repo_name stringlengths 6 97 | path stringlengths 3 341 | text stringlengths 8 1.02M |
|---|---|---|
azadeh-afzar/CCN-IRIBU | src/ccnl-fwd/include/ccnl-localrpc.h | <reponame>azadeh-afzar/CCN-IRIBU<filename>src/ccnl-fwd/include/ccnl-localrpc.h<gh_stars>10-100
/**
* @addtogroup CCNL-fwd
* @{
* @file ccnl-localrpc.h
* @brief CCN-lite - local RPC processing logic
*
* @author <NAME> <<EMAIL>>
*
* @copyright (C) 2014-2018, <NAME>, University of Basel
* Permission to use, copy,... |
azadeh-afzar/CCN-IRIBU | src/ccnl-test/include/ccnl-unit.h | <filename>src/ccnl-test/include/ccnl-unit.h
#ifndef CCNL_UNIT_H
#define CCNL_UNIT_H
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <assert.h>
int C_ASSERT_EQUAL_INT(int a, int b){
return a == b ? 1 : 0;
}
int C_ASSERT_EQUAL_STRING(char *a, char *b){
return !strcmp(a,b);
}
int C_ASSERT... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/src/ccnl-array.c | /*
* @f ccnl-buf.h
* @b CCN lite (CCNL), core header file (internal data structures)
*
* Copyright (C) 2011-17, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this pe... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-callbacks.h | /*
* @f ccnl-callbacks.h
* @b CCN lite, core CCNx protocol logic
*
* Copyright (C) 2018 <NAME>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.... |
azadeh-afzar/CCN-IRIBU | test/ccnl-core/test_sockunion.c | /**
* @file test-sockunion.c
* @brief Tests for sockunion related functions
*
* Copyright (C) 2018 Safety IO
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear ... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/src/ccnl-buf.c | <reponame>azadeh-afzar/CCN-IRIBU
/*
* @f ccnl-buf.c
* @b CCN lite (CCNL), core header file (internal data structures)
*
* Copyright (C) 2011-17, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the abov... |
azadeh-afzar/CCN-IRIBU | src/ccnl-android/native/src/ccn-lite-android.c | <gh_stars>10-100
/*
* @f ccn-lite-android.c
* @b native code (library) for Android devices
*
* Copyright (C) 2015, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice ... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-crypto.h | <reponame>azadeh-afzar/CCN-IRIBU
//
// Created by <NAME> on 28.06.17.
//
#ifndef CCNL_CRYPTO_H
#define CCNL_CRYPTO_H
#endif //CCNL_CRYPTO_H
|
azadeh-afzar/CCN-IRIBU | src/ccnl-utils/include/ccnl-ext-hmac.h | /**
* @addtogroup CCNL-utils
* @{
*
* @file ccnl-ext-hmac.h
* @brief HMAC-256 signing support based on RFC 2104
*
* Copyright (C) 2015-18 <<EMAIL>>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-face.h | /*
* @f ccnl-face.h
* @b CCN lite (CCNL), core header file (internal data structures)
*
* Copyright (C) 2011-17, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this p... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-array.h | <reponame>azadeh-afzar/CCN-IRIBU
/*
* @f ccnl-buf.h
* @b CCN lite (CCNL), core header file (internal data structures)
*
* Copyright (C) 2011-17, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the abov... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-relay.h | <reponame>azadeh-afzar/CCN-IRIBU
/**
* @ingroup CCNL-core
* @{
* @file ccnl-relay.h
* @brief CCN lite (CCNL) data structure ccnl-relay. contains all important datastructures for CCN-lite forwarding
*
* @author <NAME> <<EMAIL>>
* @author <NAME> <<EMAIL>>
*
* @copyright (C) 2011-17, University of Basel
* Permis... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-interest.h | /*
* @f ccnl-interest.h
* @b CCN lite (CCNL), core header file (internal data structures)
*
* Copyright (C) 2011-17 University of Basel
* Copyright (C) 2018 <NAME>
* Copyright (C) 2018 Safety IO
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee ... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-dump.h | <reponame>azadeh-afzar/CCN-IRIBU
/**
* @file ccnl-dump.h
* @brief CCN lite extension
*
* Copyright (C) 2012-18, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this p... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/src/ccnl-callbacks.c | <filename>src/ccnl-core/src/ccnl-callbacks.c
/*
* @f ccnl-callbacks.c
* @b Callback functions
*
* Copyright (C) 2018 <NAME>
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission... |
azadeh-afzar/CCN-IRIBU | src/ccnl-riot/include/ccnl-riot-logging.h | /*
* @file ccnl-riot-logging.h
*
* @copyright Copyright (C) 2011-18, University of Basel
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
* THE SO... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-sockunion.h | /*
* @f ccnl-sockunion.h
* @b CCN lite (CCNL), core header file (internal data structures)
*
* Copyright (C) 2011-17, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and t... |
azadeh-afzar/CCN-IRIBU | src/ccnl-unix/include/ccnl-unix.h | <reponame>azadeh-afzar/CCN-IRIBU<filename>src/ccnl-unix/include/ccnl-unix.h
/*
* @f ccnl-unix.h
* @b CCN lite, core CCNx protocol logic
*
* Copyright (C) 2011-18 University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provi... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/src/ccnl-crypto.c | <filename>src/ccnl-core/src/ccnl-crypto.c<gh_stars>10-100
/*
* @f ccnl-ext-crypto.c
* @b CCN lite extension, crypto logic (sign, verify, encrypt, decrypt)
*
* Copyright (C) 2013, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee... |
azadeh-afzar/CCN-IRIBU | src/ccnl-utils/src/ccnl-crypto.c | <reponame>azadeh-afzar/CCN-IRIBU
/*
* @f util/ccnl-crypto.c
* @b crypto functions for the CCN-lite utilities
*
* Copyright (C) 2013, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
*... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/src/ccnl-producer.c | /*
* @f ccnl-producer.c
* @b Producer functions
*
* Copyright (C) 2011-14, <NAME>, University of Basel
* Copyright (C) 2015, 2016, 2018, <NAME>, INRIA
* Copyright (C) 2018, <NAME>, MSA Safety
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby gr... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/src/ccnl-prefix.c | /*
* @f ccnl-prefix.c
* @b CCN lite, core CCNx protocol logic
*
* Copyright (C) 2011-18 University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear i... |
azadeh-afzar/CCN-IRIBU | src/ccnl-utils/src/ccn-lite-cryptoserver.c | /*
* @f util/ccn-lite-cryptoserver.c
* @b cryptoserver for functions for the CCN-lite
*
* Copyright (C) 2013, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and t... |
azadeh-afzar/CCN-IRIBU | src/ccnl-utils/include/ccnl-crypto.h | /**
* @addtogroup CCNL-utils
* @{
*
* @file ccnl-crypto.h
* @brief Crypto functions for CCN-lite utilities
*
* Copyright (C) 2013-2018, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the ab... |
azadeh-afzar/CCN-IRIBU | src/ccnl-utils/src/ccnl-ext-hmac.c | #include "ccnl-ext-hmac.h"
#ifdef USE_HMAC256
// RFC2104 keyval generation
void
ccnl_hmac256_keyval(uint8_t *key, size_t klen,
uint8_t *keyval) // MUST have 64 bytes (BLOCK_LENGTH)
{
DEBUGMSG(TRACE, "ccnl_hmac256_keyval %zu bytes\n", klen);
if (klen <= SHA256_BLOCK_LENGTH) {
memcp... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-defs.h | /*
* @f ccnl-defs.h
* @b header file with constants for CCN lite (CCNL)
*
* Copyright (C) 2011-14, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permiss... |
azadeh-afzar/CCN-IRIBU | test/ccnl-core/test_interest.c | /**
* @file test-interest.c
* @brief CCN lite - Tests for interest functions
*
* Copyright (C) 2018 Safety IO
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear... |
azadeh-afzar/CCN-IRIBU | src/ccnl-core/include/ccnl-core.h | /*
* @f ccnl-core.h
* @b Core Lib Header file
*
* Copyright (C) 2015, <NAME>, University of Basel
*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copi... |
QUST-Coder/Yui | LoginDialog.h | <reponame>QUST-Coder/Yui
#ifndef LOGINDIALOG_H
#define LOGINDIALOG_H
//(*Headers(LoginDialog)
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
class LoginDialog: public wxDialog
{
public:
LoginDialog(wxWindow* parent,wxWindowID id=wxID_ANY,const wxPoint& pos=wxD... |
QUST-Coder/Yui | LoginConfig.h | #ifndef LOGINCONFIG_H
#define LOGINCONFIG_H
#include "src/YuiUtil.h"
//(*Headers(LoginConfig)
#include <wx/stattext.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/dialog.h>
//*)
class LoginConfig: public wxDialog
{
public:
LoginConfig(wxWindow* parent,wxWindowID id=wxID_ANY,const wxPoint& pos=wxDe... |
QUST-Coder/Yui | UserFrame.h | #ifndef USERFRAME_H
#define USERFRAME_H
//(*Headers(UserFrame)
#include <wx/stattext.h>
#include <wx/frame.h>
//*)
class UserFrame: public wxFrame
{
public:
UserFrame(wxWindow* parent,wxWindowID id=wxID_ANY,const wxPoint& pos=wxDefaultPosition,const wxSize& size=wxDefaultSize);
virtual ~UserFrame();
//(*Decl... |
QUST-Coder/Yui | src/YuiUtil.h | <reponame>QUST-Coder/Yui
#ifndef YUIUTIL_H_INCLUDED
#define YUIUTIL_H_INCLUDED
#include <iostream>
#include <cstdio>
#include <algorithm>
#include <queue>
#include <stack>
#include <cmath>
#include <wx/app.h>
#include <wx/string.h>
#include <cstring>
#include <string>
class YuiUtil
{
public:
bool is_ipaddress(wxS... |
QUST-Coder/Yui | src/YuiMain.h | /***************************************************************
* Name: YuiMain.h
* Purpose:
* Author: Richard (<EMAIL>)
* Created: 2017-03-28
* Copyright: Richard ()
* License:
**************************************************************/
#ifndef YUIMAIN_H_INCLUDED
#define YUIMAIN_H_INCLUDED
//(*... |
QUST-Coder/Yui | src/YuiApp.h | /***************************************************************
* Name: YuiApp.h
* Purpose:
* Author: Richard (<EMAIL>)
* Created: 2017-03-28
* Copyright: Richard ()
* License:
**************************************************************/
#ifndef YUIAPP_H_INCLUDED
#define YUIAPP_H_INCLUDED
#define W... |
publickanai/PLMScrollMenu | Example/Pods/Target Support Files/PLMScrollMenu/PLMScrollMenu-umbrella.h | #import <UIKit/UIKit.h>
FOUNDATION_EXPORT double PLMScrollMenuVersionNumber;
FOUNDATION_EXPORT const unsigned char PLMScrollMenuVersionString[];
|
publickanai/PLMScrollMenu | Example/Pods/Target Support Files/Pods-PLMScrollMenu_Tests/Pods-PLMScrollMenu_Tests-umbrella.h | #import <UIKit/UIKit.h>
FOUNDATION_EXPORT double Pods_PLMScrollMenu_TestsVersionNumber;
FOUNDATION_EXPORT const unsigned char Pods_PLMScrollMenu_TestsVersionString[];
|
publickanai/PLMScrollMenu | Example/Pods/Target Support Files/Pods-PLMScrollMenu_Example/Pods-PLMScrollMenu_Example-umbrella.h | #import <UIKit/UIKit.h>
FOUNDATION_EXPORT double Pods_PLMScrollMenu_ExampleVersionNumber;
FOUNDATION_EXPORT const unsigned char Pods_PLMScrollMenu_ExampleVersionString[];
|
tomatolog/RadixSpline | include/rs/ctz_clz.h | <reponame>tomatolog/RadixSpline<gh_stars>0
#ifdef _MSC_VER
#include <intrin.h>
static inline int __builtin_ctz(unsigned x) {
unsigned long ret;
_BitScanForward(&ret, x);
return (int)ret;
}
static inline int __builtin_ctzll(unsigned long long x) {
unsigned long ret;
_BitScanForward64(&ret, x);
... |
brinoausrino/ofxPointilize | example/src/ofApp.h | <reponame>brinoausrino/ofxPointilize
#pragma once
#include "ofMain.h"
#include "ofxPointilize.h"
#include "ofxGui.h"
class ofApp : public ofBaseApp{
public:
void setup();
void update();
void draw();
void onRenderTypeChanged(int& t);
void onDynamicSizeChanged(int& t);
void onScal... |
brinoausrino/ofxPointilize | src/ofxPointilize.h | #pragma once
#include "ofMain.h"
#define STRINGIFY(...) STRINGIFY_AUX(__VA_ARGS__)
#define STRINGIFY_AUX(...) #__VA_ARGS__
class ofxPointilize
{
public:
enum ScaleMode {
/// \brief complete image is shown
FIT,
/// \brief image fills whole texture, image is cut off
FILL,
///... |
pelahi/Develop-with-OpenMP | Solutions/c/src/pi-omp-v3.c | /*************************************
* Calculating Pi with using method: *
* integral 4.0/(1+x^2) dx = p *
* Serial Version *
************************************/
#include <omp.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
// Reference value to estimate error
doubl... |
pelahi/Develop-with-OpenMP | Solutions/c/src/hello-omp.c | <reponame>pelahi/Develop-with-OpenMP
#include <omp.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
void main (){
#pragma omp parallel
{
int thread_id =omp_get_thread_num();
char* hostname = (char*) malloc(256*sizeof(char));
gethostname(hostname,256*sizeof(char));
printf("Hello world from threa... |
pelahi/Develop-with-OpenMP | Workbench/Exercise1/c/pi-serial.c | /********************************************************
* Calculating Pi with using midpoint rectangle method: *
* integral 4.0/(1+x^2) dx = pi *
* or *
* summation (for i=0 to n) 4.0/(1+x_i^2) *
* where x_i = (i + 1/2) * delta x *
* Serial Version *
**************... |
pelahi/Develop-with-OpenMP | Solutions/c/src/pi-omp-v2.c | /*************************************
* Calculating Pi with using method: *
* integral 4.0/(1+x^2) dx = p *
* Serial Version *
************************************/
#include <omp.h>
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
// Reference value to estimate error
doubl... |
pelahi/Develop-with-OpenMP | Solutions/c/src/pi-serial.c | /********************************************************
* Calculating Pi with using midpoint rectangle method: *
* integral 4.0/(1+x^2) dx = pi *
* or *
* summation (for i=0 to n) 4.0/(1+x_i^2) *
* where x_i = (i + 1/2) * delta x *
* Serial Version *
**************... |
pelahi/Develop-with-OpenMP | Gauss_demo/Gauss_serial/include/gaussian.h | #include <stdio.h>
#include <stdlib.h>
#include <math.h>
typedef struct{
int neq;
int num_row,num_col;
char* filename;
}input;
void* check_malloc(size_t, char*);
void Read_command_line_arguments(int*,char**, input*);
float** allocate_mat(int,int);
void set_to_default_system(float**);
void read_in_system(int, flo... |
pelahi/Develop-with-OpenMP | Workbench/Preliminary/c/hello-omp.c | #include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
/*
Exercise:
Intent : Write a helloworld program with OpenMP.
Goals:
1. Include OpenMP header
2. Within the scope of #pragma omp parallel
a. Each thread queries it thread ID.
b. Each thread then prints its thread ID.
*/
void main (){
int thread_... |
pelahi/Develop-with-OpenMP | Solutions/c/src/pi-omp-v1.c | <gh_stars>0
/********************************************************
* Calculating Pi with using midpoint rectangle method: *
* integral 4.0/(1+x^2) dx = pi *
* or *
* summation (for i=0 to n) 4.0/(1+x_i^2) *
* where x_i = (i + 1/2) * delta x *
* OpenMP Version 1 ... |
onutech/npio | npio_test_c.c | <reponame>onutech/npio<filename>npio_test_c.c
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <stdio.h>
#include <assert.h>
#include <math.h>
#include <unistd.h>
#include "npio.h"
/* 100-long 64-bit signed array */
void test1()
{
int err;
size_t i;
int64_t *data, total;
npio_Array arr... |
onutech/npio | npio.h | #ifndef NPIO_H_
#define NPIO_H_
/******************************************************************************
Simple header-only routines for reading and writing numpy files. This header
can be used with both C and C++ code. There are no external library
dependencies. Just place the header in your include path to u... |
onutech/npio | example1.c | /* Simple example to print the shape of an array in npy format. */
#include <stdio.h>
#include "npio.h"
int main()
{
int i;
npio_Array array;
npio_init_array(&array);
npio_load("test1.npy", &array);
printf("shape: ");
for (i = 0; i < array.dim; ++i)
printf("%ld ", array.shape[i]);
printf("\n");
... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/fftmr.h | /*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 2 or any later version.
*
* Redistribution and use in source ... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/usingdeclare.h | /*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 2 or any later version.
*
* Redistribution and use in source ... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/fftmr-impl.h | /*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 2 or any later version.
*
* Redistribution and use in source ... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/constants.h | <reponame>luischuang/MeasureMotorSpeed<filename>MeasureMotorSpeed/constants.h
/*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, ei... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/window.h | /*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 2 or any later version.
*
* Redistribution and use in source ... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/DataType.h | <gh_stars>0
#pragma once
template<typename Type>
class TwoTuples
{
public:
Type first;
Type second;
};
template<typename Type>
class ThreeTuples
{
public:
Type first;
Type second;
Type third;
};
template<typename Type>
class FourTuples
{
public:
Type first;
Type second;
Type thir... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/fft-impl.h | <reponame>luischuang/MeasureMotorSpeed
/*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 2 or any later version.
... |
luischuang/MeasureMotorSpeed | MeasureMotorSpeed/fftpf.h | <gh_stars>0
/*
* Copyright (c) 2008-2011 <NAME> (<NAME>), <EMAIL>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation, either version 2 or any later version.
*
* Redistribution and us... |
jsbourdon/lwgl | LWGL/include/Resources/Texture.h | <filename>LWGL/include/Resources/Texture.h<gh_stars>1-10
#pragma once
#include "Core/RefCountedObject.h"
#include "Descriptors/TextureDescriptor.h"
namespace lwgl
{
using namespace descriptors;
namespace resources
{
class Texture : public RefCountedObject<Texture>
{
friend bas... |
jsbourdon/lwgl | LWGL/include/Core/Macros.h | <gh_stars>1-10
#pragma once
#include <type_traits>
#ifndef ARRAYSIZE
#define ARRAYSIZE(A) std::extent<decltype(A)>::value
#endif
#ifndef SAFE_RELEASE
#define SAFE_RELEASE(p) { if (p) { (p)->Release(); (p) = nullptr; } }
#endif
#define SAFE_ADDREF(p) { if (p) { p->AddRef(); } }
#ifdef _DEBUG
#define CH... |
jsbourdon/lwgl | LWGL/include/Core/IRenderer.h | #pragma once
namespace lwgl
{
namespace core
{
class GfxDevice;
class GfxDeviceContext;
class RenderCore;
class IRenderer
{
public:
virtual bool Init(RenderCore *pRenderCore, GfxDevice* pDevice, GfxDeviceContext* pContext) = 0;
virtual vo... |
jsbourdon/lwgl | LWGL/include/Core/Constants.h | <filename>LWGL/include/Core/Constants.h
#pragma once
#include "3rd/DXUT/Core/DXUT.h"
namespace lwgl
{
namespace core
{
constexpr float PI = DirectX::XM_PI;
constexpr float TWO_PI = DirectX::XM_2PI;
constexpr float ONE_ON_PI = DirectX::XM_1DIVPI;
constexpr float ONE_ON_TWO_PI = ... |
jsbourdon/lwgl | LWGL/include/Descriptors/SamplerStateDescriptor.h | #pragma once
namespace lwgl
{
namespace descriptors
{
struct SamplerStateDescriptor
{
};
}
} |
jsbourdon/lwgl | LWGL/include/Resources/Mesh.h | #pragma once
#include "3rd/DXUT/Optional/SDKmesh.h"
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace core
{
class GfxDevice;
class GfxDeviceContext;
}
using namespace core;
namespace resources
{
class Mesh final : public RefCountedObject<Mesh>
{
... |
jsbourdon/lwgl | LWGL/include/Core/RenderCore.h | #pragma once
#include <vector>
#include "Core/TypeDefs.h"
#include "Core/Globals.h"
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace utilities
{
class Camera;
}
namespace input
{
class IInputReceiver;
}
namespace debugging
{
class DebuggingFeature... |
jsbourdon/lwgl | LWGL/include/Descriptors/PixelFormats.h | #pragma once
namespace lwgl
{
namespace descriptors
{
enum class PixelFormat
{
Unknown,
R32G32B32A32_FLOAT,
R32G32B32A32_UINT,
R32G32B32A32_SINT,
R32G32B32_FLOAT,
R32G32B32_UINT,
R32G32B32_SINT,
R16G... |
jsbourdon/lwgl | LWGL/include/Descriptors/InputLayoutDescriptor.h | <filename>LWGL/include/Descriptors/InputLayoutDescriptor.h
#pragma once
#include <vector>
namespace lwgl
{
namespace resources
{
class Shader;
}
namespace descriptors
{
enum class InputLayoutSemantic
{
Position,
Normal,
Tangent,
... |
jsbourdon/lwgl | LWGL/include/Resources/InputLayout.h | #pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace resources
{
class InputLayout final : public RefCountedObject<InputLayout>
{
friend base;
friend class GfxDevice;
friend class GfxDeviceContext;
private:
InputLa... |
jsbourdon/lwgl | LWGL/include/Core/RefCountedObject.h | <gh_stars>1-10
#pragma once
namespace lwgl
{
namespace resources
{
template<typename T>
class RefCountedObject
{
public:
virtual ~RefCountedObject();
uint32_t AddRef();
uint32_t Release();
protected:
typedef RefCountedOb... |
jsbourdon/lwgl | LWGL/include/Debugging/DebuggingFeatures.h | <filename>LWGL/include/Debugging/DebuggingFeatures.h<gh_stars>1-10
#pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace core
{
class RenderCore;
class GfxDevice;
class GfxDeviceContext;
}
namespace descriptors
{
struct SurfaceDescriptor;
}... |
jsbourdon/lwgl | LWGL/include/Resources/RasterizerState.h | #pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace resources
{
class RasterizerState final : public RefCountedObject<RasterizerState>
{
friend base;
friend class GfxDevice;
friend class GfxDeviceContext;
private:
... |
jsbourdon/lwgl | LWGL/include/Descriptors/ShaderDescriptor.h | <reponame>jsbourdon/lwgl<filename>LWGL/include/Descriptors/ShaderDescriptor.h
#pragma once
namespace lwgl
{
namespace descriptors
{
enum class ShaderType
{
Unknonwn = -1,
VertexShader,
FragmentShader,
EnumCount
};
struct ShaderDes... |
jsbourdon/lwgl | LWGL/include/Utilities/FixedCamera.h | #pragma once
#include "Core/RefCountedObject.h"
#include "3rd/DXUT/Optional/DXUTCamera.h"
namespace lwgl
{
using namespace core;
namespace utilities
{
class FixedCamera
{
public:
FixedCamera() = default;
~FixedCamera() = default;
void Init(con... |
jsbourdon/lwgl | LWGL/include/Resources/DepthStencilState.h | #pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace resources
{
class DepthStencilState final : public RefCountedObject<DepthStencilState>
{
friend base;
friend class GfxDevice;
friend class GfxDeviceContext;
private:
... |
jsbourdon/lwgl | LWGL/include/Core/TypeDefs.h | <reponame>jsbourdon/lwgl<gh_stars>1-10
#pragma once
#include "3rd/DXUT/Core/DXUT.h"
namespace lwgl
{
namespace core
{
typedef DirectX::XMMATRIX Matrix4x4;
typedef DirectX::XMFLOAT3X3 Matrix3x3;
typedef DirectX::XMVECTORF32 Vector4;
typedef DirectX::XMFLOAT3 V... |
jsbourdon/lwgl | LWGL/include/Pipeline/GfxPipeline.h | #pragma once
#include "Core/RefCountedObject.h"
#include "Descriptors/PipelineDescriptor.h"
namespace lwgl
{
namespace resources
{
class InputLayout;
class Shader;
class BlendState;
class DepthStencilState;
class RasterizerState;
}
using namespace descriptors;
... |
jsbourdon/lwgl | LWGL/include/Inputs/IInputReceiver.h | #pragma once
namespace lwgl
{
namespace input
{
class IInputReceiver
{
public:
virtual void OnKeyDown(uint32_t keyCode, bool firstDown) = 0;
virtual void OnKeyUp(uint32_t keyCode) = 0;
};
}
} |
jsbourdon/lwgl | LWGL/include/Resources/RenderTarget.h | #pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace resources
{
class Texture;
class RenderTarget final : public RefCountedObject<RenderTarget>
{
friend base;
friend class GfxDevice;
friend class GfxDeviceContext;
pri... |
jsbourdon/lwgl | LWGL/include/Descriptors/DepthStencilStateDescriptor.h | <reponame>jsbourdon/lwgl
#pragma once
namespace lwgl
{
namespace descriptors
{
enum class ComparisonFunction
{
NEVER,
LESS,
EQUAL,
LESS_EQUAL,
GREATER,
NOT_EQUAL,
GREATER_EQUAL,
ALWAYS,
E... |
jsbourdon/lwgl | LWGL/include/Resources/Buffer.h | #pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace descriptors
{
enum class BufferType;
}
using namespace descriptors;
namespace resources
{
class Buffer final : public RefCountedObject<Buffer>
{
friend base;
friend clas... |
jsbourdon/lwgl | LWGL/include/Resources/SamplerState.h | <reponame>jsbourdon/lwgl
#pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace resources
{
class SamplerState final : public RefCountedObject<SamplerState>
{
friend base;
friend class GfxDevice;
friend class GfxDeviceContext;
pr... |
jsbourdon/lwgl | LWGL/include/Resources/TextureArray.h | <gh_stars>1-10
#pragma once
#include "Resources/Texture.h"
namespace lwgl
{
namespace descriptors
{
enum class TextureType;
}
using namespace descriptors;
namespace resources
{
class TextureArray final : public Texture
{
friend base;
friend cla... |
jsbourdon/lwgl | LWGL/include/Resources/Shader.h | #pragma once
#include "Core/RefCountedObject.h"
#include "Descriptors/ShaderDescriptor.h"
namespace lwgl
{
using namespace descriptors;
namespace resources
{
class Shader final : public RefCountedObject<Shader>
{
friend base;
friend class GfxDevice;
fri... |
jsbourdon/lwgl | LWGL/include/Utilities/Camera.h | #pragma once
#include "Core/RefCountedObject.h"
#include "3rd/DXUT/Optional/DXUTCamera.h"
namespace lwgl
{
using namespace core;
namespace utilities
{
class Camera : public RefCountedObject<Camera>
{
friend base;
friend class RenderCore;
public:
... |
jsbourdon/lwgl | LWGL/include/Core/GfxDeviceContext.h | #pragma once
#include "Core/Constants.h"
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace descriptors
{
struct ClearDescriptor;
}
namespace resources
{
class Mesh;
class Buffer;
class SamplerState;
class Texture;
class TextureArray;
... |
jsbourdon/lwgl | LWGL/include/Descriptors/SurfaceDescriptor.h | <reponame>jsbourdon/lwgl
#pragma once
namespace lwgl
{
namespace descriptors
{
enum class PixelFormat;
struct SurfaceDescriptor
{
uint32_t Width;
uint32_t Height;
uint32_t SampleCount;
PixelFormat Format;
};
}
} |
jsbourdon/lwgl | LWGL/include/Debugging/DebugResourceManager.h | <gh_stars>1-10
#pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace descriptors
{
enum class PixelFormat;
struct SurfaceDescriptor;
}
using namespace core;
using namespace descriptors;
namespace debugging
{
class DebugResourceManager : public... |
jsbourdon/lwgl | LWGL/include/Descriptors/ClearDescriptor.h | #pragma once
namespace lwgl
{
using namespace core;
namespace descriptors
{
struct ClearDescriptor
{
Vector4 ColorClearValue;
float DepthClearValue;
uint8_t StencilClearValue;
bool ClearColor;
bool Clea... |
jsbourdon/lwgl | LWGL/include/Core/GfxDevice.h | #pragma once
#include "RefCountedObject.h"
namespace lwgl
{
namespace pipeline
{
class GfxPipeline;
}
namespace resources
{
class Mesh;
class Buffer;
class Shader;
class BlendState;
class InputLayout;
class DepthStencilState;
class T... |
jsbourdon/lwgl | LWGL/include/pch.h | <reponame>jsbourdon/lwgl
#pragma once
#pragma comment( lib, "Usp10.lib" )
#define DXUT_AUTOLIB
#include <cstdint>
#include <malloc.h>
#include <assert.h>
#include <d3dcompiler.h>
#include "3rd/DXUT/Core/DXUT.h"
#include "3rd/DXUT/Optional/SDKmisc.h"
#include "3rd/DXUT/Optional/DXUTgui.h"
#include "Core/Macros.h"
#in... |
jsbourdon/lwgl | LWGL/include/Resources/BlendState.h | #pragma once
#include "Core/RefCountedObject.h"
namespace lwgl
{
namespace resources
{
class BlendState final : public RefCountedObject<BlendState>
{
friend base;
friend class GfxDevice;
friend class GfxDeviceContext;
private:
BlendStat... |
jsbourdon/lwgl | LWGL/include/Descriptors/PipelineDescriptor.h | <filename>LWGL/include/Descriptors/PipelineDescriptor.h
#pragma once
#include "InputLayoutDescriptor.h"
#include "BlendStateDescriptor.h"
#include "ShaderDescriptor.h"
#include "DepthStencilStateDescriptor.h"
#include "RasterizerStateDescriptor.h"
#include "PixelFormats.h"
namespace lwgl
{
using namespace resour... |
Piascore/onedrive-sdk-ios | Examples/iOSExplorer/iOSExplorer/iOSExplorer-Bridging-Header.h | <gh_stars>0
//
// Use this file to import your target's public headers that you would like to expose to Swift.
//
#import "ODXItemCollectionViewController.h"
#import <OneDriveSDK/OneDriveSDK.h>
|
RogerNogue/MVJ_Engine_base | QuadTreeGnoblin.h | <filename>QuadTreeGnoblin.h
#ifndef __QuadTreeGnoblin_H__
#define __QuadTreeGnoblin_H__
#include "MathGeoLib/include/Geometry/AABB.h"
#include <vector>
class GameObject;
class QuadNode;
class QuadTreeGnoblin
{
public:
QuadTreeGnoblin();
~QuadTreeGnoblin();
void Create(AABB limits);
void Clear();
void Insert(GameOb... |
RogerNogue/MVJ_Engine_base | ComponentMaterial.h | <reponame>RogerNogue/MVJ_Engine_base<gh_stars>0
#ifndef __ComponentMaterial_H__
#define __ComponentMaterial_H__
#include "Component.h"
#include "MathGeoLib.h"
class JSON_Value;
class ComponentMaterial :
public Component
{
public:
ComponentMaterial(GameObject* dad);
ComponentMaterial(JSON_Value* matFile, GameObject* ... |
RogerNogue/MVJ_Engine_base | ComponentTransform.h | #ifndef __ComponentTransform_H__
#define __ComponentTransform_H__
#include "Component.h"
#include "MathGeoLib.h"
class JSON_Value;
class ComponentTransform :
public Component
{
public:
ComponentTransform(GameObject* dad);
ComponentTransform(JSON_Value* transfFile, GameObject* dad);
~ComponentTransform();
update_st... |
RogerNogue/MVJ_Engine_base | ModuleProgram.h | #ifndef __ModuleProgram_H__
#define __ModuleProgram_H__
#include "Module.h"
#include "GL/glew.h"
class ModuleProgram :
public Module
{
public:
ModuleProgram();
~ModuleProgram();
bool Init() override;
GLuint loadShaders(char* dataVertex, char* dataFragment);
GLuint programTexture;
GLuint programGeo... |
RogerNogue/MVJ_Engine_base | ModuleModelLoader.h | <reponame>RogerNogue/MVJ_Engine_base<filename>ModuleModelLoader.h
#ifndef __ModuleModelLoader_H__
#define __ModuleModelLoader_H__
#include "Module.h"
#include <vector>
//#include "MathGeoLib.h"
class aiScene;
class aiMesh;
class aiMaterial;
class ComponentMesh;
class ComponentMaterial;
class ComponentShape;
class Gam... |
RogerNogue/MVJ_Engine_base | ComponentMesh.h | #ifndef __ComponentMesh_H__
#define __ComponentMesh_H__
#include "Component.h"
#include "MathGeoLib.h"
class JSON_Value;
class ComponentMesh :
public Component
{
public:
ComponentMesh(GameObject* dad);
ComponentMesh(JSON_Value* mesh, GameObject* dad);
~ComponentMesh();
bool CleanUp() override;
void saveMesh(JSON_... |
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