangle area = calculate_area(a, b, c) perimeter = calculate_perimeter(a, b, c) # Calculate the lengths of the sides of the triangle using Euclidean distance a = calculate_distance(x2, y2, x3, y3) b = calculate_distance(x1, y1, x3, y3) c = calculate_distance(x1, y1, x2, y2) sides = [f"Side a: {a:.1f}", f"Side b: {b:.1f}", f"Side c: {c:.1f}"] # Validate if it's a valid triangle if not is_valid_triangle(a, b, c): st.error("The entered points do not form a valid triangle.") return # Calculate angles using the Law of Cosines A = calculate_angle(a, b, c) B = calculate_angle(b, a, c) C = calculate_angle(c, a, b) vertex_angles = [f"A: {A:.1f}°", f"B: {B:.1f}°", f"C: {C:.1f}°"] # Check if angles sum up to 180 degrees if abs(A + B + C - 180) > 1e-2: st.error("The sum of the angles is not 180 degrees.") return # Add legend handles = [ plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=vertex_color, markersize=7, label=vertex_labels[0]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=vertex_color, markersize=7, label=vertex_labels[1]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=vertex_color, markersize=7, label=vertex_labels[2]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=midpoint_color, markersize=7, label=midpoints_labels[0]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=midpoint_color, markersize=7, label=midpoints_labels[1]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=midpoint_color, markersize=7, label=midpoints_labels[2]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=vertex_color, markersize=7, label=vertex_angles[0]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=vertex_color, markersize=7, label=vertex_angles[1]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=vertex_color, markersize=7, label=vertex_angles[2]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=incenter_color, markersize=7, label=key_points_labels[0]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=circumcenter_color, markersize=7, label=key_points_labels[1]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=centroid_color, markersize=7, label=key_points_labels[2]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor="blue", markersize=7, label=sides[0]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor="blue", markersize=7, label=sides[1]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor="blue", markersize=7, label=sides[2]), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor="lightblue", markersize=7, label=f"Area: {area:.1f}"), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor="blue", markersize=7, label=f"Perimeter: {perimeter:.1f}"), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=incenter_color, markersize=7, label=f"Incircle radius: {radius_in:.1f}"), plt.Line2D([0], [0], marker='o', color='w', markerfacecolor=circumcenter_color, markersize=7, label=f"Circumcircle radius: {radius_circum:.1f}") ] ax.legend(handles=handles, loc='upper left', fontsize=8) # Adjust the plot limits and aspect ratio padding = 5 ax.set_xlim([min(x1, x2, x3) - padding, max(x1, x2, x3) + padding]) ax.set_ylim([min(y1, y2, y3) - padding, max(y1, y2, y3) + padding]) ax.set_aspect('equal', adjustable='datalim') ax.set_title('Triangle Visualization', fontsize=23) ax.set_xlabel('X-axis', fontsize=12) ax.set_ylabel('Y-axis', fontsize=12) # Add a light grid plt.grid(color='gray', linestyle='--', linewidth=0.5, alpha=0.5) st.pyplot(fig) # Function to check if the sides form a valid triangle def is_valid_triangle(a, b, c): # Check if the sum of two sides is greater than the third side (Triangle Inequality Theorem) return a + b > c and b + c > a and c + a > b # Main function to interact with the user def main(): st.markdown("""