repo_name stringlengths 6 97 | path stringlengths 3 341 | text stringlengths 8 1.02M |
|---|---|---|
RamsayBoy/Minishell-C | include/ramsayboy.h | #ifndef RAMSAYBOY_H_INCLUDED
#define RAMSAYBOY_H_INCLUDED
void print_author_name();
#endif |
RamsayBoy/Minishell-C | src/minishell.c | <reponame>RamsayBoy/Minishell-C<filename>src/minishell.c
/*
* OS
* ----------------------------------------------------------------------------
* minishell.c is where the functions related to the operation of the shell
* are placed
* ----------------------------------------------------------------------------
... |
RamsayBoy/Minishell-C | include/minishell.h | <reponame>RamsayBoy/Minishell-C
#ifndef MINISHELL_H_INCLUDED
#define MINISHELL_H_INCLUDED
#include "parser.h"
int save_stds(int *saved_stdin, int *saved_stdout, int *saved_stderr);
int restore_stds(int saved_stdin, int saved_stdout, int saved_stderr);
void prompt();
int all_commands_exist(tline *line);
int exec_comma... |
RamsayBoy/Minishell-C | src/main.c | <gh_stars>0
/*
* OS
* ----------------------------------------------------------------------------
* main.c is where the main program is placed
* ----------------------------------------------------------------------------
* Program: minishell
* Author: Ramsay
*/
#include <stdio.h>
#include <string.h>
#include ... |
RamsayBoy/Minishell-C | src/ramsayboy.c | <reponame>RamsayBoy/Minishell-C
/*
* OS
* ----------------------------------------------------------------------------
* ramsayboy.c contains silly stuff
* ----------------------------------------------------------------------------
* Program: minishell
* Author: Ramsay
*/
#include <stdio.h>
#include "../includ... |
AlbertCayuela/NistalEngine | Nistal Engine/UIResources.h | <filename>Nistal Engine/UIResources.h
#ifndef __UIRESOURCES_H__
#define __UIRESOURCES_H__
#include "Module.h"
#include "Application.h"
#include "Globals.h"
#include "UIWindow.h"
#include <vector>
class UIResources : public UIWindow
{
public:
UIResources();
~UIResources();
bool Start();
void Draw();
bool Cle... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleSceneIntro.h | #pragma once
#include "Module.h"
#include "Globals.h"
#include "Primitive.h"
struct PhysBody3D;
struct PhysMotor3D;
using namespace std;
class GameObject;
class ModuleSceneIntro : public Module
{
public:
ModuleSceneIntro(Application* app, bool start_enabled = true);
~ModuleSceneIntro();
bool Start();
... |
AlbertCayuela/NistalEngine | Nistal Engine/GameObject.h | <filename>Nistal Engine/GameObject.h
#ifndef __GAMEOBJECT_H__
#define __GAMEOBJECT_H__
#include <vector>
#include <string>
#include "Globals.h"
#include "Parson/parson.h"
#include "MathGeoLib/include/MathGeoLib.h"
enum GOCOMPONENT_TYPE
{
NONE = 0,
TRANSFORM,
MESH,
MATERIAL,
CAMERA,
AUDIO_SOURCE,
AUDIO_LISTENER... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleLoadFBX.h | #pragma once
#include "Module.h"
#include "Globals.h"
#include "GameObject.h"
#include "Resource.h"
#include "Glew/include/glew.h"
#include <vector>
#include "MathGeoLib/include/Math/float3.h"
#include "Assimp/include/vector3.h"
#include "MathGeoLib/include/Math/Quat.h"
class GameObject;
class Resource;
class aiScene... |
AlbertCayuela/NistalEngine | Nistal Engine/UITime.h | <gh_stars>0
#ifndef __UITIME_H__
#define __UITIME_H__
#include "Module.h"
#include "Application.h"
#include "UIWindow.h"
#include "Timer.h"
class UITime : public UIWindow
{
public:
UITime();
~UITime();
bool Start();
void Draw();
bool CleanUp();
void SetPos();
public:
float frame_count;
float time_scale = ... |
AlbertCayuela/NistalEngine | Nistal Engine/GOAudioSource.h | <reponame>AlbertCayuela/NistalEngine
#ifndef __GOAUDIOSOURCE_H__
#define __GOAUDIOSOURCE_H__
#include "GOComponent.h"
#include "WwiseT.h"
#include "Timer.h"
using namespace WwiseT;
class GOAudioSource : public GOComponent
{
public:
GOAudioSource(GameObject* parent);
~GOAudioSource();
void Update(float dt);
boo... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleUI.h | <gh_stars>0
#pragma once
#include "Module.h"
#include "Globals.h"
#include "UIWindow.h"
#include "ImGui/imgui.h"
class UIWindow;
class UIConfiguration;
class UIAbout;
class UIConsole;
class UIInspector;
class UIHierarchy;
class UISave;
class UILoad;
class UITime;
class UIAssets;
class UIResources;
class ModuleUI : pu... |
AlbertCayuela/NistalEngine | Nistal Engine/UILoad.h | #ifndef __UILOAD_H__
#define __UILOAD_H__
#include "Module.h"
#include "Application.h"
#include "UIWindow.h"
class UILoad : public UIWindow
{
public:
UILoad();
~UILoad();
bool Start();
void Draw();
bool CleanUp();
void SetPos();
public:
bool files_checked = false;
std::vector<std::string> files_list;
s... |
AlbertCayuela/NistalEngine | Nistal Engine/UIInspector.h | <reponame>AlbertCayuela/NistalEngine
#pragma once
#ifndef __UIINSPECTOR_H__
#define __UIINSPECTOR_H__
#include "Module.h"
#include "Application.h"
#include "Globals.h"
#include "UIWindow.h"
#include "SDL/include/SDL.h"
#include "imGUI\imgui.h"
class UIInspector : public UIWindow
{
public:
UIInspector();
~UIInspec... |
AlbertCayuela/NistalEngine | Nistal Engine/UIConfiguration.h | #ifndef __UICONFIGURATION_H__
#define __UICONFIGURATION_H__
#include "Module.h"
#include "Application.h"
#include "Globals.h"
#include "UIWindow.h"
#include "SDL/include/SDL.h"
#include "imGUI\imgui.h"
#include <vector>
class UIConfiguration : public UIWindow
{
public:
UIConfiguration();
~UIConfiguration();
... |
AlbertCayuela/NistalEngine | Nistal Engine/GOCamera.h | <filename>Nistal Engine/GOCamera.h<gh_stars>0
#ifndef __GOCAMERA_H__
#define __GOCAMERA_H__
#include "GOComponent.h"
#include "Globals.h"
#include "MathGeoLib/include/Geometry/Frustum.h"
class GameObject;
enum Intersection {
INSIDE = 0,
INTERSECT = 1,
OUTSIDE = 2
};
class GOCamera : public GOComponent
{
public:
... |
AlbertCayuela/NistalEngine | Nistal Engine/ResourceMesh.h | <filename>Nistal Engine/ResourceMesh.h
#ifndef __RESOURCEMESH_H__
#define __RESOURCEMESH_H__
#include <string>
#include "Resource.h"
#include "ModuleLoadFBX.h"
class ResourceMesh : public Resource
{
public:
ResourceMesh(uint uuid, std::string meta_path, Resource* parent);
~ResourceMesh();
bool LoadToMemory();
... |
AlbertCayuela/NistalEngine | Nistal Engine/GOComponent.h | <reponame>AlbertCayuela/NistalEngine<filename>Nistal Engine/GOComponent.h
#ifndef __GOCOMPONENT_H__
#define __GOCOMPONENT_H__
#include "GameObject.h"
class GameObject;
enum GOCOMPONENT_TYPE;
class GOComponent
{
public:
GOComponent(GameObject* game_object);
~GOComponent();
virtual void Update(float dt);
virtu... |
AlbertCayuela/NistalEngine | Nistal Engine/GOReverbZone.h | #ifndef __GOREVERBZONE_H__
#define __GOREVERBZONE_H__
#include "GOComponent.h"
#include "GameObject.h"
#include <DirectXMath.h>
class GOReverbZone : public GOComponent
{
public:
GOReverbZone(GameObject* game_object);
~GOReverbZone();
void Update(float dt);
bool CheckIntersection(GOAudioSource* source);
void Z... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleAudio.h | <gh_stars>0
#pragma once
#include "Module.h"
#include "Globals.h"
#include "WwiseT.h"
#include "GOAudioSource.h"
using namespace WwiseT;
class ModuleAudio : public Module
{
public:
ModuleAudio(Application* app, bool start_enabled = true);
~ModuleAudio();
bool Start();
update_status Update(float dt);
bool CleanU... |
AlbertCayuela/NistalEngine | Nistal Engine/UIAbout.h | <reponame>AlbertCayuela/NistalEngine<filename>Nistal Engine/UIAbout.h
#ifndef __UIABOUT_H__
#define __UIABOUT_H__
#include "Module.h"
#include "Application.h"
#include "Globals.h"
#include "UIWindow.h"
#include "SDL/include/SDL.h"
#include "imGUI\imgui.h"
#include <vector>
class UIAbout : public UIWindow
{
public... |
AlbertCayuela/NistalEngine | Nistal Engine/sphereEngine.h | <gh_stars>0
#define _USE_MATH_DEFINES
#include "Glew/include/glew.h"
#include "SDL/include/SDL_opengl.h"
#include <gl/GL.h>
#include <gl/GLU.h>
#include <vector>
#include <cmath>
using namespace std;
class SphereRender
{
protected:
vector<GLfloat> vertices;
vector<GLfloat> normals;
vector<GLfloat> texcoords;
ve... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleImporter.h | #pragma once
#include "Module.h"
#include "Globals.h"
class ModuleImporter : public Module
{
public:
ModuleImporter(Application* app, bool start_enabled = true);
~ModuleImporter();
bool Start();
bool Update();
bool CleanUp();
//import function is our current LoadMeshes
bool SaveOwnFormat(modelData model, s... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleResourceManager.h | #ifndef __MODULERESOURCEMANAGER_H__
#define __MODULERESOURCEMANAGER_H__
#include "Module.h"
#include "Resource.h"
#include "MathGeoLib/include/Algorithm/Random/LCG.h"
class ModuleResourceManager : public Module {
public:
ModuleResourceManager(Application* app, bool start_enabled = true);
~ModuleResourceManager()... |
AlbertCayuela/NistalEngine | Nistal Engine/Timer.h | <gh_stars>0
#ifndef __TIMER_H__
#define __TIMER_H__
#include "Globals.h"
#include "SDL\include\SDL.h"
class Timer
{
public:
// Constructor
Timer();
void Start();
void Stop();
void UpdateTimer();
Uint32 Read();
bool paused = false;
float frame_count;
float time_scale = 1.0f;
float time;
float dt;
float... |
AlbertCayuela/NistalEngine | Nistal Engine/UIAssets.h | #ifndef __UIASSETS_H__
#define __UIASSETS_H__
#include "Module.h"
#include "Application.h"
#include "Globals.h"
#include "UIWindow.h"
#include <vector>
class UIAssets : public UIWindow
{
public:
UIAssets();
~UIAssets();
bool Start();
void Draw();
bool CleanUp();
void SetPos();
private:
uint counter = -1;... |
AlbertCayuela/NistalEngine | Nistal Engine/UIHierarchy.h | #ifndef __UIHIERARHCY_H__
#define __UIHIERARCHY_H__
#include "Module.h"
#include "Application.h"
#include "Globals.h"
#include "UIWindow.h"
#include <vector>
class UIHierarchy : public UIWindow
{
public:
UIHierarchy();
~UIHierarchy();
bool Start();
void Draw();
bool CleanUp();
void SetHierarchy(GameObject*... |
AlbertCayuela/NistalEngine | Nistal Engine/GOAudioListener.h | #ifndef __GOAUDIOLISTENER_H__
#define __GOAUDIOLISTENER_H__
#include "GOComponent.h"
#include "WwiseT.h"
#include "MathGeoLib/include/Geometry/Polyhedron.h"
using namespace WwiseT;
class GOAudioListener : public GOComponent
{
public:
GOAudioListener(GameObject* parent);
~GOAudioListener();
void Update(float dt)... |
AlbertCayuela/NistalEngine | Nistal Engine/Resource.h | <gh_stars>0
#ifndef __RESOURCE_H__
#define __RESOURCE_H__
#include "Globals.h"
enum RESOURCE_TYPE {
RESOURCE_MESH,
RESOURCE_MATERIAL,
RESOURCE_UNKNOWN
};
class ResourceMesh;
class ResourceMaterial;
class Resource
{
public:
Resource(uint uuid, RESOURCE_TYPE type);
virtual ~Resource();
RESOURCE_TYPE GetResou... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleSerialization.h | <gh_stars>0
#pragma once
#include "Application.h"
#include "Module.h"
#include "Globals.h"
class ModuleSerialization : public Module
{
public:
ModuleSerialization(Application* app, bool start_enabled = true);
~ModuleSerialization();
update_status Update(float dt);
bool SaveScene(const char* name_scene);
bool Lo... |
AlbertCayuela/NistalEngine | Nistal Engine/UISave.h | <gh_stars>0
#ifndef __UISAVE_H__
#define __UISAVE_H__
#include "Module.h"
#include "Application.h"
#include "UIWindow.h"
class UISave : public UIWindow
{
public:
UISave();
~UISave();
bool Start();
void Draw();
bool CleanUp();
void SetPos();
};
#endif // !__UISAVE_H__
|
AlbertCayuela/NistalEngine | Nistal Engine/GOTransform.h | <filename>Nistal Engine/GOTransform.h
#ifndef __GOTRANSFORM_H__
#define __GOTRANSFORM_H__
#include "GOComponent.h"
#include "MathGeoLib/include/Math/float3.h"
#include "MathGeoLib/include/Math/Quat.h"
#include "MathGeoLib/include/Math/float4x4.h"
class GOTransform : public GOComponent
{
public:
GOTransform(GameO... |
AlbertCayuela/NistalEngine | Nistal Engine/GOMesh.h | <gh_stars>0
#ifndef __GOMESH_H__
#define __GOMESH_H__
#include "GOComponent.h"
#include "ModuleLoadFBX.h"
#include "Resource.h"
class GOMesh : public GOComponent
{
public:
GOMesh(GameObject* game_object, const char* name);
~GOMesh();
void DrawMesh(uint texture_id = NULL);
void SetMesh(const char* path);
void S... |
AlbertCayuela/NistalEngine | Nistal Engine/ResourceMaterial.h | #ifndef __RESOURCEMATERIAL_H__
#define __RESOURCEMATERIAL_H__
#include "Resource.h"
#include <string>
class ResourceMaterial : public Resource
{
public:
ResourceMaterial(uint uuid, std::string meta_path, Resource* parent);
~ResourceMaterial();
bool LoadToMemory();
bool UnloadFromMemory();
Resource* parent;... |
AlbertCayuela/NistalEngine | Nistal Engine/ModuleCamera3D.h | <gh_stars>0
#pragma once
#include "Module.h"
#include "Globals.h"
#include "glmath.h"
#include "MathGeoLib/include/Math/float3.h"
#include <map>
class GameObject;
class GOCamera;
class ModuleCamera3D : public Module
{
public:
ModuleCamera3D(Application* app, bool start_enabled = true);
~ModuleCamera3D();
bool Sta... |
AlbertCayuela/NistalEngine | Nistal Engine/GOMaterial.h | #ifndef __GOMATERIAL_H__
#define __GOMATERIAL_H__
#include "GOComponent.h"
class GOMaterial : public GOComponent
{
public:
GOMaterial(GameObject* game_object, const char* name);
~GOMaterial();
void LoadThisTex(const char* texture_path);
void GetNewMaterial(std::string new_material_path);
void SaveSceneMateria... |
AlbertCayuela/NistalEngine | Nistal Engine/UIWindow.h | <reponame>AlbertCayuela/NistalEngine
#ifndef __UIWINDOW_H__
#define __UIWINDOW_H__
#include "Application.h"
#include "Globals.h"
#include "SDL/include/SDL.h"
class UIWindow
{
public:
UIWindow();
virtual ~UIWindow();
virtual void Active();
virtual bool IsActive();
virtual void Draw() = 0;
public:
bool is_on = ... |
AlbertCayuela/NistalEngine | Nistal Engine/cubeEngine.h | #pragma once
#define _USE_MATH_DEFINES
#include "Glew/include/glew.h"
#include "SDL/include/SDL_opengl.h"
#include <gl/GL.h>
#include <gl/GLU.h>
#include <vector>
#include <cmath>
using namespace std;
class CubeRender
{
public:
CubeRender();
void DrawCubeDirectMode();
void DrawCubeVertexArray();
voi... |
AlbertCayuela/NistalEngine | Nistal Engine/Application.h | #pragma once
#include "Globals.h"
#include "Timer.h"
#include "Module.h"
#include "ModuleWindow.h"
#include "ModuleInput.h"
#include "ModuleSceneIntro.h"
#include "ModuleRenderer3D.h"
#include "ModuleCamera3D.h"
#include "ModuleUI.h"
#include "ModuleLoadFBX.h"
#include "ModuleFS.h"
#include "ModuleImporter.h"
#include... |
AlbertCayuela/NistalEngine | Nistal Engine/UIConsole.h | <filename>Nistal Engine/UIConsole.h
#ifndef __UICONSOLE_H__
#define __UICONSOLE_H__
#include "Module.h"
#include "Application.h"
#include "UIWindow.h"
class UIConsole : public UIWindow
{
public:
UIConsole();
~UIConsole();
bool Start();
void Draw();
bool CleanUp();
void SetPos();
};
#endif // !__UICONSOLE_H__... |
dwfreed/pebble-caltrain | src/colours.h | #pragma once
#include <pebble.h>
#ifdef PBL_COLOR
#define COLOUR_HEADER GColorRed
#define COLOUR_HEADER_TEXT GColorWhite
#define COLOUR_WINDOW GColorWhite
#define COLOUR_MENU_BACKGROUND GColorWhite
#define COLOUR_MENU_FOREGROUND GColorBlack
#define COLOUR_MENU_HIGHLIGHT_BACKGROUND GColorFromHEX(0xE31837)... |
venmo/mparticle-apple-integration-kochava | KochavaCore.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaCore.framework/Headers/KochavaCore.h | <filename>KochavaCore.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaCore.framework/Headers/KochavaCore.h
//
// KochavaCore.h
// KochavaCore
//
// Created by <NAME> on 6/12/20.
// Copyright © 2013 - 2021 Kochava, Inc. All rights reserved.
//
#ifndef KochavaCore_h
#define KochavaCore_h
#pragma mark - ... |
venmo/mparticle-apple-integration-kochava | mParticle-Kochava/mParticle_Kochava.h | //
// mParticle_Kochava.h
// mParticle-Kochava
//
// Created by <NAME> on 2/8/21.
//
#import <Foundation/Foundation.h>
//! Project version number for mParticle_Kochava.
FOUNDATION_EXPORT double mParticle_KochavaVersionNumber;
//! Project version string for mParticle_Kochava.
FOUNDATION_EXPORT const unsigned char ... |
venmo/mparticle-apple-integration-kochava | KochavaTracker.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaTracker.framework/Headers/KVAPushNotificationsToken.h | //
// KVAPushNotificationsToken.h
// KochavaTracker
//
// Created by <NAME> on 7/23/19.
// Copyright © 2019 - 2021 Kochava, Inc. All rights reserved.
//
#ifndef KVAPushNotificationsToken_h
#define KVAPushNotificationsToken_h
#pragma mark - IMPORT
#ifdef KOCHAVA_FRAMEWORK
#import <KochavaCore/KochavaCore.h>... |
venmo/mparticle-apple-integration-kochava | KochavaCore.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaCore.framework/Headers/KVAEventSender.h | <reponame>venmo/mparticle-apple-integration-kochava<filename>KochavaCore.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaCore.framework/Headers/KVAEventSender.h
//
// KVAEventSender.h
// KochavaCore
//
// Created by <NAME> on 4/17/19.
// Copyright © 2019 - 2021 Kochava, Inc. All rights reserved.
//
#ifnd... |
venmo/mparticle-apple-integration-kochava | KochavaTracker.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaTracker.framework/Headers/KVATrackerProduct.h | <gh_stars>0
//
// KVATrackerProduct.h
// KochavaTracker
//
// Created by <NAME> on 11/9/17.
// Copyright © 2017 - 2021 Kochava, Inc. All rights reserved.
//
#ifndef KVATrackerProduct_h
#define KVATrackerProduct_h
#pragma mark - IMPORT
#ifdef KOCHAVA_FRAMEWORK
#import <KochavaCore/KochavaCore.h>
#else
#imp... |
venmo/mparticle-apple-integration-kochava | KochavaTracker.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaTracker.framework/Headers/KVAPrivacyProfile.h | //
// KVAPrivacyProfile.h
// KochavaTracker
//
// Created by <NAME> on 12/10/20.
// Copyright © 2020 - 2021 Kochava, Inc. All rights reserved.
//
#ifndef KVAPrivacyProfile_h
#define KVAPrivacyProfile_h
#pragma mark - IMPORT
#ifdef KOCHAVA_FRAMEWORK
#import <KochavaCore/KochavaCore.h>
#else
#import "KVAAsFo... |
venmo/mparticle-apple-integration-kochava | KochavaCore.xcframework/watchos-arm64_i386_x86_64-simulator/KochavaCore.framework/Headers/KVASystem.h | <reponame>venmo/mparticle-apple-integration-kochava
//
// KVASystem.h
// KochavaCore
//
// Created by <NAME> on 12/28/17.
// Copyright © 2017 - 2021 Kochava, Inc. All rights reserved.
//
#ifndef KVASystem_h
#define KVASystem_h
#pragma mark - INTERFACE
/*!
@class KVASystem
@brief A class for working wi... |
wakwak-koba/M5GFX | src/lgfx/Fonts/Ascii24x48.h | #ifndef ASCIIFONTLIB24X48_H_
#define ASCIIFONTLIB24X48_H_
/*************************************************************************************/
//
// 字模文件
// 软件提供:哈迪斯2001(Hades2001) @2018/09/10
// Mail: <EMAIL>
// 编码: ASCII
// 字体: (ASC48)24x24 Ascii
// 字模水平像素 : 24
// 字模垂直... |
wakwak-koba/M5GFX | src/lgfx/utility/lgfx_pngle.h | /*-
* MIT License
*
* Copyright (c) 2019 kikuchan
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify... |
wakwak-koba/M5GFX | src/lgfx/Fonts/Font8x8C64.h | /*
*
* original source : https://github.com/hugovangalen/C64_Font8x8
*
* modify by lovyan03
*
*/
#ifndef FONT8x8_C64_H
#define FONT8x8_C64_H
/* C64 font */
const uint8_t font8x8_c64 [] PROGMEM =
{
/* */ 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
/* ! */ 0x00,0x00,0x00,0x00,0x4f,0x4f,0x00,0x00,
/* " */ 0x00,0x00... |
wakwak-koba/M5GFX | src/lgfx/Fonts/efont/lgfx_efont_tw.h | #include <stdint.h>
#define U8G2_USE_LARGE_FONTS
extern const uint8_t lgfx_efont_tw_10[];
extern const uint8_t lgfx_efont_tw_10_b[];
extern const uint8_t lgfx_efont_tw_10_bi[];
extern const uint8_t lgfx_efont_tw_10_i[];
extern const uint8_t lgfx_efont_tw_12[];
extern const uint8_t lgfx_efont_tw_12_b[];
extern const ui... |
wakwak-koba/M5GFX | src/lgfx/utility/lgfx_qrcode.c | <gh_stars>0
/**
* The MIT License (MIT)
*
* Copyright (c) 2017 <NAME>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* ... |
wakwak-koba/M5GFX | src/lgfx/Fonts/efont/lgfx_efont_ja.h | #include <stdint.h>
#define U8G2_USE_LARGE_FONTS
extern const uint8_t lgfx_efont_ja_10[];
extern const uint8_t lgfx_efont_ja_10_b[];
extern const uint8_t lgfx_efont_ja_10_bi[];
extern const uint8_t lgfx_efont_ja_10_i[];
extern const uint8_t lgfx_efont_ja_12[];
extern const uint8_t lgfx_efont_ja_12_b[];
extern const ui... |
wakwak-koba/M5GFX | src/lgfx/Fonts/Ascii8x16.h | #ifndef ASCIIFONTLIB8X16_H_
#define ASCIIFONTLIB8X16_H_
/*************************************************************************************/
//
// 字模文件
// 软件提供:哈迪斯2001(Hades2001) @2018/09/10
// Mail: <EMAIL>
// 编码: ASCII
// 字体: (ASC16)8x16 Ascii
// 字模水平像素 : 8
// 字模垂直像素 :... |
wakwak-koba/M5GFX | src/lgfx/Fonts/IPA/lgfx_font_japan.h | #ifndef LGFX_FONT_JAPAN_H_
#define LGFX_FONT_JAPAN_H_
#include <stdint.h>
extern const uint8_t lgfx_font_japan_mincho_8[];
extern const uint8_t lgfx_font_japan_mincho_12[];
extern const uint8_t lgfx_font_japan_mincho_16[];
extern const uint8_t lgfx_font_japan_mincho_20[];
extern const uint8_t lgfx_font_japan_mincho_2... |
wakwak-koba/M5GFX | src/lgfx/Fonts/efont/lgfx_efont_kr.h | #include <stdint.h>
#define U8G2_USE_LARGE_FONTS
extern const uint8_t lgfx_efont_kr_10[];
extern const uint8_t lgfx_efont_kr_10_b[];
extern const uint8_t lgfx_efont_kr_10_bi[];
extern const uint8_t lgfx_efont_kr_10_i[];
extern const uint8_t lgfx_efont_kr_12[];
extern const uint8_t lgfx_efont_kr_12_b[];
extern const ui... |
wakwak-koba/M5GFX | src/lgfx/Fonts/efont/lgfx_efont_cn.h | <reponame>wakwak-koba/M5GFX
#include <stdint.h>
#define U8G2_USE_LARGE_FONTS
extern const uint8_t lgfx_efont_cn_10[];
extern const uint8_t lgfx_efont_cn_10_b[];
extern const uint8_t lgfx_efont_cn_10_bi[];
extern const uint8_t lgfx_efont_cn_10_i[];
extern const uint8_t lgfx_efont_cn_12[];
extern const uint8_t lgfx_efon... |
wakwak-koba/M5GFX | src/lgfx/v1/gitTagVersion.h | <reponame>wakwak-koba/M5GFX
#define LGFX_VERSION_MAJOR 1
#define LGFX_VERSION_MINOR 0
#define LGFX_VERSION_PATCH 0
#define LOVYANGFX_VERSION F( LGFX_VERSION_MAJOR "." LGFX_VERSION_MINOR "." LGFX_VERSION_PATCH )
|
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/MyPlgunProtocol.h | <gh_stars>1-10
//
// MyPlgunProtocol.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import <Foundation/Foundation.h>
#import <Cordova/CDV.h>
@protocol MyPlgunProtocol <NSObject>
//- (void)onHookedPluginResult:(CDVPluginResult*)result callbackId:(NSString*)callbackId;
- (void)pluginUnload;
@end
|
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/PluginCircle.h | //
// PluginCircle.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import "CordovaGoogleMaps.h"
#import "MyPlgunProtocol.h"
@interface PluginCircle : CDVPlugin<MyPlgunProtocol>
@property (nonatomic, strong) GoogleMapsViewController* mapCtrl;
@property (nonatomic) BOOL initialized;
- (void)create... |
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/MyPluginLayerDebugView.h | //
// MyPluginLayerDebugView.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import <UIKit/UIKit.h>
#import "GoogleMapsViewController.h"
@interface MyPluginLayerDebugView : UIView
@property (nonatomic) UIView *webView;
@property (nonatomic) BOOL debuggable;
@property (nonatomic) NSMutableDictiona... |
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/PluginGroundOverlay.h | <filename>plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/PluginGroundOverlay.h
//
// PluginGroundOverlay.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import "CordovaGoogleMaps.h"
#import "MyPlgunProtocol.h"
#import "PluginUtil.h"
@interface PluginGroundOverlay : CDVPlugin<MyPlgunProtocol... |
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/External.h | <filename>plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/External.h<gh_stars>1-10
//
// External.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import "CordovaGoogleMaps.h"
#import "MyPlgunProtocol.h"
@interface External : CDVPlugin
-(void)launchNavigation:(CDVInvokedUrlCommand *)command;... |
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/MyPluginScrollView.h | //
// MyPluginScrollView.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import <UIKit/UIKit.h>
#import "MyPluginLayerDebugView.h"
@interface MyPluginScrollView : UIScrollView
@property (nonatomic) MyPluginLayerDebugView *debugView;
- (void)attachView:(UIView *)view;
@end
|
houdass/iad-ease-client | plugins/cordova-plugin-googlemaps/src/ios/GoogleMaps/CordovaGoogleMaps.h | //
// CordovaGoogleMaps.h
// cordova-googlemaps-plugin v2
//
// Created by <NAME>.
//
//
#import <Cordova/CDV.h>
#import <GoogleMaps/GoogleMaps.h>
#import "GoogleMapsViewController.h"
#import "PluginUtil.h"
#import "PluginMap.h"
#import "MyPluginLayer.h"
#import "MyPlgunProtocol.h"
@interface CordovaGoogleMaps : C... |
TheSlipper/rng-visualisation | middle_square_rng.h | <filename>middle_square_rng.h
#include <stdio.h>
#include <time.h>
#include <math.h>
#include <stdlib.h>
#include "terminal_colors.h"
unsigned char ms_rng_(unsigned char seed)
{
int buffer = (int)pow(seed, 2);
int beggining = buffer/10000;
int b[3];
b[0] = buffer - (beggining * 10000); // 4516
b[... |
TheSlipper/rng-visualisation | linear_congruential_rng.h | #include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include "terminal_colors.h"
int lin_cngr(int a, int c, int m, int *seed)
{
*seed = (*seed * a + c) % m;
return *seed;
}
void lin_con_to_ppm(const int dim_x, const int dim_y)
{
// Modulus 2^31
int a = 1103515245; // multiplier
int c = 12345... |
TheSlipper/rng-visualisation | main.c | <filename>main.c
#include <stdio.h>
#include <time.h>
#include <string.h>
#include "terminal_colors.h"
#include "middle_square_rng.h"
#include "linear_congruential_rng.h"
#include "perlin_noise.h"
void rand_to_ppm(const int dim_x, const int dim_y)
{
int i, j;
printf("[Creating the file (rand_to_ppm)]\r\n");
... |
isra-fp/es-uart-comms-bt | SE_T1_FabelaPerez_UART.c | <gh_stars>0
/**********************************************************
Student: <NAME>
P: se_t1_FabelaPerez.c
Device: Tiva C - TM4C1294NCPDT
Subject: Embedded Systems *Semester: 2021-1
Topic: UART
HM: "Development of wireless contr... |
gordonIanJ/vagrant-oracle-cloud-insfrastructure | MySQL_Support_Exercise/working_directories/16_/thcr.c | <filename>MySQL_Support_Exercise/working_directories/16_/thcr.c
/* thcr.c - random thread failure */
#include <stdlib.h>
#include <stdio.h>
#include <pthread.h>
#include <assert.h>
/* 1 of 3 possible failure points */
void pf3()
{
void *m;
m= malloc(8192);
free(m);
free(m);
free(0);
}
/* 1 of 3 possible fa... |
gordonIanJ/vagrant-oracle-cloud-insfrastructure | MySQL_Support_Exercise/working_directories/7_hostnames/hostnames.c | #include <stdio.h>
#include <stdlib.h>
#include <string.h>
int main()
{
MYSQL *m;
MYSQL_RES *r;
MYSQL_ROW w;
MYSQL_STMT *s;
MYSQL_BIND par[2];
MYSQL_BIND res[2];
char sd[4][60];
unsigned long sdl[4];
my_bool nl[4];
char sql1[]= "SELECT user, host FROM mysql.user WHERE host LIKE '%localhost%'";
ch... |
pywttb/libhv | examples/httpd/handler.h | <filename>examples/httpd/handler.h
#ifndef HV_HTTPD_HANDLER_H
#define HV_HTTPD_HANDLER_H
#include "HttpService.h"
class Handler {
public:
// preprocessor => api_handlers => postprocessor
static int preprocessor(HttpRequest* req, HttpResponse* resp);
static int postprocessor(HttpRequest* req, HttpResponse*... |
pywttb/libhv | examples/tinyproxyd.c | <filename>examples/tinyproxyd.c
/*
* tinyproxyd tiny http proxy server
*
* @build make examples
*
* @http_server bin/tinyhttpd 8000
* @proxy_server bin/tinyproxyd 1080
*
* @proxy_client bin/curl -v www.httpbin.org/get --http-proxy 127.0.0.1:1080
* bin/curl -v www.htt... |
WullT/MultisensorLoRaNode | MultiSensorNode/NodeConfiguration.h | <reponame>WullT/MultisensorLoRaNode<gh_stars>0
// https://fhnw.mit-license.org/
#include <Arduino.h>
#ifndef SERIAL_DEBUG
#define SERIAL_DEBUG false
#endif // !SERIAL_DEBUG
enum {
ID_AIR_TEMP_HUMI = 0x01,
ID_SOIL_MOIST = 0x02,
ID_SOIL_TEMP = 0x03,
ID_UV = 0x04,
ID_SOUND = 0x05,
ID_TURBIDITY =... |
WullT/MultisensorLoRaNode | MultiSensorNode/SensorHelper.h | // https://fhnw.mit-license.org/
#include <Arduino.h>
#include <Multichannel_Gas_GMXXX.h>
#include <Wire.h>
#include <OneWire.h>
#include <DallasTemperature.h>
#include <Adafruit_SHT31.h>
#define DISTANCE_READ_TIMEOUT_MS 3000
#define MAX_SENSORS 8
#ifndef SERIAL_DEBUG
#define SERIAL_DEBUG false
#endif // !SERIAL_DE... |
madebr/cc65 | libsrc/cx16/exec.c | <filename>libsrc/cx16/exec.c<gh_stars>1-10
/*
** Program-chaining function for Commodore platforms.
**
** 2019-12-25, <NAME>
**
** This function exploits the program-chaining feature in Commander X16 BASIC's ROM.
**
** CC65's CBM programs have a BASIC program stub. We start those programs by
** RUNning that stub; it S... |
zhu410289616/RHCategoryKit | RHCategory/NSData+AES.h | <filename>RHCategory/NSData+AES.h<gh_stars>1-10
//
// NSData+AES.h
// RHToolkitsDemo
//
// Created by zhuruhong on 15/7/20.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSData (AES)
- (NSData *)AES256EncryptWithKey:(NSString *)key;
- (NSData *)AES256Decry... |
zhu410289616/RHCategoryKit | RHCategory/NSDate+Ext.h | //
// NSDate+Ext.h
// RHHttpDemo
//
// Created by zhuruhong on 15/8/25.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSDate (Ext)
+ (NSDate *)rh_dateWithString:(NSString *)tDateStr formatter:(NSString *)tFormatter;
+ (NSTimeInterval)rh_timeIntervalWithStr... |
zhu410289616/RHCategoryKit | RHCategory/NSString+MD5.h | //
// NSString+MD5.h
// RHHttpDemo
//
// Created by zhuruhong on 15/8/25.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSString (MD5)
+ (NSString *)rh_stringWithMD5Encode:(NSString *)src;
- (NSString *)rh_stringWithMD5Encode;
@end
|
zhu410289616/RHCategoryKit | RHCategory/NSFileManager+Ext.h | //
// NSFileManager+Ext.h
// RHHttpDemo
//
// Created by zhuruhong on 15/8/25.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSFileManager (Ext)
+ (NSString *)rh_pathWithFilePath:(NSString *)filepath;
+ (NSString *)rh_directoryInUserDomain:(NSSearchPathDir... |
zhu410289616/RHCategoryKit | RHCategory/NSObject+Log.h | <gh_stars>1-10
//
// NSObject+Log.h
// RHToolkit
//
// Created by zhuruhong on 15/6/27.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
#ifdef DEBUG
#define RHLogDebug
#endif
#ifdef RHLogDebug
#define RHLogLog(format, ...) NSLog(format, ## __VA_ARGS__)
#else
#define RH... |
zhu410289616/RHCategoryKit | RHCategory/NSNull+Ext.h | //
// NSNull+Ext.h
// RHHttpDemo
//
// Created by zhuruhong on 15/8/25.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
#define NSNullObjects @[@"", @0, @{}, @[]]
@interface NSNull (Ext)
@end
|
zhu410289616/RHCategoryKit | RHCategory/NSDictionary+Ext.h | //
// NSDictionary+Ext.h
// RHSocketKitDemo
//
// Created by zhuruhong on 16/2/16.
// Copyright © 2016年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSDictionary (Ext)
/**
* json的二进制数据NSData通过NSJSONSerialization转换为NSDictionary
*
* @param jsonData json的二进制数据NSData
*
* @r... |
zhu410289616/RHCategoryKit | RHCategory/NSString+Ext.h | //
// NSString+Ext.h
// RHHttpDemo
//
// Created by zhuruhong on 15/8/25.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
@interface NSString (Ext)
/**
* 生成唯一字符串
*
* @return sequence
*/
+ (NSString *)rh_stingWithSequence;
/**
* 对nsdata坐解码,生成nsstring
*
* @pa... |
zhu410289616/RHCategoryKit | RHCategory/UIImage+Ext.h | //
// UIImage+Ext.h
// RHHttpDemo
//
// Created by zhuruhong on 15/8/25.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIImage (Ext)
+ (UIImage *)rh_imageWithColor:(UIColor *)tColor size:(CGSize)tSize;
+ (UIImage *)rh_imageWithName:(NSString *)tName;
+ (UIImage *)r... |
zhu410289616/RHCategoryKit | RHCategory/NSObject+Property.h | <reponame>zhu410289616/RHCategoryKit
//
// NSObject+Property.h
// RHHttpDemo
//
// Created by zhuruhong on 16/1/28.
// Copyright © 2016年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
#import <objc/runtime.h>
//http://www.jianshu.com/p/6dcb18161fbb
//https://github.com/lianchengjiang/LcCateg... |
zhu410289616/RHCategoryKit | RHCategory/UIFont+App.h | //
// UIFont+App.h
// RHToolkit
//
// Created by zhuruhong on 15/6/27.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIFont (App)
+ (void)showAllFont;
+ (UIFont *)fontForAppWithSize:(CGFloat)size;
+ (UIFont *)fontForAppBoldWithSize:(CGFloat)size;
@end
|
zhu410289616/RHCategoryKit | RHCategory/NSData+RSA.h | //
// NSData+RSA.h
// RHToolkitsDemo
//
// Created by zhuruhong on 15/7/20.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <Foundation/Foundation.h>
/**
构造公钥,私钥,证书
openssl genrsa -out private_key.pem 1024
openssl req -new -key private_key.pem -out rsaCertReq.csr
openssl x509 -req -days 36... |
zhu410289616/RHCategoryKit | RHCategory/UIDevice+App.h | <filename>RHCategory/UIDevice+App.h
//
// UIDevice+App.h
// RHToolkit
//
// Created by zhuruhong on 15/6/29.
// Copyright (c) 2015年 zhuruhong. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIDevice (App)
+ (CGFloat)screenScale;
+ (BOOL)isRetinaScreen;
+ (NSString *)systemVersion;
+ (BOOL)isVersionE... |
zhu410289616/RHCategoryKit | RHCategory/UIImage+RHHook.h | <gh_stars>0
//
// UIImage+RHHook.h
// RHCategoryDemo
//
// Created by zhuruhong on 16/3/14.
// Copyright © 2016年 zhuruhong. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface UIImage (RHHook)
@end
|
julienlopez/FactorioModRecipePlanner | 3rd_party/json/json.h | /*!
@file
@copyright The code is licensed under the MIT License
<http://opensource.org/licenses/MIT>,
Copyright (c) 2013-2015 <NAME>.
@author <NAME> <http://nlohmann.me>
@see https://github.com/nlohmann/json
*/
#pragma once
#include <initializer_list> // std::initializer_list
#include <iostre... |
Inndy/formatstring-exploit | sample/sample-fmt.c | <gh_stars>10-100
#include <stdio.h>
long long z = 0xdeadbeef;
int main()
{
char buff[256];
while(1) {
gets(buff);
printf(buff);
printf("z = %.16llx..\n", z);
}
}
|
002and001/FHHSandBoxViewer | Demo-OC/Demo-OC/Demo_OC-Bridging-Header.h | //
// Demo_OC-Bridging-Header.h
// Demo-OC
//
// Created by hefanghui on 2018/4/28.
// Copyright © 2018年 hefanghui. All rights reserved.
//
#ifndef Demo_OC_Bridging_Header_h
#define Demo_OC_Bridging_Header_h
#endif /* Demo_OC_Bridging_Header_h */
|
002and001/FHHSandBoxViewer | Demo-OC/Demo-OC/ViewController.h | <gh_stars>1-10
//
// ViewController.h
// Demo-OC
//
// Created by hefanghui on 2018/4/28.
// Copyright © 2018年 hefanghui. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface ViewController : UIViewController
@end
|
GitMoDu/AVR-ADC-Wrapper | src/AvrAdc.h | <filename>src/AvrAdc.h
// AvrAdc.h
// Static wrapper for AVR ADC functionality.
// Made possible by <NAME> (www.gammon.com.au/adc).
#if !defined(_AVRADC_h) && defined(ARDUINO_ARCH_AVR)
#define _AVRADC_h
#include <avr/sleep.h>
#include <Arduino.h>
enum PrescalerEnum
{
P2,
P4,
P8,
P16,
P32,
P64,
P128
};
cons... |
jrth/zephyr | soc/arm/st_stm32/stm32l1/dts_fixup.h | /*
* Copyright (c) 2019 Linaro Ltd.
*
* SPDX-License-Identifier: Apache-2.0
*/
/* SoC level DTS fixup file */
#define DT_NUM_IRQ_PRIO_BITS DT_ARM_V7M_NVIC_E000E100_ARM_NUM_IRQ_PRIORITY_BITS
#define DT_GPIO_STM32_GPIOA_BASE_ADDRESS DT_ST_STM32_GPIO_40020000_BASE_ADDRESS
#define DT_GPIO_STM32... |
jrth/zephyr | soc/arm/st_stm32/stm32f2/dts_fixup.h | <gh_stars>0
/* SPDX-License-Identifier: Apache-2.0 */
/* SoC level DTS fixup file */
#define DT_NUM_IRQ_PRIO_BITS DT_ARM_V7M_NVIC_E000E100_ARM_NUM_IRQ_PRIORITY_BITS
#define DT_GPIO_STM32_GPIOA_BASE_ADDRESS DT_ST_STM32_GPIO_40020000_BASE_ADDRESS
#define DT_GPIO_STM32_GPIOA_CLOCK_BITS_0 DT_ST_STM32_GPIO_40020000_CL... |
jrth/zephyr | arch/x86/core/offsets/offsets.c | /*
* Copyright (c) 2019 Intel Corp.
* SPDX-License-Identifier: Apache-2.0
*/
#include <gen_offset.h>
#include <kernel_structs.h>
#include <arch/x86/multiboot.h>
#ifdef CONFIG_X86_LONGMODE
#include "intel64_offsets.c"
#else
#include "ia32_offsets.c"
#endif
/* size of struct x86_multiboot_info, used by crt0.S/locor... |
jrth/zephyr | soc/arm/nxp_kinetis/k8x/soc.h | /*
* Copyright (c) 2019 SEAL AG
*
* SPDX-License-Identifier: Apache-2.0
*/
#ifndef _SOC__H_
#define _SOC__H_
#include <misc/util.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef _ASMLANGUAGE
#include <fsl_common.h>
/* ARM CMSIS definitions must be included before kernel_includes.h.
* Therefore, it is essent... |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.