repo_name stringlengths 6 97 | path stringlengths 3 341 | text stringlengths 8 1.02M |
|---|---|---|
mincrmatt12/MSign | esp/main/dupm.h | #ifndef MSN_DUPM_H
#define MSN_DUPM_H
#include <FreeRTOS.h>
#include <task.h>
#include <queue.h>
#include <type_traits>
#include "common/bheap.h"
#include "common/heapsize.h"
#include "common/slots.h"
namespace serial {
struct DataUpdateRequest {
enum : uint16_t {
// sent from servicer as packets
TypeSet... |
mincrmatt12/MSign | stm/src/color.h | #ifndef MSN_COLOR_H
#define MSN_COLOR_H
#include <stdint.h>
#include <utility>
#include <algorithm>
namespace led {
struct color_t {
constexpr color_t(uint16_t r, uint16_t g, uint16_t b) :
r(r), g(g), b(b) {}
constexpr color_t() : r(0), g(0), b(0) {}
constexpr color_t(uint16_t gray) : r(gray), g(gray), b(g... |
mincrmatt12/MSign | sim/src/esp/esp_log.c |
// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by ... |
mincrmatt12/MSign | stm/src/pins.h | <reponame>mincrmatt12/MSign<gh_stars>1-10
#ifndef PINS_H
#define PINS_H
// Define a bunch of names depending on the active build target
#ifdef STM32F207xx
#define ESP_USART USART6
#define ESP_USART_Port GPIOG
#define ESP_USART_TX LL_GPIO_PIN_14
#define ESP_USART_RX LL_GPIO_PIN_9
#define ESP_USART_IRQ_NAME USART6_IR... |
mincrmatt12/MSign | esp/main/serial.h | #ifndef SERIAL_H
#define SERIAL_H
#include <stdint.h>
#include <stddef.h>
#include "common/slots.h"
#include "common/bheap.h"
#include "common/heapsize.h"
#include "dupm.h"
#include "protocol.h"
#include <type_traits>
#include <FreeRTOS.h>
#include <task.h>
#include <queue.h>
namespace serial {
struct SerialInterf... |
mincrmatt12/MSign | stm/src/common/bootcmd.c | #include "bootcmd.h"
// really just present here to check for STM and i couldn't be bothered to add a define
#if (defined(STM32F205xx) || defined(STM32F207xx)) && !defined(SIM)
#include "stm32f2xx_ll_rtc.h"
#include "stm32f2xx_ll_pwr.h"
#include "stm32f2xx_ll_rcc.h"
#include "stm32f2xx_ll_bus.h"
void bootcmd_init() {... |
mincrmatt12/MSign | stm/src/common/bheap.h | <reponame>mincrmatt12/MSign<filename>stm/src/common/bheap.h<gh_stars>1-10
#ifndef MSN_BHEAP_H
#define MSN_BHEAP_H
#include <stdint.h>
#include <string.h>
#include <type_traits>
#include <iterator>
#include "lru.h"
#if __cpp_inline_variables >= 201603
#define MSN_BHEAP_INLINE_V const inline static
#else
#define MSN_B... |
mincrmatt12/MSign | stm/src/screens/clock.h | <gh_stars>1-10
#ifndef CLOCK_S_H
#define CLOCK_S_H
#include "base.h"
#include "../matrix.h"
#include <stdint.h>
namespace screen {
struct ClockScreen : public Screen {
ClockScreen();
void draw();
private:
led::color_t bg_color;
};
}
#endif
|
mincrmatt12/MSign | esp/main/dwhttp.h | #ifndef MSE_UTIL_H
#define MSE_UTIL_H
#include <string.h>
#include <stdint.h>
#include <stdio.h>
#include <functional>
#define MAX_LOG_FILE_SIZE 64 * 1024 * 1024
namespace dwhttp {
/* TODO: nothing uses this right now
struct RawDownload {
int16_t status_code;
char * buf;
uint32_t length;
bool error;
};
... |
mincrmatt12/MSign | stm/src/nvic.h | #ifndef NVIC_H
#define NVIC_H
namespace nvic {
void init();
}
#endif
|
mincrmatt12/MSign | esp/main/upd.h | #ifndef UPD_H
#define UPD_H
namespace upd {
enum UpdateKind {
FULL_SYSTEM = 0x01,
WEB_UI,
CERTIFICATE_FILE,
NO_UPDATE = 0x00
};
UpdateKind needed(); // is an update needed, based on the state of the SD card
void update_cacerts();
void update_website();
void update_system();
}
#endif /* ifndef UPD_H ... |
mincrmatt12/MSign | stm/src/screens/threed/fixed.h | #ifndef MSN_FXDMATH_H
#define MSN_FXDMATH_H
#include <stdint.h>
#include <stddef.h>
#include "../../intmath.h"
#include <bit>
// m for math
namespace threed::m {
struct fixed_t {
const static size_t Fac = 15;
constexpr static int32_t Mul = (1 << Fac);
int32_t value;
constexpr fixed_t(int non_fixed) : value... |
mincrmatt12/MSign | esp/main/webui.cfg.h | namespace webui {
enum struct WebuiMode {
DISABLED,
LOCAL,
PROXIED
};
//!cfg: holds .webui.mode, default webui::WebuiMode::LOCAL
extern WebuiMode mode;
//!cfg: holds .webui.login.user, default "admin"
extern const char * login_user;
//!cfg: holds .webui.login.password, default "<PASSWORD>"
extern const... |
mincrmatt12/MSign | esp/main/grabber/grab.h | <gh_stars>1-10
#ifndef MSN_GRAB_H
#define MSN_GRAB_H
#include <FreeRTOS.h>
#include "../common/slots.h"
namespace grabber {
// Start the timer that ensure grabber is running when requested.
void start();
struct Grabber {
void (*init_func)(){};
bool (*grab_func)(){}; // returns true for normal timeout, false f... |
mincrmatt12/MSign | esp/main/grabber/transit/common.cfg.h | <filename>esp/main/grabber/transit/common.cfg.h
#pragma once
namespace transit {
enum TransitImplementation {
NONE,
TTC,
GTFS
};
//!cfg: holds .transit_implementation, default transit::TTC
extern TransitImplementation impl;
enum TransitDirectionCode : char {
NA = '\x00',
WEST = 'W',
EAST = 'E',
N... |
mincrmatt12/MSign | esp/main/wifitime.h | #ifndef WIFI_H
#define WIFI_H
#include <FreeRTOS.h>
#include <portmacro.h>
#include <event_groups.h>
namespace wifi {
bool init();
extern EventGroupHandle_t events;
uint64_t get_localtime();
uint64_t millis_to_local(uint64_t millis);
enum Events : EventBits_t {
WifiConnected = 1,
TimeSynced = 2,
StmConne... |
mincrmatt12/MSign | stm/src/common/slots.h | #ifndef SLOTS_H
#define SLOTS_H
#include <stdint.h>
#include <string.h>
namespace slots {
// The comments here are important, as they get parsed by the dissector.
// They _must_ be in the format
// <type>; [optionalparameter] (stuff)
// or
// ''
// to indicate the same as previous
// the structs with flags mus... |
mincrmatt12/MSign | stm/src/srv.h | <filename>stm/src/srv.h
#ifndef SRV_H
#define SRV_H
#include <stdint.h>
#include <type_traits>
#include "common/slots.h"
#include "protocol.h"
#include "common/bheap.h"
#include "common/heapsize.h"
#include <FreeRTOS.h>
#include <stream_buffer.h>
#include <semphr.h>
#include <queue.h>
#include <task.h>
namespace srv... |
mincrmatt12/MSign | stm/src/tasks/timekeeper.h | #ifndef TIMEKEEPER_H
#define TIMEKEEPER_H
#include <stdint.h>
namespace tasks {
struct Timekeeper {
Timekeeper(uint64_t ×tamp) :
timestamp(timestamp) {
}
void loop();
void systick_handler();
// Current time; as in the systick time. Useful if you don't want the clock going backwards when the ESP u... |
mincrmatt12/MSign | stm/src/common/bootcmd.h | #ifndef BOOTCMD_H
#define BOOTCMD_H
#include <stdint.h>
#include <stdbool.h>
#ifdef __cplusplus
extern "C" {
#endif
void bootcmd_init();
enum _bootcmd_t {
BOOTCMD_RUN = 0x00ull,
BOOTCMD_UPDATE = 0x01,
BOOTCMD_NEW_LOADER = 0x02
};
typedef enum _bootcmd_t bootcmd_t;
bool bootcmd_did_just_update();
bootcmd_t bootc... |
mincrmatt12/MSign | esp/components/libb64/include/b64/ccommon.h | /*
ccommon.h - common header for encoding and decoding algorithm
This is part of the libb64 project, and has been placed in the public domain.
For details, see http://sourceforge.net/projects/libb64
*/
#ifndef BASE64_CCOMMON_H
#define BASE64_CCOMMON_H
#define BASE64_VER_MAJOR 2
#define BASE64_VER_MINOR 0
#endif /* B... |
mincrmatt12/MSign | stm/src/crash/decode.h | <filename>stm/src/crash/decode.h
#ifndef MSN_CRASH_DECODE_H
#define MSN_CRASH_DECODE_H
#include <stddef.h>
#include <stdint.h>
namespace crash::decode {
constexpr inline size_t max_length_size = 100;
void fill_backtrace(uint32_t backtrace[], uint16_t &backtrace_length, uint32_t PC, uint32_t LR, uint32_t SP);
void... |
mincrmatt12/MSign | esp/main/grabber/modelserve.h | <reponame>mincrmatt12/MSign<filename>esp/main/grabber/modelserve.h<gh_stars>1-10
#ifndef MSIGN_MSR_H
#define MSIGN_MSR_H
#include "grab.h"
namespace modelserve {
void init();
bool loop();
// Every 200 seconds (or 3m20 seconds) we change the model
constexpr static auto modelserve_grabber = grabber::make_refreshab... |
mincrmatt12/MSign | stm/src/fonts/dejavu_8.h | #ifndef FONT_DEJAVUSANS_8_H
#define FONT_DEJAVUSANS_8_H
namespace font::dejavusans_8 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf
#endif
|
mincrmatt12/MSign | stm/src/common/lru.h | <filename>stm/src/common/lru.h
#ifndef LRU_H
#define LRU_H
#include <stdint.h>
#include <stddef.h>
#include <type_traits>
namespace lru {
template<size_t Buckets, size_t ChainLength>
struct Cache {
static_assert(!(Buckets & (Buckets - 1)), "Buckets must be power of two");
bool contains(uint16_t key) const {
... |
mincrmatt12/MSign | stm/src/common/heapsize.h | #pragma once
#define ESP_HEAP_SIZE (15*1024)
#define STM_HEAP_SIZE (13*1024)
|
mincrmatt12/MSign | esp/main/protocol.h | #ifndef MSN_PROTOCOL_H
#define MSN_PROTOCOL_H
// Re-pluggable protocol layer:
//
// Contains simple functions to wait for a packet header and wait for packet body.
#include <stdint.h>
#include <FreeRTOS.h>
#include <task.h>
#include "common/slots.h"
namespace protocol {
struct ProtocolImpl {
void init_hw(); // S... |
mincrmatt12/MSign | stm/src/fonts/latob_11.h | #ifndef FONT_LATO_BOLD_11_H
#define FONT_LATO_BOLD_11_H
namespace font::lato_bold_11 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /usr/share/fonts/truetype/lato/Lato-Bold.ttf
#endif
|
mincrmatt12/MSign | sim/src/esp/esp_system.h | <gh_stars>1-10
#ifndef ESP_SYSTEM_FAKE
#define ESP_SYSTEM_FAKE
#define heap_caps_get_free_size(x) 10000
#define esp_get_free_heap_size() 10000
#include <stdlib.h>
#include <stddef.h>
static void esp_restart() {
exit(1);
}
static void esp_fill_random(void *buf, size_t len) {}
#define esp_random random
#define IRAM... |
mincrmatt12/MSign | stm/src/tasks/debug.h | <reponame>mincrmatt12/MSign
#ifndef MSS_DEBUG_H
#define MSS_DEBUG_H
#include <stdint.h>
#include "timekeeper.h"
namespace tasks {
struct DebugConsole {
DebugConsole(Timekeeper &tim) : tim(tim) {
}
void run();
private:
Timekeeper& tim;
};
}
#endif
|
mincrmatt12/MSign | esp/main/grabber/sccfg.h | #ifndef MSIGN_SC_H
#define MSIGN_SC_H
#include "grab.h"
#include "../common/slots.h"
namespace sccfg {
// This is both a grabber and module for other grabbers to tie into.
void init();
bool loop();
void set_force_disable_screen(slots::ScCfgInfo::EnabledMask e, bool on);
void set_force_enable_screen(slots::ScCfg... |
mincrmatt12/MSign | stm/src/screens/threed.h | <gh_stars>1-10
#ifndef THREED_H
#define THREED_H
#include <stdint.h>
#include "../draw.h"
#include "base.h"
#include <string.h>
#include <cmath>
#include "../common/slots.h"
#include "threed/fixed.h"
namespace threed {
struct Vec3 {
m::fixed_t x, y, z;
constexpr Vec3() : ... |
mincrmatt12/MSign | stm/src/fonts/lcdpixel_6.h | #ifndef FONT_LCDPIXEL_6_H
#define FONT_LCDPIXEL_6_H
namespace font::lcdpixel_6 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /home/matthew/projects/stm32-leds/bmap/testfnt/build/lcdpixel.bdf
#endif
|
mincrmatt12/MSign | stm/src/crash/rtos.h | #ifndef MSN_CRASH_RTOS_H
#define MSN_CRASH_RTOS_H
#include <stdint.h>
namespace crash::rtos {
// Try to figure out the active thread name _safely_, otherwise return null.
const char * guess_active_thread_name();
// Is the RTOS active?
bool is_rtos_running();
void get_task_regs(uint32_t *topofstack, uint32_t& P... |
mincrmatt12/MSign | stm/src/crash/simplematrix.h | <gh_stars>1-10
#ifndef SIMPLMATRIX_H
#define SIMPLMATRIX_H
#include "../gpio.h"
#include <stdint.h>
#include <string.h>
#include "stm32f2xx.h"
#include "stm32f2xx_ll_tim.h"
#include "stm32f2xx_ll_bus.h"
#include "stm32f2xx_ll_gpio.h"
#include "stm32f2xx_ll_dma.h"
#include "../pins.h"
namespace crash {
// Lookup tabl... |
mincrmatt12/MSign | sim/src/stm/crash/main.h | #ifndef MSN_SIM_CRASH_H
#define MSN_SIM_CRASH_H
namespace crash {
[[noreturn]] void panic(const char* errcode);
[[noreturn]] void panic_nonfatal(const char* errcode);
};
#endif
|
mincrmatt12/MSign | esp/main/config.h | <gh_stars>1-10
#ifndef CONFIG_H
#define CONFIG_H
#include <stdint.h>
#include "json.h"
namespace config {
// Slightly less posessive unique_ptr, "lazy" as in "lazily allocated"
template<typename T>
struct lazy_t {
const T* get() const {return ptr;}
const T* get(const T& def) const {return (*this) ? get() : def... |
mincrmatt12/MSign | stm/src/crash/mindraw.h | #ifndef MSN_MINDRAW_H
#define MSN_MINDRAW_H
// bare minimum draw functions
#include <stdint.h>
#include "simplematrix.h"
namespace crash::draw {
// Draw a bitmap image to the framebuffer. Mirroring is based on bit ordering.
void bitmap(Matrix &fb, const uint8_t * bitmap, uint8_t width, uint8_t height, uint8_t strid... |
mincrmatt12/MSign | stm/src/fonts/dejavu_12.h | <reponame>mincrmatt12/MSign
#ifndef FONT_DEJAVUSANS_12_H
#define FONT_DEJAVUSANS_12_H
namespace font::dejavusans_12 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /usr/share/fonts/truetype/dejavu/DejaVuSans.ttf
#endif
|
mincrmatt12/MSign | stm/src/tskmem.h | <reponame>mincrmatt12/MSign
#ifndef MSN_TSKMEM_H
#define MSN_TSKMEM_H
#include <FreeRTOS.h>
#include <task.h>
namespace tskmem {
template<size_t Stack>
struct TaskHolder {
TaskHandle_t create(
TaskFunction_t code_ptr,
const char * const name,
void * const parameter,
UBaseType_t priority
) {
r... |
mincrmatt12/MSign | sim/src/stm/stm32f2xx_ll_usart.h | <reponame>mincrmatt12/MSign
// mock various ll_usart calls
#include "pins.h"
#ifndef MOCK_USART_H
#define MOCK_USART_H
void LL_USART_ClearFlag_ORE(void *) {};
void LL_USART_ClearFlag_PE(void *) {};
#define ESP_USART nullptr
#endif
|
mincrmatt12/MSign | stm/src/fonts/vera_8.h | <gh_stars>1-10
#ifndef FONT_VERA_8_H
#define FONT_VERA_8_H
namespace font::vera_8 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /usr/share/fonts/truetype/ttf-bitstream-vera/Vera.ttf
#endif
|
mincrmatt12/MSign | stm/src/common/util.h | #ifndef MSN_UTIL_H
#define MSN_UTIL_H
#include <stddef.h>
#include <stdint.h>
namespace util {
uint16_t compute_crc(uint8_t * buffer, size_t length, uint16_t crc_previous=0);
bool crc_valid(uint8_t * buffer, size_t length_including_crc);
};
#endif
|
mincrmatt12/MSign | esp/main/grabber/transit/ttc.h | #ifndef TTC_H
#define TTC_H
#include "../grab.h"
namespace transit::ttc {
void init();
bool loop();
// There's no rate limit so....
constexpr static auto ttc_grabber = grabber::make_refreshable_grabber(
grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(45000)),
slots::protocol::GrabberID::TRANSIT
);
}... |
mincrmatt12/MSign | stm/src/fonts/tahoma_9.h | #ifndef FONT_TAHOMA_9_H
#define FONT_TAHOMA_9_H
namespace font::tahoma_9 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /home/matthew/Downloads/tahoma.ttf
#endif
|
mincrmatt12/MSign | esp/main/utf.h | #ifndef MSN_UTF_H
#define MSN_UTF_H
// Very minimal UTF8 parser and Unicode "normalizer": converts a few select utf8-encoded unicode codepoints to normal ascii.
namespace utf8 {
void process(char * str_in_out);
};
#endif
|
mincrmatt12/MSign | stm/src/rng.h | #ifndef RNG_H
#define RNG_H
#include <stdint.h>
namespace rng {
void init();
uint32_t get();
uint16_t getclr();
}
#endif
|
mincrmatt12/MSign | stm/src/screens/weather.h | #ifndef WEATHER_H
#define WEATHER_H
#include "base.h"
#include <stdint.h>
#include "../common/slots.h"
namespace screen {
struct WeatherScreen : public Screen {
WeatherScreen();
~WeatherScreen();
static void prepare(bool);
void draw();
void refresh();
bool interact();
private:
void draw_currentstat... |
mincrmatt12/MSign | esp/main/wifitime.cfg.h |
namespace wifi {
//!cfg: receives .wifi.conn.$field
void receive_config(const char *field, const char *value);
//!cfg: holds .time.zone, default "EST5EDT,M3.2.0/2:00:00,M11.1.0/2:00:00"
extern const char * time_zone_str;
//!cfg: holds .time.server, default "pool.ntp.org"
extern const char * time_server;
}
|
mincrmatt12/MSign | esp/main/grabber/transit/ttc.cfg.h | #include <stddef.h>
#include <stdint.h>
#include "../../config.h"
#include "./common.cfg.h"
namespace transit::ttc {
//!cfg: holds .ttc.alert_search
extern const char * alert_search;
//!cfg: holds .ttc.agency_code, default "ttc"
extern const char * agency_code;
//!cfg: receives .ttc.entries[$n].name
void updat... |
mincrmatt12/MSign | sim/src/stm/gpio.h | <filename>sim/src/stm/gpio.h
#ifndef GPIO_H
#define GPIO_H
#include <stdint.h>
namespace gpio {
template<uint32_t Port, uint32_t Mask>
struct Pin {
inline Pin& operator=(const bool& on) {
return *this;
}
};
}
#endif
|
mincrmatt12/MSign | esp/main/grabber/cfgpull.h | #ifndef MSIGN_CFGPL_H
#define MSIGN_CFGPL_H
#include "grab.h"
namespace cfgpull {
void init();
bool loop();
// Check every 5 minutes for a new config update
constexpr static auto cfgpull_grabber = grabber::make_refreshable_grabber(
grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(5*60*1000)),
slots::p... |
mincrmatt12/MSign | stm/src/protocol.h | #ifndef PROTOCOL_H
#define PROTOCOL_H
#include "common/slots.h"
#include <stdint.h>
#include <FreeRTOS.h>
#include <task.h>
namespace srv {
enum struct ProtocolState {
UNINIT,
HANDSHAKE_RECV,
HANDSHAKE_SENT,
UPDATE_STARTING,
DMA_WAIT_SIZE,
DMA_GOING
};
// Actually does the UART comms with the ESP
str... |
mincrmatt12/MSign | stm/src/screens/base.h | <reponame>mincrmatt12/MSign
#ifndef MSN_SCREEN_BASE_H
#define MSN_SCREEN_BASE_H
#include <utility>
#include <tuple>
#include <stdint.h>
#include <stddef.h>
#include "../ui.h"
namespace screen {
// Override these (and the destructor/constructor); not virtual because we use a tagged union
struct Screen {
// Set ne... |
mincrmatt12/MSign | esp/main/sd.h | <gh_stars>1-10
#ifndef MSN_SD_H
#define MSN_SD_H
#include <ff.h>
#include <FreeRTOS.h>
#include <stream_buffer.h>
namespace sd {
enum struct InitStatus {
Ok,
NoCard,
FormatError,
UnusableCard,
UnkErr
};
// Sets up FatFS with this.
InitStatus init();
void init_logger();
void log_putc(char c);
exter... |
mincrmatt12/MSign | esp/main/grabber/cfgpull.cfg.h | <gh_stars>1-10
#include <stdint.h>
#include "../config.h"
namespace cfgpull {
//!cfg: holds .cfgpull.enabled, default false
extern bool enabled;
//!cfg: holds .cfgpull.only_firm, default false
extern bool only_firm;
//!cfg: holds .cfgpull.host
extern const char * pull_host;
//!cfg: holds .cfgpull.secret
ext... |
mincrmatt12/MSign | stm/src/rcc.h | <filename>stm/src/rcc.h
#ifndef RCC_H
#define RCC_H
namespace rcc {
void init();
}
#endif
|
mincrmatt12/MSign | sim/src/stm/matrix.h | #ifndef MATRIX_H
#define MATRIX_H
#include "gpio.h"
#include <stdint.h>
#include <string.h>
#include <iostream>
#include <chrono>
#include <cmath>
#include <FreeRTOS.h>
#include <task.h>
#include "tskmem.h"
#include "color.h"
namespace led {
template<uint16_t Width, uint16_t Height>
struct FrameBuffer {
Frame... |
mincrmatt12/MSign | stm/src/fonts/latob_15.h | #ifndef FONT_LATO_BOLD_15_H
#define FONT_LATO_BOLD_15_H
namespace font::lato_bold_15 {
extern const void * const info[4]; // metrics, data, pointer to kern_size, kerning
}
// generated by fnter w/ /usr/share/fonts/truetype/lato/Lato-Bold.ttf
#endif
|
mincrmatt12/MSign | stm/src/gpio.h | #ifndef GPIO_H
#define GPIO_H
#include "stm32f2xx.h"
#include "stm32f2xx_ll_gpio.h"
#include <stdint.h>
namespace gpio {
template<uint32_t Port, uint32_t Mask>
struct Pin {
inline Pin& operator=(const bool& on) {
if (on) {
((GPIO_TypeDef *)Port)->BSRR |= (1 << Mask);
}
else {
((GPIO_TypeDef *)Por... |
mincrmatt12/MSign | stm/src/system.c | #include <sys/stat.h>
#include <errno.h>
#include <sys/types.h>
#include <FreeRTOSConfig.h>
int __attribute__((used)) _close(int file) {return -1;}
int __attribute__((used)) _fstat(int file, struct stat *st) {
st->st_mode = S_IFCHR;
return 0;
}
int __attribute__((used)) _isatty(int file) {return 1;}
int __attribut... |
mincrmatt12/MSign | stmboot/src/main.c | #include <stm32f2xx.h>
#include "common/bootcmd.h"
#include <stdbool.h>
#include "string.h"
// BOOTLOADER REVISION CONSTANT
const char BL_REV[4] = {'2', 'b', 0, 0};
extern const void * _sirtext;
extern void * _srtext, *_ertext;
#define RAMFUNC __attribute__((section(".rtext")))
#define FLASH_KEY1 <KEY>
#define FLASH... |
mincrmatt12/MSign | stm/src/screens/ttc.h | <filename>stm/src/screens/ttc.h
#ifndef TTC_H
#define TTC_H
#include "base.h"
#include <stdint.h>
#include "../common/bheap.h"
namespace screen {
struct TTCScreen : public Screen {
TTCScreen();
~TTCScreen();
static void prepare(bool);
void draw();
void refresh();
private:
void draw_bus();
// Draw a... |
mincrmatt12/MSign | esp/main/grabber/modelserve.cfg.h | //!cfg: include ../common/slots.h
#include "../common/slots.h"
namespace modelserve {
struct ModelParams {
//!cfg: holds .cam.focuses
slots::Vec3 focuses[3];
//!cfg: holds .cam.min
slots::Vec3 minpos;
//!cfg: holds .cam.max
slots::Vec3 maxpos;
enum LightingMode : uint8_t {
BAKED,
DYNAMIC
};
... |
mincrmatt12/MSign | esp/main/grabber/sccfg.cfg.h | <reponame>mincrmatt12/MSign
#include "../config.h"
#include "../common/slots.h"
#include <stdint.h>
namespace sccfg {
const inline uint8_t number_of_screens = 3;
struct ScreenEntry {
struct OnOffTime {
//!cfg: holds .start
int32_t start = 0;
//!cfg: holds .end
int32_t end = -1;
bool always_on() c... |
mincrmatt12/MSign | esp/main/grabber/weather.h | #ifndef WEATHER_H
#define WEATHER_H
#include "grab.h"
namespace weather {
void init();
bool loop();
// Rate limit is 1000/day, so we use a conservative 5 minutes
constexpr static auto weather_grabber = grabber::make_refreshable_grabber(
grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(60*5*1000), pdMS_TO_... |
mincrmatt12/MSign | esp/main/grabber/weather.cfg.h | <gh_stars>1-10
namespace weather {
//!cfg: holds .weather.key
extern const char * api_key;
//!cfg: holds .weather.coord[0]
extern float lat;
//!cfg: holds .weather.coord[1]
extern float lon;
}
|
mincrmatt12/MSign | stm/src/intmath.h | #ifndef INTMATH_H
#define INTMATH_H
#include <stdint.h>
#include <type_traits>
namespace intmath {
// Round to nearest 10^N and divide.
//
// round10(453, 100) --> 4.53 --> [5]
// | |
// | \-------\
// | |
// \-- = 4.53 * 100
template<typename T>
constexpr T r... |
mincrmatt12/MSign | sim/src/stm/stm32f2xx_ll_system.h | #ifndef MOCK_SYSTEM_H
#define MOCK_SYSTEM_H
#include <stdint.h>
#include <unistd.h>
extern char ** orig_argv;
[[noreturn]] inline void NVIC_SystemReset() {
exit(0);
while (1) {;}
}
#define SET_BIT(REG, BIT) ((REG) |= (BIT))
#define CLEAR_BIT(REG, BIT) ((REG) &= ~(BIT))
#define READ_BIT(REG, BIT) ((REG)... |
mincrmatt12/MSign | stm/src/screens/threed/mesh.h | <reponame>mincrmatt12/MSign
// count = 168
#include "../threed.h"
namespace threed {
struct DefaultMeshHolder {
Tri tris[168];
const static inline size_t tri_count = 168;
constexpr DefaultMeshHolder() : tris{} {
tris[0] = {
{ m::fixed_t{-17696, nullptr}, m::fixed_t{9868, nullptr}, m::fixed_t{-41716, nullptr} },
... |
mincrmatt12/MSign | esp/main/grabber/transit/gtfs.h | #ifndef GTFS_H
#define GTFS_H
#include "../grab.h"
namespace transit::gtfs {
void init();
bool loop();
// Update every minute
constexpr static auto gtfs_grabber = grabber::make_refreshable_grabber(
grabber::make_https_grabber(init, loop, pdMS_TO_TICKS(90*1000)),
slots::protocol::GrabberID::TRANSIT
);
}
#... |
mincrmatt12/MSign | stm/src/ui.h | #ifndef MSN_UIB_H
#define MSN_UIB_H
#include <stdint.h>
#include <FreeRTOS.h>
namespace ui {
extern struct Buttons {
// setup gpios
void init();
// Load new values from esp/buttons
void update();
enum Button {
POWER = 0, // PA0
NXT = 10,
PRV = 9,
SEL = 8,
MENU = 7,
EXT1 = 6,
EXT2 ... |
ngpeijiun/sample-code-objc | Bricker/Bricker/GameWorld.h | //
// GameWorld.h
// Bricker
//
// Created by <NAME> on 1/5/15.
// Copyright (c) 2015 SampleCode. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <CoreGraphics/CGGeometry.h>
#import <QuartzCore/CADisplayLink.h>
static const int GAME_BRICKS_NUM = 5 * 10;
enum GameState {
GameStateInit,
G... |
ngpeijiun/sample-code-objc | Bricker/Bricker/ViewController.h | <filename>Bricker/Bricker/ViewController.h
//
// ViewController.h
// Bricker
//
// Created by <NAME> on 1/5/15.
// Copyright (c) 2015 SampleCode. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "GameViewController.h"
@interface ViewController : UIViewController
@property (strong, nonatomic) GameViewContr... |
ngpeijiun/sample-code-objc | Bricker/Bricker/GameViewController.h | //
// GameViewController.h
// Bricker
//
// Created by <NAME> on 1/5/15.
// Copyright (c) 2015 SampleCode. All rights reserved.
//
#import <UIKIt/UIKit.h>
#import "GameWorld.h"
@interface GameViewController : UIViewController <GameWorldGraphicsDelegate> {
UIView *bricks[GAME_BRICKS_NUM];
float touchOffse... |
ngpeijiun/sample-code-objc | Bricker/Bricker/AppDelegate.h | <gh_stars>1-10
//
// AppDelegate.h
// Bricker
//
// Created by <NAME> on 1/5/15.
// Copyright (c) 2015 SampleCode. All rights reserved.
//
#import <UIKit/UIKit.h>
#import "ViewController.h"
@interface AppDelegate : UIResponder <UIApplicationDelegate>
@property (strong, nonatomic) UIWindow *window;
@property (st... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.cAudioManager.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(cAudioManager::GetDistanceSquared)
static int address;
sta... |
Lyuu17/plugin_sdk | plugin_III/game_III/eVehicleClass.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
enum eVehicleClass
{
VEHICLECLASS_CAR = 0x0,
VEHICLECLASS_BOAT = 0x1,
VEHICLECLASS_TRAIN = 0x2,
VEHI... |
Lyuu17/plugin_sdk | plugin_III/game_III/eCamMode.h | <gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
enum eCamMode
{
MODE_NONE = 0,
MODE_TOPDOWN = 1,
MODE_GTACLASSIC = 2,
MODE_BEHINDCAR = 3... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CDamageManager.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(CDamageManager::GetWheelStatus)
static int address;
static... |
Lyuu17/plugin_sdk | plugin_III/game_III/CPed.h | <gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "RenderWare.h"
#include "CPhysical.h"
#include "CStoredCollPoly... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.cDMAudio.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(cDMAudio::PlayFrontEndSound)
static int address;
static in... |
Lyuu17/plugin_sdk | plugin_III/game_III/CGarage.h | <gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "CObject.h"
#include "CStoredCar.h"
#include "eGarageType.h"
#i... |
Lyuu17/plugin_sdk | plugin_III/game_III/eWeaponType.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
enum eWeaponType : unsigned int {
WEAPONTYPE_UNARMED = 0,
WEAPONTYPE_BASEBALLBAT,
WEAPONTYPE_COLT45,
WEAPONT... |
Lyuu17/plugin_sdk | plugin_III/game_III/CFileMgr.h | <filename>plugin_III/game_III/CFileMgr.h
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#define FILESTREAM int
class PLUGIN_API CF... |
Lyuu17/plugin_sdk | plugin_III/game_III/cSampleManager.h | <filename>plugin_III/game_III/cSampleManager.h
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#pragma pack(push, 1)
struct tSample
{
unsigne... |
Lyuu17/plugin_sdk | plugin_III/game_III/CAnimManager.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "CAnimationStyleDescriptor.h"
#include "CAnimBlendAssocGroup.h"
#include "C... |
Lyuu17/plugin_sdk | plugin_III/game_III/CSprite.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "RenderWare.h"
#include "CVector.h"
#include "CRect.h"
class PLUGIN_API CS... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CCollision.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(CCollision::ProcessLineOfSight)
static int address;
static... |
Lyuu17/plugin_sdk | plugin_III/game_III/CMatrix.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "CVector.h"
#include "RenderWare.h"
class CMatrix {
public:
// RwV3d-l... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CFont.h | <reponame>Lyuu17/plugin_sdk<gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(CFont::DrawFonts)
stati... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.cSampleManager.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(cSampleManager::SetStreamedVolumeAndPan)
static int address;
... |
Lyuu17/plugin_sdk | plugin_III/game_III/CRegisteredCorona.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "CVector.h"
class CRegisteredCorona {
public:
int m_nUniqueID;
int m_nLastLOScheck... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CFileMgr.h | <reponame>Lyuu17/plugin_sdk<gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(CFileMgr::Initialise)
stat... |
Lyuu17/plugin_sdk | plugin_III/game_III/CTempColModels.h | <reponame>Lyuu17/plugin_sdk<filename>plugin_III/game_III/CTempColModels.h<gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"... |
Lyuu17/plugin_sdk | plugin_III/game_III/CModelInfo.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "CBaseModelInfo.h"
#include "CSimpleModelInfo.h"
#include "CVehicleModelInfo.h"
#include "C... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CModelInfo.h | <gh_stars>0
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(CModelInfo::AddClumpModel)
static int address;
... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CWeaponInfo.h | /*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
CTOR_META_BEGIN(CWeaponInfo)
static int address;
static int global_ad... |
Lyuu17/plugin_sdk | plugin_III/game_III/CCamera.h | <filename>plugin_III/game_III/CCamera.h
/*
Plugin-SDK (Grand Theft Auto 3) source file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#pragma once
#include "PluginBase.h"
#include "CPlaceable.h"
#include "CGarage.h"... |
Lyuu17/plugin_sdk | plugin_III/game_III/meta/meta.CAnimManager.h | <filename>plugin_III/game_III/meta/meta.CAnimManager.h
/*
Plugin-SDK (Grand Theft Auto 3) header file
Authors: GTA Community. See more here
https://github.com/DK22Pac/plugin-sdk
Do not delete this comment block. Respect others' work!
*/
#include "PluginBase.h"
namespace plugin {
META_BEGIN(CAnimManage... |
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