tiny-army / web /engine.js

Commit History

Game: weaker early foes, no-kite ranged, C=character sheet, hide sidebar toggle
c5ee685

polats Claude Opus 4.8 (1M context) commited on

Skill forge: powerful AoE skills + visual identity (element/shape/color/intensity)
f9e5860

polats Claude Opus 4.8 (1M context) commited on

Rebuild: AoE area_around_caster scope
33602dc

polats Claude Opus 4.8 (1M context) commited on

Game: roguelike level-up cards, XP HUD, pause-on-sidebar, advancing waves
f3c5314

polats Claude Opus 4.8 (1M context) commited on

Rebuild: immediate basic attack (no cooldown) for the roam hero
ea06170

polats Claude Opus 4.8 (1M context) commited on

Chat voice loading indicator + rebuild combat gating/feedback bundles
f1fdeff

polats Claude Opus 4.8 (1M context) commited on

Fix: roam ranged ranges were whole-screen — scale to ~8 tiles
044958d

polats Claude Opus 4.8 (1M context) commited on

Rebuild engine+comboBattler: dodge roll i-frames
1eb2325

polats Claude Opus 4.8 (1M context) commited on

Fun: leveling now scales power + spend attribute points
f92b745

polats Claude Opus 4.8 (1M context) commited on

Phase 2: Skill Forge writes real engine skills + character-page detail screen
9fe1971

polats Claude Opus 4.8 (1M context) commited on

Rebuild map bundle for Desert biome + golden sand; carry desert assets
977a4c1

polats Claude Opus 4.8 (1M context) commited on

Game page: directly-controlled Forgotten Plains battle; rename to "Game"
5bdce49

polats Claude Opus 4.8 (1M context) commited on

Add Classes + Enemies sandbox tabs (synced from auto-battler)
38a1e17

polats Claude Opus 4.8 (1M context) commited on

Space: Sprite tab uses the shared spriteScene render core + click/tap-to-move
b450bdd

polats Claude Opus 4.8 (1M context) commited on

Pixi battlefield: real deterministic engine running in-browser
608a401

polats Claude Opus 4.8 (1M context) commited on