text stringlengths 11 6.3k | embedding listlengths 768 768 |
|---|---|
func GetUniformfv(program uint32, location int32, params *float32) {
C.glowGetUniformfv(gpGetUniformfv, (C.GLuint)(program), (C.GLint)(location), (*C.GLfloat)(unsafe.Pointer(params)))
} | [
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... |
func GetUniformiv(program uint32, location int32, params *int32) {
C.glowGetUniformiv(gpGetUniformiv, (C.GLuint)(program), (C.GLint)(location), (*C.GLint)(unsafe.Pointer(params)))
} | [
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1.4998213052749634,
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-0.3357360959053... |
func GetVertexArrayiv(vaobj uint32, pname uint32, param *int32) {
C.glowGetVertexArrayiv(gpGetVertexArrayiv, (C.GLuint)(vaobj), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(param)))
} | [
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-0.12576673924922943,... |
func GetVertexAttribIiv(index uint32, pname uint32, params *int32) {
C.glowGetVertexAttribIiv(gpGetVertexAttribIiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
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... |
func GetVertexAttribIuiv(index uint32, pname uint32, params *uint32) {
C.glowGetVertexAttribIuiv(gpGetVertexAttribIuiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLuint)(unsafe.Pointer(params)))
} | [
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func GetVertexAttribLdv(index uint32, pname uint32, params *float64) {
C.glowGetVertexAttribLdv(gpGetVertexAttribLdv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
} | [
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1.6258656978607178,
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func GetVertexAttribPointerv(index uint32, pname uint32, pointer *unsafe.Pointer) {
C.glowGetVertexAttribPointerv(gpGetVertexAttribPointerv, (C.GLuint)(index), (C.GLenum)(pname), pointer)
} | [
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1.2909289598464966,
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-0.3504858911037445... |
func GetVertexAttribdv(index uint32, pname uint32, params *float64) {
C.glowGetVertexAttribdv(gpGetVertexAttribdv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLdouble)(unsafe.Pointer(params)))
} | [
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1.5075374841690063,
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-0.182519435882568... |
func GetVertexAttribfv(index uint32, pname uint32, params *float32) {
C.glowGetVertexAttribfv(gpGetVertexAttribfv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLfloat)(unsafe.Pointer(params)))
} | [
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... |
func GetVertexAttribiv(index uint32, pname uint32, params *int32) {
C.glowGetVertexAttribiv(gpGetVertexAttribiv, (C.GLuint)(index), (C.GLenum)(pname), (*C.GLint)(unsafe.Pointer(params)))
} | [
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1.5277787446975708,
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func GetVkProcAddrNV(name *uint8) unsafe.Pointer {
ret := C.glowGetVkProcAddrNV(gpGetVkProcAddrNV, (*C.GLchar)(unsafe.Pointer(name)))
return (unsafe.Pointer)(ret)
} | [
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func IndexMask(mask uint32) {
C.glowIndexMask(gpIndexMask, (C.GLuint)(mask))
} | [
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... |
func IndexPointer(xtype uint32, stride int32, pointer unsafe.Pointer) {
C.glowIndexPointer(gpIndexPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
} | [
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0.1930981576442718... |
func InitNames() {
C.glowInitNames(gpInitNames)
} | [
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0.5227721929550171,
1.04891681671142... |
func InterleavedArrays(format uint32, stride int32, pointer unsafe.Pointer) {
C.glowInterleavedArrays(gpInterleavedArrays, (C.GLenum)(format), (C.GLsizei)(stride), pointer)
} | [
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0.014783589169383049,
0.5354386568069458,
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0.8808479309082031,... |
func InvalidateBufferData(buffer uint32) {
C.glowInvalidateBufferData(gpInvalidateBufferData, (C.GLuint)(buffer))
} | [
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1.0439307689666748,
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0.47365233302116394,
... |
func InvalidateBufferSubData(buffer uint32, offset int, length int) {
C.glowInvalidateBufferSubData(gpInvalidateBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length))
} | [
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1.925521731376648,
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... |
func InvalidateFramebuffer(target uint32, numAttachments int32, attachments *uint32) {
C.glowInvalidateFramebuffer(gpInvalidateFramebuffer, (C.GLenum)(target), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)))
} | [
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func InvalidateNamedFramebufferData(framebuffer uint32, numAttachments int32, attachments *uint32) {
C.glowInvalidateNamedFramebufferData(gpInvalidateNamedFramebufferData, (C.GLuint)(framebuffer), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)))
} | [
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0.20637589693069458,... |
func InvalidateNamedFramebufferSubData(framebuffer uint32, numAttachments int32, attachments *uint32, x int32, y int32, width int32, height int32) {
C.glowInvalidateNamedFramebufferSubData(gpInvalidateNamedFramebufferSubData, (C.GLuint)(framebuffer), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)... | [
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func InvalidateSubFramebuffer(target uint32, numAttachments int32, attachments *uint32, x int32, y int32, width int32, height int32) {
C.glowInvalidateSubFramebuffer(gpInvalidateSubFramebuffer, (C.GLenum)(target), (C.GLsizei)(numAttachments), (*C.GLenum)(unsafe.Pointer(attachments)), (C.GLint)(x), (C.GLint)(y), (C.GLs... | [
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1.1582247018814087,
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... |
func InvalidateTexImage(texture uint32, level int32) {
C.glowInvalidateTexImage(gpInvalidateTexImage, (C.GLuint)(texture), (C.GLint)(level))
} | [
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0.29829633235931396,
... |
func InvalidateTexSubImage(texture uint32, level int32, xoffset int32, yoffset int32, zoffset int32, width int32, height int32, depth int32) {
C.glowInvalidateTexSubImage(gpInvalidateTexSubImage, (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(xoffset), (C.GLint)(yoffset), (C.GLint)(zoffset), (C.GLsizei)(width), (C.G... | [
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func IsBuffer(buffer uint32) bool {
ret := C.glowIsBuffer(gpIsBuffer, (C.GLuint)(buffer))
return ret == TRUE
} | [
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func IsFramebuffer(framebuffer uint32) bool {
ret := C.glowIsFramebuffer(gpIsFramebuffer, (C.GLuint)(framebuffer))
return ret == TRUE
} | [
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1.06411612033844,
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func IsList(list uint32) bool {
ret := C.glowIsList(gpIsList, (C.GLuint)(list))
return ret == TRUE
} | [
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func IsProgram(program uint32) bool {
ret := C.glowIsProgram(gpIsProgram, (C.GLuint)(program))
return ret == TRUE
} | [
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0.05805371329188347,
... |
func IsProgramPipeline(pipeline uint32) bool {
ret := C.glowIsProgramPipeline(gpIsProgramPipeline, (C.GLuint)(pipeline))
return ret == TRUE
} | [
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0.11956919729709625,
... |
func IsQuery(id uint32) bool {
ret := C.glowIsQuery(gpIsQuery, (C.GLuint)(id))
return ret == TRUE
} | [
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0.37286776304244995... |
func IsRenderbuffer(renderbuffer uint32) bool {
ret := C.glowIsRenderbuffer(gpIsRenderbuffer, (C.GLuint)(renderbuffer))
return ret == TRUE
} | [
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0.252464234828949,
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func IsSampler(sampler uint32) bool {
ret := C.glowIsSampler(gpIsSampler, (C.GLuint)(sampler))
return ret == TRUE
} | [
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1.4359312057495117... |
func IsShader(shader uint32) bool {
ret := C.glowIsShader(gpIsShader, (C.GLuint)(shader))
return ret == TRUE
} | [
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1.30424165725708,
0.1... |
func IsSync(sync uintptr) bool {
ret := C.glowIsSync(gpIsSync, (C.GLsync)(sync))
return ret == TRUE
} | [
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-... |
func IsTexture(texture uint32) bool {
ret := C.glowIsTexture(gpIsTexture, (C.GLuint)(texture))
return ret == TRUE
} | [
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0.3105084300041199,
0.14192429184913635,
-0.5949146747589111,
1.2172527313232422,
0.3762487769126892,
-0.7244304418563843,
-0.15216156840324402,
-1.7233939170837402,
0.48285675048828125,... |
func IsTransformFeedback(id uint32) bool {
ret := C.glowIsTransformFeedback(gpIsTransformFeedback, (C.GLuint)(id))
return ret == TRUE
} | [
-0.618488609790802,
0.05752222239971161,
0.43124282360076904,
-0.7273053526878357,
-0.09808948636054993,
-0.19918842613697052,
0.18744000792503357,
-0.47453975677490234,
0.8893311023712158,
-0.37099918723106384,
-1.4751074314117432,
-0.0083297248929739,
-1.0018932819366455,
1.0759795904159... |
func IsVertexArray(array uint32) bool {
ret := C.glowIsVertexArray(gpIsVertexArray, (C.GLuint)(array))
return ret == TRUE
} | [
-0.6909494996070862,
0.07396738976240158,
0.48029565811157227,
1.1997841596603394,
-0.315195232629776,
0.7178047299385071,
0.3570639193058014,
-0.8725389838218689,
1.7390575408935547,
0.9585915207862854,
-0.6531285643577576,
0.44422799348831177,
-1.2085059881210327,
0.7836073637008667,
-... |
func LineStipple(factor int32, pattern uint16) {
C.glowLineStipple(gpLineStipple, (C.GLint)(factor), (C.GLushort)(pattern))
} | [
-0.14599688351154327,
-0.27578556537628174,
0.3910413384437561,
-1.227931022644043,
0.9519539475440979,
0.9448657631874084,
0.2744483947753906,
-0.25518009066581726,
0.5729262828826904,
-0.3760209381580353,
-0.3150588870048523,
-0.442105233669281,
0.5687243938446045,
-0.5340971350669861,
... |
func LineWidth(width float32) {
C.glowLineWidth(gpLineWidth, (C.GLfloat)(width))
} | [
0.5868657231330872,
0.0548674575984478,
0.44788312911987305,
-0.10686679184436798,
0.9537461996078491,
1.1183912754058838,
-0.2731057107448578,
0.023944661021232605,
0.18696650862693787,
-1.446982741355896,
-0.2714058756828308,
0.08008388429880142,
0.3272649347782135,
0.5861967206001282,
... |
func LinkProgram(program uint32) {
C.glowLinkProgram(gpLinkProgram, (C.GLuint)(program))
} | [
0.01253195758908987,
0.053160399198532104,
0.49177953600883484,
-0.7037037014961243,
0.08733115345239639,
1.6037002801895142,
1.103916883468628,
-0.8301195502281189,
1.56499445438385,
-0.534541666507721,
-1.0167462825775146,
0.8956940174102783,
-1.1025053262710571,
0.061673495918512344,
... |
func ListBase(base uint32) {
C.glowListBase(gpListBase, (C.GLuint)(base))
} | [
-0.5324031710624695,
-0.3882942795753479,
0.3221394717693329,
-0.04356468468904495,
0.5154834389686584,
0.15034396946430206,
-0.2932594418525696,
-1.1766597032546997,
0.5296144485473633,
0.3305498957633972,
-1.3460670709609985,
0.06523052603006363,
-0.5533884167671204,
0.9011436700820923,
... |
func LoadIdentity() {
C.glowLoadIdentity(gpLoadIdentity)
} | [
-0.09998826682567596,
-0.3512537181377411,
0.5699841380119324,
1.0275254249572754,
0.692202091217041,
0.9545018076896667,
0.4891471564769745,
-0.6827272176742554,
0.5544714331626892,
0.18250100314617157,
-1.0969531536102295,
-0.07865993678569794,
-0.5337905287742615,
0.6805597543716431,
... |
func LoadName(name uint32) {
C.glowLoadName(gpLoadName, (C.GLuint)(name))
} | [
-0.31769275665283203,
0.49111080169677734,
0.4544333815574646,
-0.7061471939086914,
-1.2054966688156128,
0.5076452493667603,
-0.05030253902077675,
-1.6387791633605957,
-0.10442565381526947,
0.7780922055244446,
-1.4696118831634521,
-0.10448989272117615,
-0.6327583193778992,
0.46756160259246... |
func LogicOp(opcode uint32) {
C.glowLogicOp(gpLogicOp, (C.GLenum)(opcode))
} | [
0.39068302512168884,
0.5965197086334229,
0.3511488437652588,
-0.4364209473133087,
-0.24080528318881989,
0.68790203332901,
0.781895101070404,
-0.00202729064039886,
0.9912509918212891,
0.35637497901916504,
-0.014235236681997776,
-0.09091748297214508,
0.3038319945335388,
-0.8591781258583069,
... |
func MapBuffer(target uint32, access uint32) unsafe.Pointer {
ret := C.glowMapBuffer(gpMapBuffer, (C.GLenum)(target), (C.GLenum)(access))
return (unsafe.Pointer)(ret)
} | [
-0.7958887815475464,
-0.8478619456291199,
0.5279606580734253,
-0.8830711841583252,
-0.7072336673736572,
0.7622480392456055,
-0.2517954409122467,
-0.9419509172439575,
0.8213679194450378,
-0.7934256196022034,
0.7023565173149109,
0.9730483293533325,
-0.422621488571167,
-0.9264857172966003,
... |
func MapBufferRange(target uint32, offset int, length int, access uint32) unsafe.Pointer {
ret := C.glowMapBufferRange(gpMapBufferRange, (C.GLenum)(target), (C.GLintptr)(offset), (C.GLsizeiptr)(length), (C.GLbitfield)(access))
return (unsafe.Pointer)(ret)
} | [
-0.1773788183927536,
-1.2233662605285645,
0.5137125253677368,
-1.3493858575820923,
-0.7354904413223267,
0.5260605812072754,
-0.007776384707540274,
-0.7566207647323608,
0.19671352207660675,
-0.610325038433075,
-0.2225143015384674,
1.301041841506958,
-0.4810014069080353,
-1.0322849750518799,... |
func MapNamedBuffer(buffer uint32, access uint32) unsafe.Pointer {
ret := C.glowMapNamedBuffer(gpMapNamedBuffer, (C.GLuint)(buffer), (C.GLenum)(access))
return (unsafe.Pointer)(ret)
} | [
-0.2216673344373703,
-0.9554192423820496,
0.6567454934120178,
-1.3073097467422485,
-1.2376725673675537,
0.4840957224369049,
-0.0007017882307991385,
-1.57913076877594,
0.5126027464866638,
-0.5392012596130371,
-0.26380765438079834,
0.9605096578598022,
-0.6104202270507812,
-0.4613513052463531... |
func MapNamedBufferRange(buffer uint32, offset int, length int, access uint32) unsafe.Pointer {
ret := C.glowMapNamedBufferRange(gpMapNamedBufferRange, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(length), (C.GLbitfield)(access))
return (unsafe.Pointer)(ret)
} | [
0.003406256902962923,
-1.2267688512802124,
0.5945181846618652,
-1.3633393049240112,
-1.2261816263198853,
0.33630332350730896,
0.23130981624126434,
-1.4072028398513794,
-0.062024813145399094,
-0.4778151512145996,
-0.8793783187866211,
1.2350902557373047,
-0.6924446821212769,
-0.6855702400207... |
func MatrixMode(mode uint32) {
C.glowMatrixMode(gpMatrixMode, (C.GLenum)(mode))
} | [
-0.7551409006118774,
0.26399436593055725,
0.348507285118103,
-0.1165170669555664,
-0.15906813740730286,
1.4966193437576294,
1.0373071432113647,
0.13313540816307068,
0.6977803111076355,
-0.37017467617988586,
-0.5903342962265015,
-0.2547417879104614,
-0.046052999794483185,
0.5502322316169739... |
func MemoryBarrier(barriers uint32) {
C.glowMemoryBarrier(gpMemoryBarrier, (C.GLbitfield)(barriers))
} | [
0.9130412340164185,
0.3010181784629822,
0.43128299713134766,
0.0823458805680275,
-0.09197575598955154,
1.3131297826766968,
0.7970451712608337,
-1.5412081480026245,
0.33494678139686584,
-0.8057460188865662,
-1.3641268014907837,
0.46656179428100586,
-1.28219735622406,
1.4752657413482666,
0... |
func MinSampleShading(value float32) {
C.glowMinSampleShading(gpMinSampleShading, (C.GLfloat)(value))
} | [
0.9909887909889221,
0.09360913187265396,
0.35028401017189026,
0.09024786204099655,
-1.5363693237304688,
0.9381945729255676,
0.8179784417152405,
-1.2800562381744385,
0.9849979281425476,
-0.36469295620918274,
0.012729874812066555,
0.2161756008863449,
-0.2555476427078247,
1.2558366060256958,
... |
func MultiDrawArrays(mode uint32, first *int32, count *int32, drawcount int32) {
C.glowMultiDrawArrays(gpMultiDrawArrays, (C.GLenum)(mode), (*C.GLint)(unsafe.Pointer(first)), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLsizei)(drawcount))
} | [
-0.09197274595499039,
0.3505326807498932,
0.5502333641052246,
-0.7916826605796814,
0.28065788745880127,
0.5349394679069519,
-0.12518630921840668,
-0.8529666066169739,
0.34584105014801025,
-0.6819573044776917,
-1.4346909523010254,
0.06360817700624466,
0.3413092792034149,
0.7836769819259644,... |
func MultiDrawArraysIndirect(mode uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
C.glowMultiDrawArraysIndirect(gpMultiDrawArraysIndirect, (C.GLenum)(mode), indirect, (C.GLsizei)(drawcount), (C.GLsizei)(stride))
} | [
0.21769465506076813,
-0.16734352707862854,
0.6688257455825806,
-0.8962399959564209,
-0.5127061605453491,
1.4663143157958984,
0.5387932658195496,
-0.3475646376609802,
0.15378163754940033,
-0.5610153675079346,
-1.193281888961792,
0.5149983763694763,
0.12904474139213562,
0.686985433101654,
... |
func MultiDrawElements(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, drawcount int32) {
C.glowMultiDrawElements(gpMultiDrawElements, (C.GLenum)(mode), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLenum)(xtype), indices, (C.GLsizei)(drawcount))
} | [
-0.9340493083000183,
0.5360412001609802,
0.5667006969451904,
-0.2823013663291931,
0.1931508481502533,
0.8620026707649231,
-0.08404873311519623,
-1.0668326616287231,
0.9530478715896606,
-0.5783672332763672,
-1.0409588813781738,
0.2910580039024353,
-0.27481138706207275,
0.4366280138492584,
... |
func MultiDrawElementsBaseVertex(mode uint32, count *int32, xtype uint32, indices *unsafe.Pointer, drawcount int32, basevertex *int32) {
C.glowMultiDrawElementsBaseVertex(gpMultiDrawElementsBaseVertex, (C.GLenum)(mode), (*C.GLsizei)(unsafe.Pointer(count)), (C.GLenum)(xtype), indices, (C.GLsizei)(drawcount), (*C.GLint)... | [
-0.48731812834739685,
-0.010314950719475746,
0.6969525814056396,
0.16076470911502838,
0.00398999871686101,
0.9181032776832581,
-0.12607727944850922,
-0.5457993149757385,
0.7952272295951843,
-0.374844491481781,
-1.0873942375183105,
0.7531626224517822,
-0.4331809878349304,
-0.168490126729011... |
func MultiDrawElementsIndirect(mode uint32, xtype uint32, indirect unsafe.Pointer, drawcount int32, stride int32) {
C.glowMultiDrawElementsIndirect(gpMultiDrawElementsIndirect, (C.GLenum)(mode), (C.GLenum)(xtype), indirect, (C.GLsizei)(drawcount), (C.GLsizei)(stride))
} | [
-0.32818737626075745,
-0.16199885308742523,
0.6304861903190613,
-0.782734215259552,
-0.3729364573955536,
1.5048946142196655,
0.5210729837417603,
-0.7745981216430664,
0.5016933679580688,
-0.4523701071739197,
-0.9068400859832764,
0.7571917176246643,
-0.014478716067969799,
0.6141598224639893,... |
func NamedBufferData(buffer uint32, size int, data unsafe.Pointer, usage uint32) {
C.glowNamedBufferData(gpNamedBufferData, (C.GLuint)(buffer), (C.GLsizeiptr)(size), data, (C.GLenum)(usage))
} | [
0.27338123321533203,
-0.1256602704524994,
0.6060659289360046,
-1.0738179683685303,
-1.0436092615127563,
0.30295529961586,
-0.1511855125427246,
-1.3302233219146729,
0.6359860897064209,
-0.2768271863460541,
-1.6856368780136108,
0.8515482544898987,
0.24379511177539825,
0.34128856658935547,
... |
func NamedBufferStorage(buffer uint32, size int, data unsafe.Pointer, flags uint32) {
C.glowNamedBufferStorage(gpNamedBufferStorage, (C.GLuint)(buffer), (C.GLsizeiptr)(size), data, (C.GLbitfield)(flags))
} | [
0.6404320001602173,
-0.07211117446422577,
0.42431187629699707,
-0.8441888689994812,
-0.9554233551025391,
0.7902297377586365,
0.4335806369781494,
-1.9190666675567627,
0.6887147426605225,
-0.2302064448595047,
-2.3778791427612305,
0.09307932108640671,
-0.4393993318080902,
0.0387808121740818,
... |
func NamedBufferStorageExternalEXT(buffer uint32, offset int, size int, clientBuffer unsafe.Pointer, flags uint32) {
C.glowNamedBufferStorageExternalEXT(gpNamedBufferStorageExternalEXT, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), (C.GLeglClientBufferEXT)(clientBuffer), (C.GLbitfield)(flags))
} | [
1.1710377931594849,
-0.07168646156787872,
0.6884477138519287,
-1.4564613103866577,
-1.3449386358261108,
1.00352942943573,
-0.1518210619688034,
-0.8330824971199036,
0.5189400911331177,
0.11076965183019638,
-2.0763063430786133,
0.3431144058704376,
-0.5957232117652893,
0.025952698662877083,
... |
func NamedBufferSubData(buffer uint32, offset int, size int, data unsafe.Pointer) {
C.glowNamedBufferSubData(gpNamedBufferSubData, (C.GLuint)(buffer), (C.GLintptr)(offset), (C.GLsizeiptr)(size), data)
} | [
0.8079549670219421,
-0.28027796745300293,
0.6345596313476562,
-1.4099912643432617,
-1.810640573501587,
1.297277808189392,
-0.4435935914516449,
-1.0769826173782349,
0.41138190031051636,
-0.9314537048339844,
-1.8718498945236206,
1.292003870010376,
0.2690906524658203,
-0.24740053713321686,
... |
func NamedFramebufferDrawBuffer(framebuffer uint32, buf uint32) {
C.glowNamedFramebufferDrawBuffer(gpNamedFramebufferDrawBuffer, (C.GLuint)(framebuffer), (C.GLenum)(buf))
} | [
-0.30174246430397034,
-0.2188490778207779,
0.6534850597381592,
-0.824741780757904,
-0.8118211627006531,
0.8961045145988464,
-0.4253251850605011,
-1.0951628684997559,
0.7353171706199646,
-0.8393334746360779,
-1.301629900932312,
0.7454802393913269,
0.018964456394314766,
0.3036694824695587,
... |
func NamedFramebufferDrawBuffers(framebuffer uint32, n int32, bufs *uint32) {
C.glowNamedFramebufferDrawBuffers(gpNamedFramebufferDrawBuffers, (C.GLuint)(framebuffer), (C.GLsizei)(n), (*C.GLenum)(unsafe.Pointer(bufs)))
} | [
-0.3002491891384125,
0.10436523705720901,
0.6265919208526611,
-0.5098446011543274,
-0.7107409834861755,
0.7891651391983032,
-0.17049531638622284,
-1.6712925434112549,
0.5421203970909119,
-1.003186583518982,
-1.6886765956878662,
0.0462694950401783,
-0.007657227106392384,
0.21278956532478333... |
func NamedFramebufferParameteri(framebuffer uint32, pname uint32, param int32) {
C.glowNamedFramebufferParameteri(gpNamedFramebufferParameteri, (C.GLuint)(framebuffer), (C.GLenum)(pname), (C.GLint)(param))
} | [
-0.14824913442134857,
-0.4173981249332428,
0.42139801383018494,
-0.16751046478748322,
-0.9374946355819702,
0.4448581337928772,
0.35679689049720764,
-1.4079517126083374,
0.08384393900632858,
0.08770198374986649,
-1.646654725074768,
0.07481437921524048,
-0.2921421527862549,
1.190324902534484... |
func NamedFramebufferReadBuffer(framebuffer uint32, src uint32) {
C.glowNamedFramebufferReadBuffer(gpNamedFramebufferReadBuffer, (C.GLuint)(framebuffer), (C.GLenum)(src))
} | [
-0.30380740761756897,
-0.40631067752838135,
0.5630186796188354,
-0.4592645466327667,
-1.2240327596664429,
0.11557525396347046,
0.24263642728328705,
-1.312201738357544,
0.4552718698978424,
-0.42030444741249084,
-1.2632372379302979,
0.5100505352020264,
-0.03082011640071869,
0.194794565439224... |
func NamedFramebufferRenderbuffer(framebuffer uint32, attachment uint32, renderbuffertarget uint32, renderbuffer uint32) {
C.glowNamedFramebufferRenderbuffer(gpNamedFramebufferRenderbuffer, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLenum)(renderbuffertarget), (C.GLuint)(renderbuffer))
} | [
-0.2892663776874542,
-0.7735562324523926,
0.7374238967895508,
-0.7533586621284485,
-0.8758723139762878,
0.22519053518772125,
-0.3283650577068329,
-0.6858154535293579,
0.6719968914985657,
-0.8097057342529297,
-1.2687252759933472,
0.4899747371673584,
-0.7825785279273987,
-0.24811609089374542... |
func NamedFramebufferTextureLayer(framebuffer uint32, attachment uint32, texture uint32, level int32, layer int32) {
C.glowNamedFramebufferTextureLayer(gpNamedFramebufferTextureLayer, (C.GLuint)(framebuffer), (C.GLenum)(attachment), (C.GLuint)(texture), (C.GLint)(level), (C.GLint)(layer))
} | [
0.17963585257530212,
-1.0405583381652832,
0.49076369404792786,
-0.2935275137424469,
-1.2388380765914917,
0.10825188457965851,
0.43915078043937683,
-1.5040987730026245,
0.10226880013942719,
-0.1915186643600464,
-1.067675232887268,
-0.0020673295948654413,
-0.4128040075302124,
0.5443965196609... |
func NamedRenderbufferStorage(renderbuffer uint32, internalformat uint32, width int32, height int32) {
C.glowNamedRenderbufferStorage(gpNamedRenderbufferStorage, (C.GLuint)(renderbuffer), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(height))
} | [
-0.5016511678695679,
-0.3189118802547455,
0.7837788462638855,
-0.9030777812004089,
-1.2910361289978027,
0.1825733631849289,
0.2119387984275818,
-1.1819602251052856,
0.5092890858650208,
-0.565635621547699,
-1.7681413888931274,
-0.3102910816669464,
-0.833687961101532,
-0.15971159934997559,
... |
func NamedRenderbufferStorageMultisample(renderbuffer uint32, samples int32, internalformat uint32, width int32, height int32) {
C.glowNamedRenderbufferStorageMultisample(gpNamedRenderbufferStorageMultisample, (C.GLuint)(renderbuffer), (C.GLsizei)(samples), (C.GLenum)(internalformat), (C.GLsizei)(width), (C.GLsizei)(h... | [
-0.7350363731384277,
-0.26314789056777954,
0.8831629753112793,
-0.48456254601478577,
-1.1176774501800537,
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-0.1739133894443512,
-0.8775699734687805,
1.0293810367584229,
-0.026466988027095795,
-1.8717401027679443,
-0.3255143463611603,
-0.8690875172615051,
0.285923510789... |
func NewList(list uint32, mode uint32) {
C.glowNewList(gpNewList, (C.GLuint)(list), (C.GLenum)(mode))
} | [
-0.5339270830154419,
0.14904843270778656,
0.09707710891962051,
-0.111953005194664,
-0.25025245547294617,
1.1366899013519287,
-0.10301417857408524,
0.04125818610191345,
0.7731168866157532,
-0.11311817169189453,
-1.6856070756912231,
-0.17604851722717285,
0.2881162464618683,
0.921687126159668... |
func NormalPointer(xtype uint32, stride int32, pointer unsafe.Pointer) {
C.glowNormalPointer(gpNormalPointer, (C.GLenum)(xtype), (C.GLsizei)(stride), pointer)
} | [
0.29605773091316223,
-0.07907221466302872,
0.32148846983909607,
-0.6317005753517151,
-1.2245229482650757,
1.0869020223617554,
0.5818300843238831,
-1.0714162588119507,
0.2890222668647766,
0.418640673160553,
0.3457626700401306,
0.885195791721344,
-1.3476918935775757,
0.2485387772321701,
0.... |
func ObjectLabel(identifier uint32, name uint32, length int32, label *uint8) {
C.glowObjectLabel(gpObjectLabel, (C.GLenum)(identifier), (C.GLuint)(name), (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
} | [
-0.21072129905223846,
-0.8362864255905151,
0.8269187808036804,
-1.1120432615280151,
-0.30973368883132935,
1.843367099761963,
0.24123388528823853,
-0.8928011655807495,
0.44614577293395996,
0.5785696506500244,
-1.2693331241607666,
0.7249808311462402,
0.1102793738245964,
-0.9994553327560425,
... |
func ObjectPtrLabel(ptr unsafe.Pointer, length int32, label *uint8) {
C.glowObjectPtrLabel(gpObjectPtrLabel, ptr, (C.GLsizei)(length), (*C.GLchar)(unsafe.Pointer(label)))
} | [
0.006351521238684654,
-0.996933102607727,
0.8687750101089478,
-1.2682905197143555,
-0.4030780792236328,
2.2641701698303223,
-0.46661728620529175,
-1.0177720785140991,
0.6877921223640442,
0.7152445912361145,
-0.5532597899436951,
0.6896123290061951,
-0.42557400465011597,
-1.0349452495574951,... |
func Ortho(left float64, right float64, bottom float64, top float64, zNear float64, zFar float64) {
C.glowOrtho(gpOrtho, (C.GLdouble)(left), (C.GLdouble)(right), (C.GLdouble)(bottom), (C.GLdouble)(top), (C.GLdouble)(zNear), (C.GLdouble)(zFar))
} | [
0.5655852556228638,
-0.07575614750385284,
0.5886616110801697,
-1.0514036417007446,
0.1305055320262909,
0.3929140269756317,
0.8048290610313416,
-1.0167003870010376,
-1.1647535562515259,
0.2730989158153534,
-0.7246469855308533,
-0.0450422428548336,
0.3624976575374603,
-0.16299165785312653,
... |
func PassThrough(token float32) {
C.glowPassThrough(gpPassThrough, (C.GLfloat)(token))
} | [
1.4251000881195068,
0.32656046748161316,
0.3168703615665436,
-0.5374317765235901,
0.3664524555206299,
1.2763198614120483,
0.44756463170051575,
-0.6189166903495789,
-1.316267728805542,
-0.3492187261581421,
-0.08765938878059387,
-0.09380362927913666,
0.28500914573669434,
0.3147485852241516,
... |
func PatchParameteri(pname uint32, value int32) {
C.glowPatchParameteri(gpPatchParameteri, (C.GLenum)(pname), (C.GLint)(value))
} | [
-0.4560440480709076,
-0.4376249313354492,
0.3380730152130127,
-0.7171690464019775,
-0.9795973300933838,
1.6704316139221191,
0.5709435939788818,
-0.48049572110176086,
0.17764289677143097,
0.47190192341804504,
-0.5126895308494568,
0.8959822058677673,
-0.5256685614585876,
0.3732817769050598,
... |
func PauseTransformFeedback() {
C.glowPauseTransformFeedback(gpPauseTransformFeedback)
} | [
-0.6380351781845093,
-0.5372976064682007,
0.38247865438461304,
-0.9680116772651672,
0.40651655197143555,
0.4274204969406128,
0.8835707306861877,
-0.12833300232887268,
-0.04247293621301651,
-0.14577047526836395,
-0.6730982065200806,
-0.38520050048828125,
-1.0355180501937866,
-0.101415850222... |
func PixelStorei(pname uint32, param int32) {
C.glowPixelStorei(gpPixelStorei, (C.GLenum)(pname), (C.GLint)(param))
} | [
-0.6550328135490417,
0.351296991109848,
0.07692708820104599,
-0.7801893949508667,
-0.6045080423355103,
0.8818175792694092,
-0.020163387060165405,
-0.8827248811721802,
0.6629564166069031,
0.02995065227150917,
-0.7138320803642273,
0.11952690035104752,
-0.7409654855728149,
-0.0794604420661926... |
func PixelZoom(xfactor float32, yfactor float32) {
C.glowPixelZoom(gpPixelZoom, (C.GLfloat)(xfactor), (C.GLfloat)(yfactor))
} | [
0.5383715629577637,
0.8090607523918152,
0.4898538589477539,
0.18898096680641174,
-0.6258683204650879,
0.9726395606994629,
-0.6032646894454956,
-0.8877555131912231,
-0.3597536087036133,
-0.8463199138641357,
-0.3905584514141083,
1.0445880889892578,
1.0168273448944092,
-0.6676905155181885,
... |
func PointSize(size float32) {
C.glowPointSize(gpPointSize, (C.GLfloat)(size))
} | [
0.5600554943084717,
0.7750320434570312,
0.4003402888774872,
0.02544572949409485,
0.053970977663993835,
0.9053223729133606,
0.03398240730166435,
-0.613944947719574,
0.16584919393062592,
0.025363272055983543,
-0.35510021448135376,
-0.71514892578125,
0.06784597039222717,
0.2944223880767822,
... |
func PolygonMode(face uint32, mode uint32) {
C.glowPolygonMode(gpPolygonMode, (C.GLenum)(face), (C.GLenum)(mode))
} | [
-0.7468653917312622,
-0.274573415517807,
0.4130871593952179,
-0.34159302711486816,
0.24669674038887024,
1.6325092315673828,
-0.11435980349779129,
-0.7137561440467834,
0.457742303609848,
-0.25888198614120483,
-1.433390498161316,
0.22938023507595062,
0.18611785769462585,
-0.29286980628967285... |
func PolygonOffset(factor float32, units float32) {
C.glowPolygonOffset(gpPolygonOffset, (C.GLfloat)(factor), (C.GLfloat)(units))
} | [
0.4207679033279419,
-0.9282861351966858,
0.3698902428150177,
-1.161007046699524,
-0.33559030294418335,
2.1432387828826904,
0.19547146558761597,
-0.3821309208869934,
0.2976047992706299,
-0.2481221705675125,
-0.5105539560317993,
0.8536533713340759,
0.5534167885780334,
-0.9555220603942871,
... |
func PolygonStipple(mask *uint8) {
C.glowPolygonStipple(gpPolygonStipple, (*C.GLubyte)(unsafe.Pointer(mask)))
} | [
0.5103769898414612,
0.05300242081284523,
0.10960520058870316,
-1.0078729391098022,
0.3477506637573242,
-0.2067447453737259,
-0.3256624639034271,
-1.0882513523101807,
0.6958860754966736,
0.4919107258319855,
-1.3162413835525513,
-0.017019324004650116,
0.23172476887702942,
-1.7406601905822754... |
func PopDebugGroup() {
C.glowPopDebugGroup(gpPopDebugGroup)
} | [
-0.5304467678070068,
0.8001193404197693,
0.37466755509376526,
-0.18655702471733093,
-0.5864555239677429,
0.36196693778038025,
-0.04379330947995186,
-0.3912927210330963,
-0.6512957215309143,
0.5626921057701111,
0.22457255423069,
0.5745583176612854,
-0.030803639441728592,
0.8900680541992188,... |
func PrimitiveRestartIndex(index uint32) {
C.glowPrimitiveRestartIndex(gpPrimitiveRestartIndex, (C.GLuint)(index))
} | [
-1.0562043190002441,
0.20613840222358704,
0.35595041513442993,
-1.102367877960205,
-0.6515490412712097,
0.4806983470916748,
0.32817381620407104,
-0.6100723743438721,
0.7373290657997131,
-0.7301015853881836,
-0.534862220287323,
1.1023112535476685,
-0.7805043458938599,
-1.3027427196502686,
... |
func PrioritizeTextures(n int32, textures *uint32, priorities *float32) {
C.glowPrioritizeTextures(gpPrioritizeTextures, (C.GLsizei)(n), (*C.GLuint)(unsafe.Pointer(textures)), (*C.GLfloat)(unsafe.Pointer(priorities)))
} | [
0.028033526614308357,
0.4094529151916504,
0.3510163426399231,
-0.7693270444869995,
-0.06756015866994858,
-0.35787028074264526,
0.13811884820461273,
-1.2132896184921265,
0.5114571452140808,
-0.5004718899726868,
-0.6850314140319824,
-1.0278500318527222,
-0.6373085975646973,
0.523040771484375... |
func ProgramBinary(program uint32, binaryFormat uint32, binary unsafe.Pointer, length int32) {
C.glowProgramBinary(gpProgramBinary, (C.GLuint)(program), (C.GLenum)(binaryFormat), binary, (C.GLsizei)(length))
} | [
0.11873050034046173,
-0.31035757064819336,
0.5727294683456421,
-0.2147398293018341,
-0.4653002917766571,
1.1595553159713745,
0.08164913952350616,
-1.3770540952682495,
0.7302693724632263,
-0.08447551727294922,
-0.7881487011909485,
1.4073959589004517,
-0.25539466738700867,
0.0877801477909088... |
func ProgramParameteri(program uint32, pname uint32, value int32) {
C.glowProgramParameteri(gpProgramParameteri, (C.GLuint)(program), (C.GLenum)(pname), (C.GLint)(value))
} | [
-0.37627899646759033,
-0.08770915865898132,
0.4149891138076782,
-0.33766722679138184,
-1.0914990901947021,
1.5339041948318481,
0.7050026655197144,
-0.5804356336593628,
0.17051951587200165,
0.8211818933486938,
-0.6150087118148804,
1.1038222312927246,
-0.3788961172103882,
0.01353639550507068... |
func ProgramUniform1f(program uint32, location int32, v0 float32) {
C.glowProgramUniform1f(gpProgramUniform1f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0))
} | [
0.19403304159641266,
-0.27483469247817993,
0.32307377457618713,
-1.0525577068328857,
0.5147848725318909,
0.4904060363769531,
1.250194787979126,
0.34608790278434753,
0.32330673933029175,
-0.16939237713813782,
-0.06153225153684616,
0.8874269723892212,
-0.04238865524530411,
0.1955395042896270... |
func ProgramUniform1fv(program uint32, location int32, count int32, value *float32) {
C.glowProgramUniform1fv(gpProgramUniform1fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
} | [
-0.10948891937732697,
0.14921709895133972,
0.38987740874290466,
-0.6601219773292542,
-0.10586027801036835,
0.3707998991012573,
1.3442717790603638,
-0.14925357699394226,
-0.11366169899702072,
-0.3547859489917755,
0.08874188363552094,
0.715082585811615,
0.17571015655994415,
0.138441622257232... |
func ProgramUniform1i(program uint32, location int32, v0 int32) {
C.glowProgramUniform1i(gpProgramUniform1i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0))
} | [
-0.08045998215675354,
-0.3216632008552551,
0.29694074392318726,
-0.5990810394287109,
-0.02184758521616459,
1.0940687656402588,
0.9708625078201294,
0.030032167211174965,
0.5062640309333801,
0.3120766282081604,
-0.3308154046535492,
0.9274048209190369,
-0.28441911935806274,
-0.027858665212988... |
func ProgramUniform1iv(program uint32, location int32, count int32, value *int32) {
C.glowProgramUniform1iv(gpProgramUniform1iv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
} | [
-0.10859514027833939,
-0.08791130036115646,
0.4441096782684326,
-0.63287752866745,
0.03081289865076542,
1.0858973264694214,
1.1819231510162354,
-0.0799788311123848,
0.14845429360866547,
0.08636141568422318,
-0.09275446832180023,
0.7900722622871399,
-0.3016418516635895,
-0.23740914463996887... |
func ProgramUniform1ui(program uint32, location int32, v0 uint32) {
C.glowProgramUniform1ui(gpProgramUniform1ui, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0))
} | [
-0.32027295231819153,
-0.212461456656456,
0.40769532322883606,
-0.7574607729911804,
-0.19696113467216492,
1.1629074811935425,
0.8444252610206604,
0.31092095375061035,
0.6367555260658264,
-0.20830826461315155,
-0.03626077622175217,
1.3921551704406738,
-0.3860591650009155,
0.0912652760744094... |
func ProgramUniform1uiv(program uint32, location int32, count int32, value *uint32) {
C.glowProgramUniform1uiv(gpProgramUniform1uiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
} | [
-0.3871804475784302,
-0.07560174912214279,
0.49909764528274536,
-0.584500253200531,
-0.4260617196559906,
1.207304835319519,
1.286949872970581,
0.25700944662094116,
0.3674820363521576,
-0.04193340614438057,
-0.06425539404153824,
0.8681621551513672,
-0.16643549501895905,
-0.2934115529060364,... |
func ProgramUniform2f(program uint32, location int32, v0 float32, v1 float32) {
C.glowProgramUniform2f(gpProgramUniform2f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1))
} | [
0.05431189015507698,
-0.44044071435928345,
0.3611336052417755,
-0.784821629524231,
0.3101765513420105,
0.50860196352005,
0.9545550346374512,
0.14480645954608917,
-0.6340006589889526,
-0.6996018886566162,
-0.4973091185092926,
1.0510737895965576,
0.4994083046913147,
-0.12780027091503143,
0... |
func ProgramUniform2fv(program uint32, location int32, count int32, value *float32) {
C.glowProgramUniform2fv(gpProgramUniform2fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
} | [
0.04433241859078407,
-0.0018069780198857188,
0.42519426345825195,
-0.3774970471858978,
-0.20270229876041412,
0.43982958793640137,
0.8324398994445801,
-0.24633774161338806,
-0.6762499809265137,
-0.7878226637840271,
-0.4181729853153229,
1.2117193937301636,
0.6882408857345581,
0.2031620442867... |
func ProgramUniform2i(program uint32, location int32, v0 int32, v1 int32) {
C.glowProgramUniform2i(gpProgramUniform2i, (C.GLuint)(program), (C.GLint)(location), (C.GLint)(v0), (C.GLint)(v1))
} | [
-0.48563945293426514,
-0.705097496509552,
0.4481954574584961,
-0.4580175578594208,
-0.3730184733867645,
1.0098170042037964,
0.8073265552520752,
0.16351403295993805,
-0.5375692248344421,
0.04909087345004082,
-0.8193567991256714,
0.9701407551765442,
0.14933201670646667,
-0.4807644486427307,
... |
func ProgramUniform2iv(program uint32, location int32, count int32, value *int32) {
C.glowProgramUniform2iv(gpProgramUniform2iv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLint)(unsafe.Pointer(value)))
} | [
-0.20297929644584656,
-0.1807411015033722,
0.4956837296485901,
-0.44067615270614624,
-0.253181129693985,
0.8986935615539551,
0.9998108148574829,
0.1273864209651947,
-0.6350849270820618,
-0.25124117732048035,
-0.6907463669776917,
0.9138357639312744,
0.21425047516822815,
-0.39267075061798096... |
func ProgramUniform2ui(program uint32, location int32, v0 uint32, v1 uint32) {
C.glowProgramUniform2ui(gpProgramUniform2ui, (C.GLuint)(program), (C.GLint)(location), (C.GLuint)(v0), (C.GLuint)(v1))
} | [
-0.5445075035095215,
-0.5312681198120117,
0.42853614687919617,
-0.9788585305213928,
-0.26236847043037415,
1.1495139598846436,
0.4963168799877167,
0.13644973933696747,
0.1786097288131714,
-0.43438979983329773,
-0.2993839979171753,
1.3917800188064575,
0.1956952065229416,
-0.20114725828170776... |
func ProgramUniform2uiv(program uint32, location int32, count int32, value *uint32) {
C.glowProgramUniform2uiv(gpProgramUniform2uiv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLuint)(unsafe.Pointer(value)))
} | [
-0.3217565417289734,
-0.2806471586227417,
0.5300401449203491,
-0.6976003646850586,
-0.40770548582077026,
1.1060415506362915,
0.8586323857307434,
0.17818564176559448,
-0.07753008604049683,
-0.3632664680480957,
-0.29544520378112793,
1.1915823221206665,
0.4950897991657257,
-0.2747530341148376... |
func ProgramUniform3f(program uint32, location int32, v0 float32, v1 float32, v2 float32) {
C.glowProgramUniform3f(gpProgramUniform3f, (C.GLuint)(program), (C.GLint)(location), (C.GLfloat)(v0), (C.GLfloat)(v1), (C.GLfloat)(v2))
} | [
0.23165038228034973,
0.20616082847118378,
0.32989412546157837,
-1.1655113697052002,
0.4367721378803253,
0.9315586686134338,
0.4576810300350189,
0.11116215586662292,
-0.10045135766267776,
0.3345285654067993,
-0.4897819757461548,
0.9504430294036865,
-0.19673992693424225,
-1.0172752141952515,... |
func ProgramUniform3fv(program uint32, location int32, count int32, value *float32) {
C.glowProgramUniform3fv(gpProgramUniform3fv, (C.GLuint)(program), (C.GLint)(location), (C.GLsizei)(count), (*C.GLfloat)(unsafe.Pointer(value)))
} | [
0.07066641747951508,
0.49543923139572144,
0.3085591495037079,
-0.8223072290420532,
-0.06882558017969131,
0.5802611112594604,
0.5908748507499695,
0.02922903187572956,
0.01222819834947586,
-0.05935371667146683,
-0.17617951333522797,
0.8883577585220337,
0.21817806363105774,
-0.560609877109527... |
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