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pengdao/simcc
simcc/memmem.h
/* Copyright (C) 1991,92,93,94,96,97,98,2000,2004 Free Software Foundation, Inc. This file is part of the GNU C Library. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either...
pengdao/simcc
simcc/gettimeofday.h
<reponame>pengdao/simcc #pragma once #include <time.h> #ifdef WIN32 #define _WINSOCKAPI_ #include <windows.h> #include <WinSock2.h> #else #include <sys/time.h> #endif #ifdef WIN32 #ifndef H_GETTIMEOFDAY #define H_GETTIMEOFDAY inline int gettimeofday(struct timeval* tp, void* tzp) { time_t clock; struct tm t...
pengdao/simcc
simcc/misc/double_buffering.h
#pragma once #include "simcc/inner_pre.h" #include "simcc/ref_object.h" #include "simcc/timestamp.h" #include <mutex> #include <map> namespace simcc { class SIMCC_EXPORT DoubleBuffering { public: class SIMCC_EXPORT Target : public RefObject { public: virtual bool Initialize(const string& conf) = 0; ...
pengdao/simcc
simcc/base64.h
#pragma once #include "simcc/inner_pre.h" #include <string.h> #include <string> namespace simcc { class SIMCC_EXPORT Base64 { public: // @brief b64 encode a c-style string with len // // @param[in] s the input string to encode // @param[in] len the length of the input string // @return a newly a...
pengdao/simcc
simcc/file_util.inl.h
#pragma once #ifdef H_OS_WINDOWS #include <direct.h> #include <io.h> #else #include <sys/stat.h> #include <sys/types.h> #include <dirent.h> #include <unistd.h> #include <limits.h> #endif namespace simcc { inline bool FileUtil::IsValidDirName(const char* szName) { return !(szName [0] == ('.') || (szN...
pengdao/simcc
simcc/exp.h
#pragma once #ifdef H_OS_WINDOWS H_LINK_LIB("libglueasync") #endif // #include "glueasync_types.h" // #include "glueasync_common.h" // #include "glueasync_context.h" // #include "glueasync_status.h" // #include "glueasync_module.h" // #include "sync_module.h" // #include "gas_module_manager.h" // #include "sync_mod...
pengdao/simcc
simcc/ini_parser.h
#pragma once #include "simcc/inner_pre.h" #include "simcc/gcc_list.h" #include <string> #include <map> #include <vector> namespace simcc { class DataStream; // @brief The class for parsing an INI format file or memory data. // The INI file can contains comments lines which start with '#' or '//' or ';' class SIMC...
abhay-agarwal/DueTimer
DueTimer.h
/* DueTimer.h - DueTimer header file, definition of methods and attributes... For instructions, go to https://github.com/ivanseidel/DueTimer Created by <NAME>, March, 2013. Modified by <NAME>, June 2013. Released into the public domain. */ #include "Arduino.h" #if defined(_SAM3XA_) #ifndef DueTimer_h #def...
NataliaD/SocketApp---RN
client.c
/* * client.c * * Created on: 27.12.2014 * Author: <NAME> */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <signal.h> #include <sys/ipc.h> #include <sys/msg.h> #include <sys/shm.h> #include <sys/types.h> #include <sys/sem.h> #include <sys/socket.h> #include <netdb....
NataliaD/SocketApp---RN
socketApp.c
//Autoren: <NAME> //<NAME> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <netdb.h> #include <time.h> #define SRV_PORT 7777 void client(int argc, char** argv); void server(char** arg...
303774813/FFCategoryKit
FFCategoryKit/Classes/yuanma.h
// // yuanma.h // yuanma // // Created by yiche on 2019/4/8. // Copyright © 2019 yiche. All rights reserved. // #import <Foundation/Foundation.h> @interface yuanma : NSObject - (void)sayhi; @end
303774813/FFCategoryKit
Example/FFCategoryKit/FFViewController.h
<filename>Example/FFCategoryKit/FFViewController.h<gh_stars>0 // // FFViewController.h // FFCategoryKit // // Created by 303774813 on 04/09/2019. // Copyright (c) 2019 303774813. All rights reserved. // @import UIKit; @interface FFViewController : UIViewController @end
noldeni/arduino-spectrum-analyzer
RPi_LED_Matrix_code/Dot_test/Dot_test.c
<reponame>noldeni/arduino-spectrum-analyzer<filename>RPi_LED_Matrix_code/Dot_test/Dot_test.c // blink.c // // Example program for bcm2835 library // Blinks a pin on an off every 0.5 secs // // After installing bcm2835, you can build this // with something like: // make or gcc -o led led.c -lbcm2835 // sudo ./led /* ...
noldeni/arduino-spectrum-analyzer
bcm2835-1.50/examples/spi/spi.c
// spi.c // // Example program for bcm2835 library // Shows how to interface with SPI to transfer a byte to and from an SPI device // // After installing bcm2835, you can build this // with something like: // gcc -o spi spi.c -l bcm2835 // sudo ./spi // // Or you can test it before installing with: // gcc -o spi -I .....
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/JSProgressHUD/JSLoadIngView.h
// // JSLoadIngView.h // JSProgressHUD // // Created by ShenYj on 2017/5/27. // Copyright © 2017年 Auko. All rights reserved. // #import <UIKit/UIKit.h> @interface JSLoadIngView : UIView /** 文本提示 */ @property (nonatomic,strong) UILabel *contentLabel; @end
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/JSProgressHUD/JSProgressHUD.h
// // JSProgressHUD.h // JSProgressHUD // // Created by ShenYj on 2017/5/26. // Copyright © 2017年 Auko. All rights reserved. // #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> static NSString * const kJSProgressHUDRequest = @"正在请求..."; static NSString * const kJSProgressHUDSuccess = @"请求完成..."; static N...
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/ViewController.h
// // ViewController.h // JSProgressHUD // // Created by ShenYj on 2017/5/26. // Copyright © 2017年 Auko. All rights reserved. // #import <UIKit/UIKit.h> @interface ViewController : UIViewController @end
ShenYj/JSProgressHud
JSProgressHUD/JSProgressHUD/Extension/UIColor+JSExtension.h
<reponame>ShenYj/JSProgressHud // // UIColor+JSExtension.h // TableView联动 // // Created by ShenYj on 16/8/18. // Copyright © 2016年 ___ShenYJ___. All rights reserved. // #import <UIKit/UIKit.h> @interface UIColor (JSExtension) /** * 设置RGB颜色 * * @param red red: 0 ~ 255 * @param green green: 0 ~ 255 * @p...
nuin/freebayes
src/ResultData.h
<reponame>nuin/freebayes #ifndef __RESULT_DATA_H #define __RESULT_DATA_H #include <vector> #include <ostream> #include <iomanip> #include "Genotype.h" #include "Allele.h" #include "Utility.h" #include "AlleleParser.h" #include "Variant.h" #include "version_git.h" #include "Result.h" using namespace std; // for sorti...
nuin/freebayes
src/DataLikelihood.h
<filename>src/DataLikelihood.h #ifndef __DATALIKELIHOOD_H #define __DATALIKELIHOOD_H #include <iostream> #include <vector> #include <utility> // pair #include <algorithm> #include <numeric> #include <vector> #include <iterator> #include <cmath> #include "Allele.h" #include "Sample.h" #include "Genotype.h" #include "Ut...
wzhhh123/Vk
Moss/src/Moss/Moss.h
<reponame>wzhhh123/Vk #pragma once // for use by moss applications #include "Application.h" #include "Log.h" #include "EntryPoint.h"
wzhhh123/Vk
Moss/src/Moss/Core.h
#pragma once #ifdef MOSS_PLATFORM_WINDOWS #ifdef MOSS_BUILD_DLL #define MOSS_API __declspec(dllexport) #else #define MOSS_API __declspec(dllimport) #endif #else #error Moss only support Windows! #endif
wzhhh123/Vk
Moss/src/Moss/Log.h
<filename>Moss/src/Moss/Log.h<gh_stars>0 #pragma once #include <memory.h> #include "Core.h" #include "spdlog/spdlog.h" namespace Moss { class MOSS_API Log { public: static void Init(); inline static std::shared_ptr<spdlog::logger>&GetCoreLogger() { return s_CoreLogger; } inline static std::shared_ptr<spd...
leticiamp/LPI
include/automovel.h
#ifndef AUTOMOVEL_H #define AUTOMOVEL_H #include <iostream> #include <string> #include <vector> #include <algorithm> class Automovel { private: std::string m_marca; float m_preco; std::string m_chassi; long int m_dataFabricacao; std::string m_modelo; public: Automovel(); //Construtor padrão Automovel(std::st...
leticiamp/LPI
include/propriedade.h
<gh_stars>1-10 #ifndef PROPRIEDADE_H #define PROPRIEDADE_H template <class T> class Propriedade { private: T m_primeiroNome; T m_segundoNome; public: Propriedade(T primeiroNome_, T segundoNome_); //Construtor parametrizado ~Propriedade(); //Destrutor T getPrimeiroNome(); void setPrimeiroNome(T primeiroNome_); ...
leticiamp/LPI
include/system.h
#ifndef SYSTEM_H #define SYSTEM_H #include <iostream> #include <fstream> #include <cstdlib> #include <string> #include <streambuf> #include "automovel.h" #include "concessionaria.h" class System { private: std::vector<Concessionaria> v_lojas; //Vetor de concessionarias public: System(); //Construtor padrão ~Syste...
leticiamp/LPI
include/carro.h
#ifndef CARRO_H #define CARRO_H #include "automovel.h" enum Tipo_motor { GASOLINA, ELETRICO }; class Carro : public Automovel { private: Tipo_motor m_tipo_motor; public: Carro(); Carro(Tipo_motor tipo_motor_); ~Carro(); Tipo_motor getTipo_motor(); void setTipo_motor(Tipo_motor tipo_motor_); }; #endif
leticiamp/LPI
include/moto.h
<filename>include/moto.h #ifndef MOTO_H #define MOTO_H #include "automovel.h" enum Model { CLASSICO, ESPORTIVO }; class Moto : public Automovel { private: Model m_model; public: Moto(); Moto(Model model); ~Moto(); Model getModel(); void setModel(Model model); }; #endif
leticiamp/LPI
include/concessionaria.h
<gh_stars>1-10 #ifndef CONCESSIONARIA_H #define CONCESSIONARIA_H #include "automovel.h" #include "data.h" #include "propriedade.h" class Concessionaria { private: std::string m_nome; int m_cnpj; int m_estoque; std::string m_proprietario; //Propriedade<T> m_propriedade; std::vector<Automovel> v_carros; //Vetor ...
leticiamp/LPI
include/caminhao.h
<filename>include/caminhao.h<gh_stars>1-10 #ifndef CAMINHAO_H #define CAMINHAO_H #include "automovel.h" enum Tipo_carga { COMUM, PERIGOSA }; class Caminhao : public Automovel { private: Tipo_carga m_tipo_carga; public: Caminhao(); Caminhao(Tipo_carga tipo_carga_); ~Caminhao(); Tipo_carga getTipo_carga(); vo...
aidan-clyens/Arduino_Data_Structures
Vector/src/Vector.h
/***********************************************************/ /* Vector /* /* A dynamically resizable vector data structure. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 29, 2018 /***********************************************************/ #ifndef...
aidan-clyens/Arduino_Data_Structures
SearchTree/src/SearchTree.h
<reponame>aidan-clyens/Arduino_Data_Structures /***********************************************************/ /* Search Tree /* /* <NAME> /* August 20, 2018 /***********************************************************/ #ifndef SEARCH_TREE_H #define SEARCH_TREE_H #ifdef ARDUINO_H #include "Arduino.h" #else #inc...
aidan-clyens/Arduino_Data_Structures
HashTable/src/HashTable.h
<reponame>aidan-clyens/Arduino_Data_Structures<filename>HashTable/src/HashTable.h /***********************************************************/ /* Hash Table /* /* A hash table that uses quadratic probing. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* J...
aidan-clyens/Arduino_Data_Structures
MaxHeap/src/MaxHeap.h
/***********************************************************/ /* Max Heap /* /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 31, 2018 /***********************************************************/ #ifndef MAX_HEAP_H #define MAX_HEAP_H #ifdef ARDUINO_H #i...
aidan-clyens/Arduino_Data_Structures
QueueList/include/LinkedList.h
/***********************************************************/ /* Doubly Linked List /* /* Uses sentinel nodes at the head and tail of the linked /* list. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 9, 2018 /*************************************...
aidan-clyens/Arduino_Data_Structures
QueueList/src/QueueList.h
/***********************************************************/ /* QueueList /* /* This is an implementation used a custom Linked List /* class. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 17, 2018 /***********************************************...
aidan-clyens/Arduino_Data_Structures
QueueArray/src/QueueArray.h
/***********************************************************/ /* QueueArray /* /* This is an implementation using arrays. Currently, there /* is no dynamic array resizing. /* To be used with Arduino, so this uses no C++ standard /* library functions. /* /* <NAME> /* May 23, 2018 /******************...
airbit/ArduinoMQTT
src/PubSubClient.h
/* PubSubClient.h - A simple client for MQTT. <NAME> http://knolleary.net */ #ifndef PubSubClient_h #define PubSubClient_h #include <Arduino.h> #include <Stream.h> #include <WiFi.h> #include <IPAddress.h> #include "MQTT.h" #define MQTTPROTOCOLVERSION 3 #define MQTTCONNECT 1 << 4 // Client request to connec...
airbit/ArduinoMQTT
examples/mqtt_subscriber/.creds.h
<gh_stars>0 // creds.h template #ifndef CREDS_H #define CREDS_H const char *ssid = "xxxxxxxx"; // cannot be longer than 32 characters! const char *pass = "<PASSWORD>"; // #endif //CREDS_H
airbit/ArduinoMQTT
ArduinoMQTT.h
// // Created by 陶源 on 15/6/17. // #ifndef ARDUINO_MQTT_H #define ARDUINO_MQTT_H #include "src/MQTT.h" #include "src/PubSubClient.h" #endif //ARDUINO_MQTT_H
airbit/ArduinoMQTT
src/MQTT.h
// // Created by 陶源 on 15/6/18. // #ifndef MQTT_H #define MQTT_H #include <Arduino.h> #include <stdint.h> #include <stddef.h> #include <WString.h> #include <Client.h> // MQTT_MAX_PACKET_SIZE : Maximum packet size #ifdef __CC3200R1M1RGC__ #define MQTT_MAX_PACKET_SIZE 1024 #else #define MQTT_MAX_PACKET_SIZE 128 #endif...
airbit/ArduinoMQTT
examples/mqtt_basic/creds.h
<reponame>airbit/ArduinoMQTT<gh_stars>0 #ifndef CREDS_H #define CREDS_H char *ssid = "CCTY"; // cannot be longer than 32 characters! char *pass = "<PASSWORD>"; // #endif //CREDS_H
vodka-bears/LiteOSD
inc/ascii.h
#ifndef ascii_h #define ascii_h #define _a 0x08 #define _b 0x10 #define _c 0x18 #define _d 0x20 #define _e 0x28 #define _f 0x30 #define _g 0x38 #define _h 0x40 #define _i 0x48 #define _j 0x50 #define _k 0x58 #define _l 0x60 #define _m 0x68 #define _n 0x70 #define _o 0x78 #define _p 0x80 #define _q 0x88 #define _r 0x90...
didaclis/Research_QuadTree
Handout/Motor2D/ent_Player.h
#ifndef __ENT_PLAYER_H__ #define __ENT_PLAYER_H__ #include "j1Entity.h" #include "Animation.h" #include "j1Collision.h" struct SDL_Texture; enum PlayerState { IDLE = 0, WALKING, UNKNOWN }; class Player : public j1Entity { public: Player(int x, int y, std::string name); ~Player(); bool Start(); bool Up...
didaclis/Research_QuadTree
Handout/Motor2D/j1QuadTree.h
<reponame>didaclis/Research_QuadTree #ifndef __J1QUADTREE_H__ #define __J1QUADTREE_H__ #include "j1Module.h" class j1QuadTree { public: j1QuadTree(SDL_Rect area, uint maxCol, uint lvl); ~j1QuadTree(); void DebugDraw(); private: SDL_Rect area; uint lvl; uint maxCol; }; #endif
didaclis/Research_QuadTree
Handout/Motor2D/j1Collision.h
#ifndef __J1COLLISION_H__ #define __J1COLLISION_H__ #include "j1Module.h" #include <vector> class j1Entity; enum COLLIDER_TYPE { COLLIDER_NONE = -1, COLLIDER_ENTITY, COLLIDER_MAX }; struct Collider { SDL_Rect rect; bool to_delete = false; COLLIDER_TYPE type; j1Entity* callback = nullptr; Collider(SDL_Rect ...
didaclis/Research_QuadTree
Handout/Motor2D/j1Map.h
#ifndef __j1MAP_H__ #define __j1MAP_H__ #include <list> #include <string> #include "j1Module.h" #include "j1Collision.h" struct SDL_Texture; // ---------------------------------------------------- struct LayerProperties { bool draw = true; }; struct MapProperties { std::string objects_path; }; struct MapLayer {...
didaclis/Research_QuadTree
Handout/Motor2D/ent_NPC.h
#ifndef __ENT_NPC_H__ #define __ENT_NPC_H__ #include "j1Entity.h" #include "Animation.h" struct SDL_Texture; class ent_NPC : public j1Entity { public: ent_NPC(int x, int y, std::string name); ~ent_NPC(); bool Start(); bool Update(float dt); bool CleanUp(); void OnCollision(Collider*, Collider*, float dt)...
didaclis/Research_QuadTree
Handout/Motor2D/Quadtree.h
#ifndef __QUADTREE_H__ #define __QUADTREE_H__ #include "p2Defs.h" #include "p2Log.h" #include "SDL/include/SDL.h" class Quadtree { public: //Constructor Quadtree(uint max_levels, SDL_Rect area, uint level, uint maxElements); ~Quadtree(); //subdivide the node into 4 subnodes virtual void Subdivide() {}; void ...
didaclis/Research_QuadTree
Handout/Motor2D/CollisionQuadTree.h
#ifndef _COLLISIONQUADTREE_H_ #define _COLLISIONQUADTREE_H_ #include "Quadtree.h" #include "j1Collision.h" #include <list> class CollisionQuadTree : public Quadtree { public: CollisionQuadTree(uint max_levels, SDL_Rect area, uint level, uint maxElements, CollisionQuadTree* prev = nullptr); ~CollisionQuadTree(); vo...
didaclis/Research_QuadTree
Solution/Motor2D/j1Scene.h
<gh_stars>0 #ifndef __j1SCENE_H__ #define __j1SCENE_H__ #include "j1Module.h" #include "CollisionQuadTree.h" #include <vector> class j1Scene : public j1Module { public: j1Scene(); // Destructor virtual ~j1Scene(); // Called before render is available bool Awake(pugi::xml_node& map); // Called before the fir...
didaclis/Research_QuadTree
Solution/Motor2D/j1Window.h
#ifndef __j1WINDOW_H__ #define __j1WINDOW_H__ #include "j1Module.h" struct SDL_Window; struct SDL_Surface; class j1Window : public j1Module { public: j1Window(); // Destructor virtual ~j1Window(); // Called before render is available bool Awake(pugi::xml_node&); // Called before quitting bool CleanUp(); ...
didaclis/Research_QuadTree
Handout/Motor2D/ent_Static.h
<filename>Handout/Motor2D/ent_Static.h #ifndef __ENT_STATIC_H__ #define __ENT_STATIC_H__ #include "j1Entity.h" struct SDL_Texture; class ent_Static : public j1Entity { public: enum class Type { TREE, STATUE, POST, HOUSE, CENTER, PILAR, CORNER, WALL_UP_RIGHT, WALL_UP_LEFT, WALL_DOWN_RIGHT, ...
didaclis/Research_QuadTree
Handout/Motor2D/j1Entity.h
#ifndef __ENTITY_H__ #define __ENTITY_H__ #include "p2Point.h" #include "Animation.h" #include <string> #include "j1Collision.h" #include "SDL_image/include/SDL_image.h" struct SDL_Texture; struct Collider; struct TileSetEntity { SDL_Rect GetTileRect(int id) const; std::string name; uint tilewidth = 0; uint t...
cydrobolt/compos
compos.c
#include <linux/module.h> #include <linux/kernel.h> #include <linux/init.h> #include <linux/list.h> #include <asm/uaccess.h> // Import proc_fs and netfilter #include <linux/proc_fs.h> #include <linux/seq_file.h> #include <linux/tcp.h> #include <linux/netfilter.h> #include <linux/netfilter_ipv4.h> #include <linux/ip.h>...
eelfroth/orca-bytebeat
base36.c
#include <stdio.h> #include <time.h> #define NS_PER_S 1000000000L struct timespec ts_subtract(struct timespec time1, struct timespec time2); int main() { int c; long dt; struct timespec ts_now, ts_last; clock_gettime(CLOCK_REALTIME, &ts_last); for (;;) { clock_gettime(CLOCK_REALTIME...
giordi91/Compressonator
Compressonator/Applications/_Plugins/Common/PluginManager.h
<filename>Compressonator/Applications/_Plugins/Common/PluginManager.h //===================================================================== // Copyright 2016 (c), Advanced Micro Devices, Inc. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software an...
SicklySilverMoon/C-Utils
ArrayList/TEST_FOR_ARRAYLIST.c
<reponame>SicklySilverMoon/C-Utils #include "ArrayList.h" #include <stdio.h> #include <stdlib.h> #include <time.h> int compare(const void* a, const void* b); int main() { ArrayList* list = createArrayList(1); srand(time(NULL)); int a = rand(); printf("value of added first element: %d\n", a); ...
SicklySilverMoon/C-Utils
ArrayList/ArrayList.c
<filename>ArrayList/ArrayList.c #include "ArrayList.h" #include <stddef.h> #include <stdlib.h> #include <stdio.h> struct ArrayList { size_t size; size_t capacity; void** elements; }; static void expandArrayList(ArrayList* list); //size is final index +1, meaning add just does elements[size] = x, whereas remov...
SicklySilverMoon/C-Utils
ArrayList/ArrayList.h
#ifndef ARRAYLIST_H #define ARRAYLIST_H #include <stddef.h> typedef struct ArrayList ArrayList; ArrayList* createArrayList(size_t capacity); int freeArrayList(ArrayList* list); size_t getArrayListSize(const ArrayList* list); size_t getArrayListCapacity(const ArrayList* list); void* getArrayListElement(ArrayList* lis...
bguest/Segment16Sign
lib/Segment.h
<filename>lib/Segment.h #ifndef SEGMENT_H #define SEGMENT_H #include <stdint.h> #include "Pixel.h" #define VERTICAL 0 #define DIAGONAL_RIGHT 1 #define HORIZONTAL 2 #define DIAGONAL_LEFT 3 #define ORIENTATION_COUNT 4 class Segment { public: Segment(); void init(Pixel pixels[], uint8_t start, uint8_t endPlus...
bguest/Segment16Sign
lib/Segment16.h
#ifndef SEGMENT_16_H #define SEGMENT_16_H #include "Arduino.h" #include <FastLED.h> #include "Sign.h" #include "Effects.h" #include "Keyboard.h" #include "Sound.h" #include "EffectData.h" #define SAVED_INPUT_COUNT 2 class Segment16 { public: Segment16(); void pushChar(uint32_t character); Sign sign; ...
bguest/Segment16Sign
lib/effects/RandomScroll.h
#ifndef RANDOM_SCROLL_H #define RANDOM_SCROLL_H #include "Effect.h" class RandomScroll : public Effect{ public: RandomScroll(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); private: }; #endif
bguest/Segment16Sign
lib/effects/RandomOn.h
<reponame>bguest/Segment16Sign #ifndef RANDOM_ON_H #define RANDOM_ON_H #include "Effect.h" class RandomOn : public Effect{ public: RandomOn(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); privat...
bguest/Segment16Sign
lib/Sound.h
#ifndef SOUND_H #define SOUND_H #include "EffectData.h" class Sound { public: void init(); void run(EffectData &data); private: unsigned long lastCollect; uint16_t volume; uint16_t freqAmp[7]; }; #endif
bguest/Segment16Sign
lib/effects/RainbowLetter.h
#ifndef RAINBOW_LETTER_H #define RAINBOW_LETTER_H #include "Effect.h" class RainbowLetter : public Effect{ public: RainbowLetter(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void signWasUpdated(Sign &sign); void signWas...
bguest/Segment16Sign
lib/effects/RainbowSegment.h
#ifndef RAINBOW_SEGMENT_H #define RAINBOW_SEGMENT_H #include "Effect.h" class RainbowSegment : public Effect{ public: RainbowSegment(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void signWasUpdated(Sign &sign); void ran...
bguest/Segment16Sign
lib/effects/BasicTyping.h
#ifndef BASIC_TYPING_H #define BASIC_TYPING_H #include "Effect.h" class BasicTyping : public Effect{ public: BasicTyping(); void run(Sign &sign, EffectData &data, uint8_t layer); }; #endif
bguest/Segment16Sign
lib/effects/WordsEnter.h
#ifndef WORDS_ENTER_H #define WORDS_ENTER_H #include "Effect.h" const uint8_t WORDS_COUNT = 20; class WordsEnter : public Effect{ public: WordsEnter(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushInsert(char character); bool pushChar(char character, uint8_t la...
bguest/Segment16Sign
lib/effects/Clock.h
<reponame>bguest/Segment16Sign #ifndef CLOCK_H #define CLOCK_H #include "Effect.h" class Clock : public Effect{ public: Clock(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); private: bool isClock; //As Apposed to Timer bo...
bguest/Segment16Sign
lib/Color16.h
<gh_stars>0 #ifndef COLOR_16_H #define COLOR_16_H // Shamelessly mimiced from fastled.io struct CHSV16 { union { struct { union { uint16_t hue; uint16_t h; }; union { uint16_t saturation; uint16_t sat; uint16_t s; }; union { uint16_t value; ...
bguest/Segment16Sign
lib/Pixel.h
<reponame>bguest/Segment16Sign #ifndef PIXEL_H #define PIXEL_H #include "FastLED.h" #include "Color16.h" class Pixel { public: Pixel(); void setColor(CHSV color); void setHue16(uint16_t hue); void addHue16(int16_t deltaHue); uint16_t getHue16(); CHSV getColor(); CHSV16 getHsv16(); v...
bguest/Segment16Sign
lib/effects/Seizure.h
<reponame>bguest/Segment16Sign #ifndef SEIZURE_H #define SEIZURE_H #include "Effect.h" #define SEIZURE_COLOR_COUNT 4 class Seizure : public Effect{ public: Seizure(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomiz...
bguest/Segment16Sign
lib/Letter.h
#ifndef LETTER_H #define LETTER_H #include <stdint.h> #include "Converter.h" #include "Segment.h" /**Represents a sixteen segment single letter, it looks like this # 0 1 2 3 4 5 6 # # --- 0 --- --- 1 --- 0 # |\ | /| # | \ | / | 1 # | \ | / | # | \ | / | ...
bguest/Segment16Sign
lib/Keyboard.h
#ifndef KEYBOARD_H #define KEYBOARD_H #include "Arduino.h" class Keyboard { public: Keyboard(); void init(); void run(); uint32_t data; bool isAvailable; }; #endif
bguest/Segment16Sign
lib/effects/RandomLetters.h
#ifndef RANDOM_LETTERS_H #define RANDOM_LETTERS_H class RandomLetters : public Effect{ public: RandomLetters(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); private: }; #endif
bguest/Segment16Sign
lib/effects/SolidColor.h
#ifndef SOLID_COLOR_H #define SOLID_COLOR_H #include "Effect.h" class SolidColor : public Effect{ public: SolidColor(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: }; #endif
bguest/Segment16Sign
lib/effects/WavePixels.h
#ifndef WAVE_SEGMENT_H #define WAVE_SEGMENT_H #include "Effect.h" class WavePixels : public Effect{ public: WavePixels(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void invertColors(); void randomize(uint8_t ci); pri...
bguest/Segment16Sign
lib/effects/WaveXY.h
#ifndef WAVE_XY_H #define WAVE_XY_H #include "Effect.h" class WaveXY : public Effect{ public: WaveXY(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); void invertColors(); private: uint8_t...
bguest/Segment16Sign
lib/effects/Scrolling.h
#ifndef SCROLLING_H #define SCROLLING_H #include "Effect.h" const uint8_t SCROLL_LENGTH = 100; class Scrolling : public Effect { public: Scrolling(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushInsert(char character); bool pushChar(char character, uint8_t laye...
bguest/Segment16Sign
lib/EffectData.h
<reponame>bguest/Segment16Sign<gh_stars>0 #ifndef EFFECT_DATA_H #define EFFECT_DATA_H #define FREQ_COUNT 7 #include "Arduino.h" const uint8_t UINT8_MAX_2 = UINT8_MAX/2; struct EffectData{ uint16_t tempo; uint8_t rolloff; uint16_t volume; uint16_t maxVolume; uint16_t freqAmp[FREQ_COUNT]; uint16_t maxFreq...
bguest/Segment16Sign
lib/effects/FadedXY.h
#ifndef FADED_XY_H #define FADED_XY_H #include "Effect.h" #define FADED_XY_POINT_COUNT 4 class FadedXY : public Effect{ public: FadedXY(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); void inv...
bguest/Segment16Sign
lib/effects/RandomFade.h
<reponame>bguest/Segment16Sign #ifndef RANDOM_FADE_H #define RANDOM_FADE_H #include "Effect.h" class RandomFade : public Effect{ public: RandomFade(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void signWasUpdated(Sign &sign...
bguest/Segment16Sign
lib/effects/FadeTo.h
#ifndef FADE_TO_H #define FADE_TO_H #include "Effect.h" class FadeTo : public Effect{ public: FadeTo(); void reset(); void run(Sign &sign, EffectData &data, uint8_t layer); bool pushChar(char character, uint8_t layer); void randomize(uint8_t ci); private: uint16_t fadeTime; uint16_t ...
mdzakirhussain/try1
verilog/dv/la_test1/la_test1.c
/* * SPDX-FileCopyrightText: 2020 Efabless Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless require...
szkzn/poc-cve-2021-4034
payload/payload.c
<reponame>szkzn/poc-cve-2021-4034 #include <unistd.h> #include <stdlib.h> #include <stdio.h> // build with gcc payload.c -o payload.so -shared -fPIC void gconv() {} void gconv_init() { setuid(0); setgid(0); setenv("PATH", "/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin", 1); char* argv[]...
Dish1306/reportlab-mirror
src/rl_addons/renderPM/gt1/gt1-namecontext.c
/* A module for a simple "name context", i.e. lisp-style atoms */ #include "gt1-misc.h" #include "gt1-namecontext.h" #if defined(_WIN32) || defined(macintosh) || defined(__APPLE__) # include <string.h> #endif /* btw, I do not know who wrote the following comment. I modified this file somewhat from gimp's app/proc...
Dish1306/reportlab-mirror
src/rl_addons/renderPM/gt1/gt1-misc.h
/* What allocation functions are we going to use? */ #ifndef __GT1_MISC_H__ #define __GT1_MISC_H__ #include <stdlib.h> /* for malloc, etc. */ #if defined(macintosh) || defined(__APPLE__) || defined (__linux__) || defined(__FreeBSD_kernel__) || defined(__GNU__) # include <string.h> /* for memcpy() */ #endif #define g...
UnofficialJuliaMirror/SDE.jl-0d6d677f-8475-5ebf-bbf8-769304748c2b
deps/sigma.c
<reponame>UnofficialJuliaMirror/SDE.jl-0d6d677f-8475-5ebf-bbf8-769304748c2b #include <math.h> #include <stdio.h> int maxi(int x, int y) { return (x > y ? x : y); } int mini(int x, int y) { return (x < y ? x : y); } double hat(double x) { double z = 1.-fabs(2.*x-1.); /* (1 -|2x-1|)+ */ return z > 0.0 ? z : 0.0;...
mungurk/binlex
src/decompiler.h
#include <elf.h> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <errno.h> #include <capstone/capstone.h> #ifndef DECOMPILER_H #define DECOMPILER_H #define DECOMPILER_TYPE_FUNCS 0 #define DECOMPILER_TYPE_BLCKS 1 #define DECOMPILER_TYPE_UNSET 2 #define DECOMPILER_TYPE_ALL 3 #define DECOMPILER_MA...
loki-project/loki-storage-server
httpserver/omq_server.h
<reponame>loki-project/loki-storage-server #pragma once #include <cstdint> #include <memory> #include <string> #include <string_view> #include <vector> #include <oxenmq/oxenmq.h> #include <nlohmann/json_fwd.hpp> #include "oxenmq/bt_serialize.h" #include "sn_record.h" namespace oxen { class ServiceNode; class Reque...
loki-project/loki-storage-server
httpserver/request_handler.h
#pragma once #include "channel_encryption.hpp" #include "client_rpc_endpoints.h" #include "http.h" #include "onion_processing.h" #include "oxen_common.h" #include "oxend_key.h" #include "service_node.h" #include "string_utils.hpp" #include <chrono> #include <forward_list> #include <future> #include <string> #include ...
loki-project/loki-storage-server
httpserver/reachability_testing.h
#pragma once #include "oxen_common.h" #include "oxend_key.h" #include "sn_record.h" #include <chrono> #include <queue> #include <random> #include <unordered_map> #include <unordered_set> #include <vector> namespace oxen { namespace detail { // Returns std::greater on the std::get<N>(v)th element value. template <t...
loki-project/loki-storage-server
httpserver/http.h
#pragma once #include <string> #include <string_view> #include <unordered_map> #include <utility> #include "string_utils.hpp" /// Namespace for http constants/types namespace oxen::http { using namespace std::literals; // HTTP response status code using response_code = std::pair<int, std::string_view>;...
dragon-archer/2048
Include/Pch.h
#ifndef _PCH_H #define _PCH_H #include <QApplication> #include <QHeaderView> #include <QKeyEvent> #include <QLabel> #include <QLocale> #include <QMainWindow> #include <QMenuBar> #include <QMessageBox> #include <QStatusBar> #include <QTableWidget> #include <QTranslator> #ifndef NDEBUG #include <QDebug> #endif #inc...
dragon-archer/2048
Include/Common.h
<reponame>dragon-archer/2048 #ifndef _COMMMON_H #define _COMMMON_H 1 #include <Pch.h> size_t ReadBestScore(const std::string& filename = std::string()); bool WriteBestScore(const std::string& filename, size_t bestScore = 0); #endif /* _COMMON_H */
dragon-archer/2048
Include/MainWindow.h
#ifndef MainWindow_H #define MainWindow_H #include <Pch.h> #include <Common.h> class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); void keyPressEvent(QKeyEvent* event); void print(); bool moveUp(); bool moveDown(); bool moveLeft(); bool moveRight()...
serisman/arduboy-hangma
Hangman/EEPROM_Utils.h
<gh_stars>0 #ifndef EEPROM_UTILS_H #define EEPROM_UTILS_H #include <EEPROM.h> #define EEPROM_START (EEPROM_STORAGE_SPACE_START + 72) void EEPROM_saveScore(uint8_t w, uint8_t l) { EEPROM.update(EEPROM_START+2, w); EEPROM.update(EEPROM_START+3, l); } uint8_t EEPROM_getWins() { return EEPROM.read(EEPROM_STA...
serisman/arduboy-hangma
Hangman/sounds.h
#ifndef SOUNDS_H #define SOUNDS_H const uint16_t soundCorrect[] PROGMEM = {NOTE_F4,100,NOTE_A4,150,TONES_END}; const uint16_t soundWin[] PROGMEM = {NOTE_E4,100,NOTE_F4,100,NOTE_C5,250,TONES_END}; const uint16_t soundIncorrect[] PROGMEM = {NOTE_A4,100,NOTE_F3,150,TONES_END}; const uint16_t soundDead[] PROGMEM = {NOTE_D...
RamsayBoy/Minishell-C
include/parser.h
#ifndef PARSER_H_INCLUDED #define PARSER_H_INCLUDED typedef struct { char * filename; int argc; char ** argv; } tcommand; typedef struct { int ncommands; tcommand * commands; char * redirect_input; char * redirect_output; char * redirect_error; int background; } tline; extern tline * tokenize(char *str); #...