text stringlengths 11 6.3k | embedding listlengths 768 768 |
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func ClearBufferSubData(target uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
C.glowClearBufferSubData(gpClearBufferSubData, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLenum)(format), (C.GLenum)(xtype), data)... | [
0.5905854105949402,
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2.281930923461914,
-0.2043457329273224,
-0.5567202568054199,
... |
func ClearColor(red float32, green float32, blue float32, alpha float32) {
C.glowClearColor(gpClearColor, (C.GLfloat)(red), (C.GLfloat)(green), (C.GLfloat)(blue), (C.GLfloat)(alpha))
} | [
0.8515596985816956,
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0.20159777998924255,
0.2764874994754791,
0.5488708019256592,
... |
func ClearDepth(depth float64) {
C.glowClearDepth(gpClearDepth, (C.GLdouble)(depth))
} | [
0.16891245543956757,
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0.9459165334701538,
... |
func ClearDepthf(d float32) {
C.glowClearDepthf(gpClearDepthf, (C.GLfloat)(d))
} | [
0.574142336845398,
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... |
func ClearIndex(c float32) {
C.glowClearIndex(gpClearIndex, (C.GLfloat)(c))
} | [
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0.17136473953723907,
-0.1817318797111511... |
func ClearNamedBufferData(buffer uint32, internalformat uint32, format uint32, xtype uint32, data unsafe.Pointer) {
C.glowClearNamedBufferData(gpClearNamedBufferData, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLenum)(format), (C.GLenum)(xtype), data)
} | [
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0.48228392004966736,
... |
func ClearNamedBufferSubData(buffer uint32, internalformat uint32, offset int, size int, format uint32, xtype uint32, data unsafe.Pointer) {
C.glowClearNamedBufferSubData(gpClearNamedBufferSubData, (C.GLuint)(buffer), (C.GLenum)(internalformat), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLenum)(format), (C.GLenum... | [
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-1.1639477014541626,
1.8426408767700195,
-0.38776883482933044,
-0.0492851659655571,... |
func ClearStencil(s int32) {
C.glowClearStencil(gpClearStencil, (C.GLint)(s))
} | [
1.3597511053085327,
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1.5729659795761108,
0.6090253591537476,
-0.8964451551437378,
... |
func ClearTexImage(texture uint32, level int32, format uint32, xtype uint32, data unsafe.Pointer) {
C.glowClearTexImage(gpClearTexImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLenum)(format), (C.GLenum)(xtype), data)
} | [
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0... |
func ClearTexSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, xtype uint32, data unsafe.Pointer) {
C.glowClearTexSubImage(gpClearTexSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)... | [
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0.08256210386753082,
... |
func ClientActiveTexture(texture uint32) {
C.glowClientActiveTexture(gpClientActiveTexture, (C.GLenum)(texture))
} | [
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0.7798153758049011,
-0.7616561651229858,
-0.8801980018615723,
-0.... |
func ClientWaitSync(sync uintptr, flags uint32, timeout uint64) uint32 {
ret := C.glowClientWaitSync(gpClientWaitSync, (C.GLsync)(sync), (C.GLbitfield)(flags), (C.GLuint64)(timeout))
return (uint32)(ret)
} | [
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-... |
func ClipControl(origin uint32, depth uint32) {
C.glowClipControl(gpClipControl, (C.GLenum)(origin), (C.GLenum)(depth))
} | [
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-0.5317182540893555,
... |
func ClipPlane(plane uint32, equation *float64) {
C.glowClipPlane(gpClipPlane, (C.GLenum)(plane), (*C.GLdouble)(unsafe.Pointer(equation)))
} | [
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0.17444764077663422,
0.64611196517... |
func ColorMaterial(face uint32, mode uint32) {
C.glowColorMaterial(gpColorMaterial, (C.GLenum)(face), (C.GLenum)(mode))
} | [
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0.648569166660308... |
func ColorPointer(size int32, xtype uint32, stride int32, pointer unsafe.Pointer) {
C.glowColorPointer(gpColorPointer, (C.GLint)(size), (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
} | [
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0.9751191735267639,... |
func ColorSubTable(target uint32, start int32, count int32, format uint32, xtype uint32, data unsafe.Pointer) {
C.glowColorSubTable(gpColorSubTable, (C.GLenum)(target), (C.GLsizei)(start), (C.GLsizei)(count), (C.GLenum)(format), (C.GLenum)(xtype), data)
} | [
0.6304823160171509,
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1.9742909669876099,
0.02834203839302063,
-0.143205389380455... |
func ColorTable(target uint32, internalformat uint32, width int32, format uint32, xtype uint32, table unsafe.Pointer) {
C.glowColorTable(gpColorTable, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), table)
} | [
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0.631427407264... |
func CompileShader(shader uint32) {
C.glowCompileShader(gpCompileShader, (C.GLuint)(shader))
} | [
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1.6532785892486572... |
func CompressedTexImage1D(target uint32, level int32, internalformat uint32, width int32, border int32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTexImage1D(gpCompressedTexImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLint)(border), (C.GLsizei)(imageSi... | [
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1.012057900... |
func CompressedTexImage2D(target uint32, level int32, internalformat uint32, width int32, height int32, border int32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTexImage2D(gpCompressedTexImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.... | [
-0.360020250082016,
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-0.3311524987220764,
0.33554044365882874,
0.22642894089221954,
0.6024428009986877,
... |
func CompressedTexImage3D(target uint32, level int32, internalformat uint32, width int32, height int32, depth int32, border int32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTexImage3D(gpCompressedTexImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)... | [
-0.046262457966804504,
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0.15015724301338196,
-0.39722374081611633,
0.292505413293... |
func CompressedTexSubImage1D(target uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTexSubImage1D(gpCompressedTexSubImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei)(imageSize), ... | [
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0.5783116221427917,
0.006844289135187864,
0.2451338022947311... |
func CompressedTexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTexSubImage2D(gpCompressedTexSubImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLsizei)(wid... | [
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0.8144583106040955,
0.5449886322021484,
0.11527859419584274,
... |
func CompressedTexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTexSubImage3D(gpCompressedTexSubImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLin... | [
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0.5140290260314941,
-0.15707993507385254,
-0.2969557344913482... |
func CompressedTextureSubImage1D(texture uint32, level int32, xoffset int32, width int32, format uint32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTextureSubImage1D(gpCompressedTextureSubImage1D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLsizei)(width), (C.GLenum)(format), (C.GLsizei... | [
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0.16507156193256378,
-0.6979110240936279,
0.4070116877555847,
... |
func CompressedTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, width int32, height int32, format uint32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTextureSubImage2D(gpCompressedTextureSubImage2D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (... | [
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-1.0836926698684692,
-0.44746488332748413,
0.37448322772979736,
-0.0679493173956871,
0.2328760921955108... |
func CompressedTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32, format uint32, imageSize int32, data unsafe.Pointer) {
C.glowCompressedTextureSubImage3D(gpCompressedTextureSubImage3D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xof... | [
0.6467360854148865,
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0.2927871644496918,
-0.705905556678772,
-0.20775803923606873,
... |
func ConvolutionFilter1D(target uint32, internalformat uint32, width int32, format uint32, xtype uint32, image unsafe.Pointer) {
C.glowConvolutionFilter1D(gpConvolutionFilter1D, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLenum)(format), (C.GLenum)(xtype), image)
} | [
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0.7830296158790588,
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1.445085048675537... |
func ConvolutionFilter2D(target uint32, internalformat uint32, width int32, height int32, format uint32, xtype uint32, image unsafe.Pointer) {
C.glowConvolutionFilter2D(gpConvolutionFilter2D, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype),... | [
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1.2603410482406616,
0.33270809054374695,
1.087907075881958,
... |
func CopyBufferSubData(readTarget uint32, writeTarget uint32, readOffset int, writeOffset int, size int) {
C.glowCopyBufferSubData(gpCopyBufferSubData, (C.GLenum)(readTarget), (C.GLenum)(writeTarget), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
} | [
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1.6304446458816528,
-0.08020230382680893,
-1.431380152702331... |
func CopyColorSubTable(target uint32, start int32, x int32, y int32, width int32) {
C.glowCopyColorSubTable(gpCopyColorSubTable, (C.GLenum)(target), (C.GLsizei)(start), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
} | [
0.33179035782814026,
-0.23135580122470856,
0.6677435040473938,
-0.1475105881690979,
-0.8668361306190491,
1.1207867860794067,
0.31848621368408203,
-0.8826781511306763,
-0.6379256844520569,
0.22439175844192505,
-0.6553427577018738,
1.3246021270751953,
0.08997561782598495,
-0.5770402550697327... |
func CopyColorTable(target uint32, internalformat uint32, x int32, y int32, width int32) {
C.glowCopyColorTable(gpCopyColorTable, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
} | [
-0.25945961475372314,
-1.0432943105697632,
0.6992636322975159,
-0.6356844902038574,
-0.6541875600814819,
0.6509888768196106,
0.012903819791972637,
-1.00193190574646,
-0.34366941452026367,
0.30212026834487915,
0.11304230242967606,
0.849823534488678,
-0.03792846202850342,
0.05125772580504417... |
func CopyConvolutionFilter1D(target uint32, internalformat uint32, x int32, y int32, width int32) {
C.glowCopyConvolutionFilter1D(gpCopyConvolutionFilter1D, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
} | [
-0.8468328714370728,
-0.9445400834083557,
0.7508214712142944,
-0.23388910293579102,
-1.3100149631500244,
0.7794533967971802,
0.2764272093772888,
-0.9183721542358398,
0.5570475459098816,
-0.3109854459762573,
0.586588978767395,
0.9405434131622314,
-0.17039157450199127,
0.7296169996261597,
... |
func CopyConvolutionFilter2D(target uint32, internalformat uint32, x int32, y int32, width int32, height int32) {
C.glowCopyConvolutionFilter2D(gpCopyConvolutionFilter2D, (C.GLenum)(target), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))
} | [
-0.9475761651992798,
-1.196280598640442,
0.7982514500617981,
-0.20436762273311615,
-1.526610255241394,
0.6104005575180054,
-0.24485504627227783,
-1.0316429138183594,
-0.25145798921585083,
-0.44182491302490234,
0.24323143064975739,
1.287075161933899,
0.44427335262298584,
0.37980103492736816... |
func CopyImageSubData(srcName uint32, srcTarget uint32, srcLevel int32, srcX int32, srcY int32, srcZ int32, dstName uint32, dstTarget uint32, dstLevel int32, dstX int32, dstY int32, dstZ int32, srcWidth int32, srcHeight int32, srcDepth int32) {
C.glowCopyImageSubData(gpCopyImageSubData, (C.GLuint)(srcName), (C.GLenum)... | [
-0.41405346989631653,
0.09549000859260559,
0.7574019432067871,
-1.0361603498458862,
-1.1657623052597046,
0.8393580317497253,
0.4601020812988281,
-0.2863996922969818,
-0.44427022337913513,
0.29069164395332336,
-0.6235767602920532,
1.0562012195587158,
0.3106384873390198,
0.01750507578253746,... |
func CopyNamedBufferSubData(readBuffer uint32, writeBuffer uint32, readOffset int, writeOffset int, size int) {
C.glowCopyNamedBufferSubData(gpCopyNamedBufferSubData, (C.GLuint)(readBuffer), (C.GLuint)(writeBuffer), (C.GLintptr)(readOffset), (C.GLintptr)(writeOffset), (C.GLsizeiptr)(size))
} | [
0.20827093720436096,
-1.0905117988586426,
0.6597726345062256,
-1.0270226001739502,
-1.259686827659607,
1.0516802072525024,
0.33670562505722046,
-1.0135726928710938,
0.08898485451936722,
-0.24593134224414825,
-0.8445279598236084,
1.2843761444091797,
-0.2709333002567291,
-0.7534558176994324,... |
func CopyPixels(x int32, y int32, width int32, height int32, xtype uint32) {
C.glowCopyPixels(gpCopyPixels, (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(xtype))
} | [
-0.3168027997016907,
0.4238167107105255,
0.5885710120201111,
-0.7409430742263794,
-0.7180741429328918,
1.3400968313217163,
-0.28289827704429626,
-1.594033122062683,
0.6615920662879944,
0.5762929320335388,
0.48654139041900635,
0.6739567518234253,
-0.8714015483856201,
0.3841792941093445,
-... |
func CopyTexImage1D(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, border int32) {
C.glowCopyTexImage1D(gpCopyTexImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLint)(border))
} | [
-0.5596039295196533,
-0.9698759913444519,
0.46482259035110474,
-0.6053968071937561,
-0.8802263140678406,
0.9422773718833923,
0.15948790311813354,
-0.4358629286289215,
-0.3492446541786194,
0.757148027420044,
0.047837529331445694,
0.37024813890457153,
0.18918649852275848,
0.30936306715011597... |
func CopyTexImage2D(target uint32, level int32, internalformat uint32, x int32, y int32, width int32, height int32, border int32) {
C.glowCopyTexImage2D(gpCopyTexImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLenum)(internalformat), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height), (C.GLint)(bor... | [
-0.8014661073684692,
-1.26163649559021,
0.5349564552307129,
-0.7833806276321411,
-1.0496437549591064,
0.7212691307067871,
-0.3171141445636749,
-0.6855276226997375,
-0.8323308229446411,
0.6245040893554688,
-0.2370244562625885,
0.611350953578949,
0.7504714727401733,
-0.08316279202699661,
0... |
func CopyTexSubImage1D(target uint32, level int32, xoffset int32, x int32, y int32, width int32) {
C.glowCopyTexSubImage1D(gpCopyTexSubImage1D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
} | [
-0.1596566140651703,
-0.7226340174674988,
0.5170204043388367,
-0.38082629442214966,
-1.5095709562301636,
1.3791587352752686,
-0.0670989453792572,
-0.19880881905555725,
-0.3521357774734497,
0.23886677622795105,
-0.4471908211708069,
0.7773779630661011,
0.35610857605934143,
-0.327818036079406... |
func CopyTexSubImage2D(target uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
C.glowCopyTexSubImage2D(gpCopyTexSubImage2D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLsizei)(height))... | [
-0.28855443000793457,
-1.0954197645187378,
0.5945665836334229,
-0.6192948818206787,
-1.5976343154907227,
1.1545606851577759,
-0.4948253333568573,
-0.2572045922279358,
-0.9340188503265381,
0.0023616559337824583,
-0.7768397331237793,
0.9018883109092712,
0.9714435338973999,
-0.513242423534393... |
func CopyTexSubImage3D(target uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
C.glowCopyTexSubImage3D(gpCopyTexSubImage3D, (C.GLenum)(target), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GLint)(y), (C.GL... | [
0.10080665349960327,
-0.5944820642471313,
0.7433658242225647,
-0.3860132694244385,
-1.1270828247070312,
1.3026937246322632,
-0.3412831425666809,
0.07628685981035233,
-0.36308154463768005,
0.3932654559612274,
-0.8074913620948792,
0.687073290348053,
0.31327134370803833,
-0.9638587236404419,
... |
func CopyTextureSubImage1D(texture uint32, level int32, xoffset int32, x int32, y int32, width int32) {
C.glowCopyTextureSubImage1D(gpCopyTextureSubImage1D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width))
} | [
-0.02601197548210621,
-0.6196971535682678,
0.6109051704406738,
-0.6204035878181458,
-1.8899236917495728,
1.7537373304367065,
0.19809769093990326,
-0.21961383521556854,
-0.3338284492492676,
0.16229747235774994,
-0.037379998713731766,
0.5399077534675598,
-0.4141447842121124,
0.04813377186655... |
func CopyTextureSubImage2D(texture uint32, level int32, xoffset int32, yoffset int32, x int32, y int32, width int32, height int32) {
C.glowCopyTextureSubImage2D(gpCopyTextureSubImage2D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(x), (C.GLint)(y), (C.GLsizei)(width), (C.GLs... | [
-0.13931076228618622,
-1.0180622339248657,
0.69132399559021,
-0.7689127326011658,
-2.037708282470703,
1.662994623184204,
-0.11657068133354187,
-0.3187659978866577,
-1.0617339611053467,
-0.20611104369163513,
-0.41142410039901733,
0.7457544803619385,
0.2597277760505676,
-0.08397363126277924,... |
func CopyTextureSubImage3D(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, x int32, y int32, width int32, height int32) {
C.glowCopyTextureSubImage3D(gpCopyTextureSubImage3D, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLint)(x), (C.GL... | [
0.29659292101860046,
-0.188628152012825,
0.8663044571876526,
-0.3939981758594513,
-1.5831109285354614,
1.6171754598617554,
-0.044771693646907806,
0.20080147683620453,
-0.3258560001850128,
0.3560698330402374,
-0.4280533492565155,
0.6030094027519226,
-0.31185612082481384,
-0.6310481429100037... |
func CreateProgram() uint32 {
ret := C.glowCreateProgram(gpCreateProgram)
return (uint32)(ret)
} | [
-0.1215355172753334,
0.890701949596405,
0.6937347054481506,
0.18410323560237885,
0.3218385577201843,
1.0979301929473877,
0.8255245089530945,
-0.9502399563789368,
-0.22038309276103973,
-0.25736573338508606,
-0.6966032981872559,
-0.19528642296791077,
-1.3599752187728882,
0.28649207949638367,... |
func CreateProgramPipelines(n int32, pipelines *uint32) {
C.glowCreateProgramPipelines(gpCreateProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
} | [
-0.3512316644191742,
0.5302862524986267,
0.3845042884349823,
-0.25624874234199524,
0.10463239252567291,
1.0582298040390015,
0.07717201113700867,
-1.1806529760360718,
0.2222733199596405,
-0.021157344803214073,
-0.7197130918502808,
-0.24779707193374634,
-0.38910824060440063,
-0.1136766299605... |
func CreateShader(xtype uint32) uint32 {
ret := C.glowCreateShader(gpCreateShader, (C.GLenum)(xtype))
return (uint32)(ret)
} | [
-0.48312366008758545,
1.0615403652191162,
0.5806969404220581,
-0.19055241346359253,
-0.10543249547481537,
0.6331372261047363,
0.0525311604142189,
-1.8467183113098145,
-0.19252823293209076,
-0.5548702478408813,
-1.0042011737823486,
-0.16641202569007874,
-0.9452701807022095,
1.18490827083587... |
func CreateShaderProgramv(xtype uint32, count int32, strings **uint8) uint32 {
ret := C.glowCreateShaderProgramv(gpCreateShaderProgramv, (C.GLenum)(xtype), (C.GLsizei)(count), (**C.GLchar)(unsafe.Pointer(strings)))
return (uint32)(ret)
} | [
0.24741454422473907,
0.5307430028915405,
0.7025597095489502,
-0.2946724593639374,
-0.4146102964878082,
0.5036597847938538,
0.3057909607887268,
-1.490078330039978,
0.6274309158325195,
0.41331979632377625,
-0.9620760083198547,
1.1201648712158203,
-1.0222737789154053,
-0.16089534759521484,
... |
func CreateSyncFromCLeventARB(context unsafe.Pointer, event unsafe.Pointer, flags uint32) uintptr {
ret := C.glowCreateSyncFromCLeventARB(gpCreateSyncFromCLeventARB, (*C.struct__cl_context)(context), (*C.struct__cl_event)(event), (C.GLbitfield)(flags))
return (uintptr)(ret)
} | [
1.603432297706604,
0.06521904468536377,
0.6504480838775635,
1.1545706987380981,
-0.31860727071762085,
0.4261429011821747,
0.15029925107955933,
-0.9638106822967529,
-0.006690762937068939,
0.1807529181241989,
-0.7808753252029419,
0.4199787378311157,
-0.03276578709483147,
-0.11400239914655685... |
func CreateTransformFeedbacks(n int32, ids *uint32) {
C.glowCreateTransformFeedbacks(gpCreateTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
} | [
-0.44484731554985046,
0.4941661059856415,
0.4702298641204834,
-0.72087162733078,
0.6903780698776245,
-0.32414883375167847,
0.38986456394195557,
-0.9737150073051453,
-0.033101100474596024,
-0.5537441968917847,
-2.113666534423828,
0.10187936574220657,
-0.5768094062805176,
0.7168795466423035,... |
func CreateVertexArrays(n int32, arrays *uint32) {
C.glowCreateVertexArrays(gpCreateVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
} | [
-0.08590615540742874,
0.6658515930175781,
0.388418585062027,
0.7010753750801086,
0.26154378056526184,
0.8270140290260315,
0.40690499544143677,
-1.2946454286575317,
0.39563074707984924,
0.4612981677055359,
-1.2240785360336304,
0.02438102290034294,
-0.6549445986747742,
0.7479131817817688,
... |
func CullFace(mode uint32) {
C.glowCullFace(gpCullFace, (C.GLenum)(mode))
} | [
-0.3771565854549408,
0.27058154344558716,
0.3257812559604645,
0.1857408732175827,
0.1403011828660965,
1.4228460788726807,
1.7838679552078247,
-0.9295472502708435,
-0.4249754846096039,
0.226140096783638,
-0.7271890640258789,
0.14817778766155243,
-0.12250982224941254,
0.08309958875179291,
... |
func DebugMessageCallback(callback DebugProc, userParam unsafe.Pointer) {
userDebugCallback = callback
C.glowDebugMessageCallback(gpDebugMessageCallback, (C.GLDEBUGPROC)(unsafe.Pointer(&callback)), userParam)
} | [
0.20187430083751678,
0.17287829518318176,
0.6337052583694458,
-0.2068604975938797,
-0.16248205304145813,
0.28965631127357483,
0.5862557888031006,
-0.9999276995658875,
0.7803510427474976,
0.4339391589164734,
-0.08302242308855057,
0.35918542742729187,
-0.3166450560092926,
0.743726372718811,
... |
func DebugMessageCallbackAMD(callback unsafe.Pointer, userParam unsafe.Pointer) {
C.glowDebugMessageCallbackAMD(gpDebugMessageCallbackAMD, (C.GLDEBUGPROCAMD)(callback), userParam)
} | [
0.6420202851295471,
-0.6461904644966125,
0.40964359045028687,
-0.005249145906418562,
-0.15504182875156403,
0.4300941824913025,
0.5862535238265991,
-0.6700791120529175,
0.8714240789413452,
-0.02961364947259426,
0.5200711488723755,
1.1738572120666504,
-0.5038996338844299,
1.6145631074905396,... |
func DebugMessageControl(source uint32, xtype uint32, severity uint32, count int32, ids *uint32, enabled bool) {
C.glowDebugMessageControl(gpDebugMessageControl, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLenum)(severity), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(ids)), (C.GLboolean)(boolToInt(enabled)))
} | [
0.21469683945178986,
0.28800511360168457,
0.5473473072052002,
-1.1611404418945312,
0.3193527162075043,
0.2981737554073334,
-0.02708546817302704,
-0.2723475992679596,
0.2455166131258011,
-0.06505770981311798,
-0.9714732766151428,
0.2893211245536804,
-0.9203521013259888,
0.3641306459903717,
... |
func DebugMessageInsert(source uint32, xtype uint32, id uint32, severity uint32, length int32, buf *uint8) {
C.glowDebugMessageInsert(gpDebugMessageInsert, (C.GLenum)(source), (C.GLenum)(xtype), (C.GLuint)(id), (C.GLenum)(severity), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(buf)))
} | [
-0.02568688802421093,
0.8987162113189697,
0.7305207252502441,
-1.6937799453735352,
0.41875311732292175,
0.24239520728588104,
-0.0958370491862297,
-0.6553828716278076,
-0.21731914579868317,
0.011266948655247688,
-1.4388853311538696,
0.39689505100250244,
-1.481331467628479,
0.741082608699798... |
func DeleteBuffers(n int32, buffers *uint32) {
C.glowDeleteBuffers(gpDeleteBuffers, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(buffers)))
} | [
0.37861472368240356,
0.49217769503593445,
0.38748735189437866,
-0.1743602305650711,
-0.08305883407592773,
0.7171475887298584,
0.5927523970603943,
-1.69270658493042,
0.5516355633735657,
-0.8154549598693848,
-1.2603322267532349,
-0.058565545827150345,
-1.0311956405639648,
0.5750936269760132,... |
func DeleteLists(list uint32, xrange int32) {
C.glowDeleteLists(gpDeleteLists, (C.GLuint)(list), (C.GLsizei)(xrange))
} | [
-0.00821780413389206,
0.49938473105430603,
0.24816735088825226,
-0.1537548303604126,
-0.26725712418556213,
1.0055118799209595,
0.23602181673049927,
-0.24834027886390686,
0.8239431977272034,
-0.421078085899353,
-0.8586965799331665,
-0.16607573628425598,
-0.6832725405693054,
0.73772245645523... |
func DeleteProgram(program uint32) {
C.glowDeleteProgram(gpDeleteProgram, (C.GLuint)(program))
} | [
0.08110392093658447,
0.33193501830101013,
0.44983750581741333,
-0.137483611702919,
0.02858235314488411,
1.277705192565918,
1.1280347108840942,
-0.9987795352935791,
1.1864721775054932,
-0.30453845858573914,
-0.8518258333206177,
0.6570730209350586,
-0.7716336846351624,
0.5043405294418335,
... |
func DeleteProgramPipelines(n int32, pipelines *uint32) {
C.glowDeleteProgramPipelines(gpDeleteProgramPipelines, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(pipelines)))
} | [
-0.3408176898956299,
-0.0072255851700901985,
0.30514249205589294,
-0.024455217644572258,
-0.307717502117157,
0.8063219785690308,
0.5926949381828308,
-0.9870555400848389,
0.20770269632339478,
-0.011812744662165642,
-0.4476565420627594,
0.08465548604726791,
-0.5131403803825378,
-0.0503279417... |
func DeleteQueries(n int32, ids *uint32) {
C.glowDeleteQueries(gpDeleteQueries, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
} | [
0.3654652535915375,
0.575053334236145,
0.20188337564468384,
-0.14467722177505493,
-0.03536411002278328,
0.43353205919265747,
0.532598614692688,
-1.18166983127594,
0.40071892738342285,
-0.3377016484737396,
-0.13138866424560547,
0.11350297182798386,
-0.5515530109405518,
0.5956114530563354,
... |
func DeleteSamplers(count int32, samplers *uint32) {
C.glowDeleteSamplers(gpDeleteSamplers, (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(samplers)))
} | [
-0.0543208122253418,
-0.37233391404151917,
0.33143046498298645,
-0.07756280899047852,
0.08145666867494583,
0.12240221351385117,
0.4559897780418396,
-0.6087875366210938,
0.432380735874176,
-0.012678348459303379,
-0.6483231782913208,
-0.1786818951368332,
-0.7560860514640808,
1.02959465980529... |
func DeleteShader(shader uint32) {
C.glowDeleteShader(gpDeleteShader, (C.GLuint)(shader))
} | [
-0.008836699649691582,
0.24090977013111115,
0.17847010493278503,
0.11801281571388245,
-0.27017053961753845,
0.5967724919319153,
0.13843367993831635,
-0.8419165015220642,
0.48749056458473206,
-1.0428129434585571,
-0.6728422045707703,
0.37456855177879333,
-0.20289236307144165,
1.673271894454... |
func DeleteSync(sync uintptr) {
C.glowDeleteSync(gpDeleteSync, (C.GLsync)(sync))
} | [
0.5848631262779236,
0.7596985101699829,
0.3241187036037445,
0.9104675054550171,
-0.3799798786640167,
-0.6751846671104431,
0.5622013211250305,
-0.5274088978767395,
0.5661070346832275,
-0.8762950897216797,
-0.6963345408439636,
1.2150764465332031,
1.0510802268981934,
0.40384355187416077,
0.... |
func DeleteTransformFeedbacks(n int32, ids *uint32) {
C.glowDeleteTransformFeedbacks(gpDeleteTransformFeedbacks, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(ids)))
} | [
-0.6802067160606384,
0.22560054063796997,
0.4150141775608063,
-0.674051821231842,
0.20071272552013397,
-0.4535807967185974,
0.645229160785675,
-0.7682693004608154,
-0.07603547722101212,
-0.38468968868255615,
-1.8610036373138428,
0.3402746319770813,
-0.7937073707580566,
0.6997017860412598,
... |
func DeleteVertexArrays(n int32, arrays *uint32) {
C.glowDeleteVertexArrays(gpDeleteVertexArrays, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(arrays)))
} | [
0.17455236613750458,
0.04251497983932495,
0.35904011130332947,
0.7139115333557129,
0.06725136190652847,
0.7993552684783936,
0.8386932015419006,
-1.0065679550170898,
0.9489299058914185,
0.5273927450180054,
-1.0721293687820435,
0.33718374371528625,
-0.735543429851532,
0.6455438137054443,
0... |
func DepthFunc(xfunc uint32) {
C.glowDepthFunc(gpDepthFunc, (C.GLenum)(xfunc))
} | [
0.1818113476037979,
0.7489833235740662,
0.46922212839126587,
0.16241197288036346,
0.14156976342201233,
0.5365656614303589,
2.0116493701934814,
-0.22693820297718048,
-0.2504436671733856,
-0.4276222288608551,
-0.43921273946762085,
1.3074873685836792,
1.151910662651062,
-0.1646399348974228,
... |
func DepthMask(flag bool) {
C.glowDepthMask(gpDepthMask, (C.GLboolean)(boolToInt(flag)))
} | [
-0.6625934839248657,
0.6109368801116943,
0.4023064076900482,
1.0162792205810547,
0.8310532569885254,
1.1473067998886108,
1.5725210905075073,
-0.16459573805332184,
-0.3257769048213959,
-1.0149859189987183,
-1.0669926404953003,
0.5072828531265259,
0.08727911114692688,
0.3920663297176361,
-... |
func DepthRange(n float64, f float64) {
C.glowDepthRange(gpDepthRange, (C.GLdouble)(n), (C.GLdouble)(f))
} | [
-0.36339476704597473,
0.9442896842956543,
0.24800865352153778,
0.5032222270965576,
0.5531178712844849,
0.7923320531845093,
0.6382964253425598,
-0.7727026343345642,
-1.8521367311477661,
-0.8013208508491516,
-0.2950782775878906,
0.46672800183296204,
0.5494368672370911,
0.6654260754585266,
... |
func DepthRangeIndexed(index uint32, n float64, f float64) {
C.glowDepthRangeIndexed(gpDepthRangeIndexed, (C.GLuint)(index), (C.GLdouble)(n), (C.GLdouble)(f))
} | [
-0.988535463809967,
0.43894416093826294,
0.3169357180595398,
-0.27972379326820374,
0.4604721665382385,
0.3065362274646759,
0.7774671316146851,
-0.996847927570343,
-0.6234491467475891,
-0.9300664663314819,
-0.7714245319366455,
0.8747854232788086,
0.23608744144439697,
-0.22667083144187927,
... |
func DepthRangef(n float32, f float32) {
C.glowDepthRangef(gpDepthRangef, (C.GLfloat)(n), (C.GLfloat)(f))
} | [
0.2032342404127121,
0.7430383563041687,
0.2107449322938919,
0.017351828515529633,
0.5888732075691223,
0.943425714969635,
0.8870315551757812,
-0.7899061441421509,
-1.5735450983047485,
-0.8024725317955017,
-0.6524279713630676,
0.8431179523468018,
0.45879584550857544,
0.6651385426521301,
-0... |
func DetachShader(program uint32, shader uint32) {
C.glowDetachShader(gpDetachShader, (C.GLuint)(program), (C.GLuint)(shader))
} | [
0.5302857756614685,
-0.38682135939598083,
0.38868480920791626,
-0.32980552315711975,
-0.7935838103294373,
1.2160060405731201,
0.15207962691783905,
-0.8297943472862244,
0.1116870865225792,
-0.1261163055896759,
-0.5318350791931152,
0.7775661945343018,
-0.37095409631729126,
0.5079829692840576... |
func DisableVertexArrayAttrib(vaobj uint32, index uint32) {
C.glowDisableVertexArrayAttrib(gpDisableVertexArrayAttrib, (C.GLuint)(vaobj), (C.GLuint)(index))
} | [
0.20508284866809845,
-1.1321221590042114,
0.45273303985595703,
0.15215612947940826,
-1.039283037185669,
0.9713083505630493,
1.4630385637283325,
-0.5521641373634338,
0.92093825340271,
0.7861521244049072,
-0.39260050654411316,
0.4505891799926758,
-0.9228060245513916,
-0.5025629997253418,
0... |
func DisableVertexAttribArray(index uint32) {
C.glowDisableVertexAttribArray(gpDisableVertexAttribArray, (C.GLuint)(index))
} | [
-0.3407972753047943,
-0.7366905212402344,
0.3472011685371399,
0.3308083117008209,
-1.108973741531372,
1.7433738708496094,
1.6462976932525635,
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0.4156518280506134,
0.2608392834663391,
-0.4623543322086334,
0.22252151370048523,
-1.3998494148254395,
0.0075130886398255825,
... |
func DispatchCompute(num_groups_x uint32, num_groups_y uint32, num_groups_z uint32) {
C.glowDispatchCompute(gpDispatchCompute, (C.GLuint)(num_groups_x), (C.GLuint)(num_groups_y), (C.GLuint)(num_groups_z))
} | [
0.4581800401210785,
0.3967646658420563,
0.44428321719169617,
-0.4767244756221771,
-0.1276223510503769,
0.7708681225776672,
0.9652581214904785,
-0.19935819506645203,
-0.7808672785758972,
0.013459411449730396,
-0.39345359802246094,
0.5781286954879761,
0.0201115682721138,
-0.14547942578792572... |
func DispatchComputeIndirect(indirect int) {
C.glowDispatchComputeIndirect(gpDispatchComputeIndirect, (C.GLintptr)(indirect))
} | [
0.3176858723163605,
-0.017165638506412506,
0.6042718887329102,
-0.3662344217300415,
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1.3889471292495728,
1.4914038181304932,
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-0.7507992386817932,
1.0313206911087036,
0.7392832636833191,
0.1891275942325592,
... |
func DrawArrays(mode uint32, first int32, count int32) {
C.glowDrawArrays(gpDrawArrays, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count))
} | [
0.143734410405159,
0.5829046368598938,
0.454963743686676,
-0.9299049377441406,
0.26512056589126587,
0.9669393301010132,
0.13946010172367096,
-0.9265560507774353,
0.11586525291204453,
-0.24819637835025787,
-1.0069987773895264,
0.6312519907951355,
0.24923153221607208,
0.2841423451900482,
0... |
func DrawArraysIndirect(mode uint32, indirect unsafe.Pointer) {
C.glowDrawArraysIndirect(gpDrawArraysIndirect, (C.GLenum)(mode), indirect)
} | [
0.02374146692454815,
-0.10560191422700882,
0.5545385479927063,
-1.1404656171798706,
-0.03267742320895195,
1.9929784536361694,
0.4320898652076721,
-0.3970348834991455,
0.001940475543960929,
-0.42418816685676575,
-1.003494143486023,
0.9236766695976257,
0.2302819788455963,
0.2045316994190216,... |
func DrawArraysInstanced(mode uint32, first int32, count int32, instancecount int32) {
C.glowDrawArraysInstanced(gpDrawArraysInstanced, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count), (C.GLsizei)(instancecount))
} | [
0.09657350927591324,
0.31091997027397156,
0.60910964012146,
-1.900922417640686,
0.13804368674755096,
1.5317771434783936,
0.4131079316139221,
0.10660729557275772,
-0.06700681149959564,
-0.20922063291072845,
-1.3879233598709106,
1.0756840705871582,
0.18230444192886353,
0.34030869603157043,
... |
func DrawArraysInstancedBaseInstance(mode uint32, first int32, count int32, instancecount int32, baseinstance uint32) {
C.glowDrawArraysInstancedBaseInstance(gpDrawArraysInstancedBaseInstance, (C.GLenum)(mode), (C.GLint)(first), (C.GLsizei)(count), (C.GLsizei)(instancecount), (C.GLuint)(baseinstance))
} | [
-0.21376609802246094,
-0.2851128876209259,
0.8506418466567993,
-1.4890145063400269,
-0.17233906686306,
1.6188504695892334,
0.2605852484703064,
0.015862226486206055,
-0.011973253451287746,
-0.08719383925199509,
-1.087585210800171,
1.110970377922058,
-0.525942325592041,
-0.07299597561359406,... |
func DrawBuffer(buf uint32) {
C.glowDrawBuffer(gpDrawBuffer, (C.GLenum)(buf))
} | [
-0.6986076235771179,
0.46768173575401306,
0.4824138581752777,
-0.6422819495201111,
-0.019259151071310043,
2.179236888885498,
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-1.4953563213348389,
-1.1523964405059814,
0.7199135422706604,
-0.27590930461883545,
0.5543211698532104,... |
func DrawBuffers(n int32, bufs *uint32) {
C.glowDrawBuffers(gpDrawBuffers, (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
} | [
-0.3337748646736145,
0.7462785243988037,
0.4792923033237457,
-0.812453031539917,
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-1.5815812349319458,
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-1.0995911359786987,
-1.4450383186340332,
0.24590834975242615,
-0.49514442682266235,
0.26781955361366... |
func DrawElements(mode uint32, count int32, xtype uint32, indices unsafe.Pointer) {
C.glowDrawElements(gpDrawElements, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices)
} | [
-0.932293176651001,
0.9303697943687439,
0.44797009229660034,
-0.5511024594306946,
0.11690379679203033,
1.2349025011062622,
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0.6112309098243713,
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-0.7076223492622375,
0.43698763847351074,
-0.5373388528823853,
-0.15396523475646973,
... |
func DrawElementsBaseVertex(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, basevertex int32) {
C.glowDrawElementsBaseVertex(gpDrawElementsBaseVertex, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLint)(basevertex))
} | [
-0.49546265602111816,
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0.634039044380188,
-0.24299132823944092,
-0.0327746644616127,
1.324790120124817,
0.10704075545072556,
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0.8437862992286682,
-0.07688309252262115,
-0.8018837571144104,
1.0804524421691895,
-0.727362871170044,
-0.41649991273880005... |
func DrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer) {
C.glowDrawElementsIndirect(gpDrawElementsIndirect, (C.GLenum)(mode), (C.GLenum)(xtype), indirect)
} | [
-0.7452483177185059,
-0.038961246609687805,
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-1.0452646017074585,
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0.5155487656593323,
-0.1984555870294571,
-0.7434821128845215,
1.1298799514770508,
-0.2903614044189453,
0.06998083740472794,... |
func DrawElementsInstanced(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32) {
C.glowDrawElementsInstanced(gpDrawElementsInstanced, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(instancecount))
} | [
-0.8039809465408325,
0.6301740407943726,
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-1.4757319688796997,
-0.19071146845817566,
1.6298460960388184,
0.3330671191215515,
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0.5531925559043884,
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-1.021120548248291,
0.7908693552017212,
-0.465893417596817,
-0.03227411210536957,
... |
func DrawElementsInstancedBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, baseinstance uint32) {
C.glowDrawElementsInstancedBaseInstance(gpDrawElementsInstancedBaseInstance, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(instancecount), (... | [
-0.637558102607727,
-0.060906797647476196,
0.9063841104507446,
-1.001568078994751,
-0.12377045303583145,
1.6238764524459839,
0.22196626663208008,
-0.3625723421573639,
0.5293048024177551,
-0.1874815672636032,
-0.8306898474693298,
1.0271764993667603,
-1.0142173767089844,
-0.34184226393699646... |
func DrawElementsInstancedBaseVertex(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, basevertex int32) {
C.glowDrawElementsInstancedBaseVertex(gpDrawElementsInstancedBaseVertex, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLsizei)(instancecount), (C.GLint)(... | [
-0.45278260111808777,
0.15278668701648712,
0.899247407913208,
-0.28949540853500366,
-0.08132120966911316,
1.3513544797897339,
0.31123486161231995,
-0.18701288104057312,
0.5668012499809265,
-0.04547669738531113,
-0.9848520755767822,
1.6169503927230835,
-1.0097702741622925,
-0.47585362195968... |
func DrawElementsInstancedBaseVertexBaseInstance(mode uint32, count int32, xtype uint32, indices unsafe.Pointer, instancecount int32, basevertex int32, baseinstance uint32) {
C.glowDrawElementsInstancedBaseVertexBaseInstance(gpDrawElementsInstancedBaseVertexBaseInstance, (C.GLenum)(mode), (C.GLsizei)(count), (C.GLenum... | [
-0.4167919456958771,
-0.11830146610736847,
0.9519264698028564,
-0.5450783371925354,
-0.1582498699426651,
1.4103096723556519,
0.35676243901252747,
-0.16105060279369354,
0.5153692364692688,
0.1616491824388504,
-0.7796996831893921,
1.182672142982483,
-1.3572378158569336,
-0.5691980719566345,
... |
func DrawPixels(width int32, height int32, format uint32, xtype uint32, pixels unsafe.Pointer) {
C.glowDrawPixels(gpDrawPixels, (C.GLsizei)(width), (C.GLsizei)(height), (C.GLenum)(format), (C.GLenum)(xtype), pixels)
} | [
-0.5336132049560547,
0.9516074657440186,
0.6101407408714294,
-1.1697440147399902,
-0.24386803805828094,
1.201225757598877,
-0.6466189622879028,
-1.4213011264801025,
0.7378084063529968,
-0.13863323628902435,
0.553586483001709,
0.9242942333221436,
-0.856624960899353,
0.606865644454956,
-0.... |
func DrawRangeElements(mode uint32, start uint32, end uint32, count int32, xtype uint32, indices unsafe.Pointer) {
C.glowDrawRangeElements(gpDrawRangeElements, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLsizei)(count), (C.GLenum)(xtype), indices)
} | [
-1.5380418300628662,
0.206608384847641,
0.5845926403999329,
-0.5121421217918396,
0.48003166913986206,
1.2179653644561768,
0.2386435717344284,
-0.47205743193626404,
0.2433611899614334,
-0.09288087487220764,
-1.0747812986373901,
0.7061678171157837,
-0.7422863841056824,
-0.5039027333259583,
... |
func DrawRangeElementsBaseVertex(mode uint32, start uint32, end uint32, count int32, xtype uint32, indices unsafe.Pointer, basevertex int32) {
C.glowDrawRangeElementsBaseVertex(gpDrawRangeElementsBaseVertex, (C.GLenum)(mode), (C.GLuint)(start), (C.GLuint)(end), (C.GLsizei)(count), (C.GLenum)(xtype), indices, (C.GLint)... | [
-0.9125697612762451,
-0.3407506048679352,
0.780689537525177,
-0.2431875616312027,
0.18099726736545563,
1.170870304107666,
0.12288931012153625,
-0.2573397159576416,
0.40627411007881165,
0.07563969492912292,
-1.075987458229065,
1.269043207168579,
-0.8357555270195007,
-0.8169673085212708,
-... |
func DrawTransformFeedback(mode uint32, id uint32) {
C.glowDrawTransformFeedback(gpDrawTransformFeedback, (C.GLenum)(mode), (C.GLuint)(id))
} | [
-0.09891720116138458,
-0.08543432503938675,
0.5624505281448364,
-1.755486249923706,
0.1882932484149933,
0.5334678888320923,
0.31415456533432007,
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0.4447486102581024,
-0.6581809520721436,
-1.2492839097976685,
0.685758113861084,
-0.3659175932407379,
0.3239811956882477,
... |
func DrawTransformFeedbackInstanced(mode uint32, id uint32, instancecount int32) {
C.glowDrawTransformFeedbackInstanced(gpDrawTransformFeedbackInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLsizei)(instancecount))
} | [
-0.3765809237957001,
0.12418600916862488,
0.7573680877685547,
-2.274916648864746,
-0.2775467336177826,
0.9660571813583374,
0.5533615350723267,
0.19100922346115112,
0.28383567929267883,
-0.5330373048782349,
-1.2939531803131104,
0.811356782913208,
-0.515830397605896,
0.204054057598114,
0.1... |
func DrawTransformFeedbackStream(mode uint32, id uint32, stream uint32) {
C.glowDrawTransformFeedbackStream(gpDrawTransformFeedbackStream, (C.GLenum)(mode), (C.GLuint)(id), (C.GLuint)(stream))
} | [
0.27167990803718567,
0.115318663418293,
0.6607213616371155,
-1.0385246276855469,
0.16915512084960938,
0.12561677396297455,
0.3468276262283325,
-0.9087891578674316,
0.09500298649072647,
-1.1359513998031616,
-0.7606468796730042,
1.3920601606369019,
-0.19700346887111664,
0.7584079504013062,
... |
func DrawTransformFeedbackStreamInstanced(mode uint32, id uint32, stream uint32, instancecount int32) {
C.glowDrawTransformFeedbackStreamInstanced(gpDrawTransformFeedbackStreamInstanced, (C.GLenum)(mode), (C.GLuint)(id), (C.GLuint)(stream), (C.GLsizei)(instancecount))
} | [
0.0759536623954773,
0.27456867694854736,
0.8742502927780151,
-1.761144995689392,
-0.1141175925731659,
0.5451889038085938,
0.6234312057495117,
-0.3268049657344818,
-0.08214035630226135,
-0.8591359853744507,
-0.9840162992477417,
1.3965827226638794,
-0.37238556146621704,
0.6485153436660767,
... |
func EGLImageTargetTexStorageEXT(target uint32, image unsafe.Pointer, attrib_list *int32) {
C.glowEGLImageTargetTexStorageEXT(gpEGLImageTargetTexStorageEXT, (C.GLenum)(target), (C.GLeglImageOES)(image), (*C.GLint)(unsafe.Pointer(attrib_list)))
} | [
-0.3713414669036865,
0.10408468544483185,
0.3243221640586853,
-0.709700882434845,
0.25865858793258667,
-0.10278057307004929,
-0.5251333713531494,
0.2217075079679489,
0.40653738379478455,
0.8400894999504089,
-0.3027115762233734,
0.25972628593444824,
0.8530743718147278,
-0.11789943277835846,... |
func EGLImageTargetTextureStorageEXT(texture uint32, image unsafe.Pointer, attrib_list *int32) {
C.glowEGLImageTargetTextureStorageEXT(gpEGLImageTargetTextureStorageEXT, (C.GLuint)(texture), (C.GLeglImageOES)(image), (*C.GLint)(unsafe.Pointer(attrib_list)))
} | [
-0.13304096460342407,
0.06793008744716644,
0.3848423659801483,
-0.8399137258529663,
0.15285846590995789,
0.1570376604795456,
-0.17969459295272827,
0.26139551401138306,
0.505996584892273,
0.7285294532775879,
-0.4538773000240326,
-0.10348363220691681,
0.5519456267356873,
0.1343420147895813,
... |
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